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[White Lion] Pounce need a Cooldown

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thefarthestland
Posts: 50

Re: [White Lion] Pounce need a Cooldown

Post#21 » Mon May 16, 2016 6:58 am

TenTonHammer wrote:
thefarthestland wrote:Should switch CD because pounce would not change anything in the WL function

Pounce - KD - burst damage - Charge to escape

Problem in WL is our extreme burst damage
The entire classes design is around burst

If you don't provide that along with your high mobility then wha can you bring to the table that WH or slayer can't?
It has 1 mobility ability Incognito/charge
It is more difficult to disengage

WL can jump a kill an important target on back line and still have a chance to get out alive.
WH/Slayer cant


my dok with 2.3 armor take 1k in autoattack(crit)

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arthur2k
Posts: 98

Re: [White Lion] Pounce need a Cooldown

Post#22 » Mon May 16, 2016 7:22 am

The only thing wrong with Pounce is that they can jump up unto walls wich is hillarious and stupid!
Was a bannable offence on Live, dont see why it shouldnt be on RoR.
Karak-Norn Destruction, we öwnd.

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Bozzax
Posts: 2650

Re: [White Lion] Pounce need a Cooldown

Post#23 » Mon May 16, 2016 7:27 am

Gachimuchi wrote: WL:
-High burst damage (best burst in the game (mdps))
-Armor debuff (same as Mara)
-Silence
-AA haste tactic
-Immune to KBs
-Immune to snare
-Can pounce out of focus fire when needed
-Can pounce and assist other dps instantly
Gachimuchi wrote: Marauder:
-Good sustained damage
-25% incHD without specializing for it, 50% with tactic and added bonus of heal leech
-Toughness debuff (good but not the best in game)
-Wounds debuff (same as 2h slayer but rly good though)
-Armor debuff (same as WL)
-Can tank up against phys dmg by switching to monstrosity when pressure is on him
-Reactionary Disarm and Knockdown (disarm = free immunity and 0 damage, KD = unpredictable as it is on disrupt)
Added some stuff you left out
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Gachimuchi
Posts: 525

Re: [White Lion] Pounce need a Cooldown

Post#24 » Mon May 16, 2016 7:35 am

Bozzax wrote:
Gachimuchi wrote: WL:
-High burst damage (best burst in the game (mdps))
-Armor debuff (same as Mara)
-Silence
-AA haste tactic
-Immune to KBs
-Immune to snare
-Can pounce out of focus fire when needed
-Can pounce and assist other dps instantly
Gachimuchi wrote: Marauder:
-Good sustained damage
-25% incHD without specializing for it, 50% with tactic and added bonus of heal leech
-Toughness debuff (good but not the best in game)
-Wounds debuff (same as 2h slayer but rly good though)
-Armor debuff (same as WL)
-Can tank up against phys dmg by switching to monstrosity when pressure is on him
-Reactionary Disarm and Knockdown (disarm = free immunity and 0 damage, KD = unpredictable as it is on disrupt)
Added some stuff you left out
Using disarm properly on a MDPS is not 'free immunity'. Slayer doesn't go up further than Devastate in contemporary builds whereas Marauder does, up to cutting claw, so for all intents and purposes it is stronger. I never said their toughness debuff is best in the game. That would go to HDI DPS shaman tactic.

Additionally, pounce =/= snare immunity. If you played a class that has a ranged snare you'd know this.
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gandresch
Posts: 126

Re: [White Lion] Pounce need a Cooldown

Post#25 » Mon May 16, 2016 7:40 am

You can not just easy pounce out of focus. Need an enemy targeted first. Doesnt work on allies.
A good think MAR has is that all his good stuff is in one tree. Armor,Wounds and INC Heal Debuff. No other class has this luxury.
Pounce is fine. Should not work on walls though in my opinion.
If you see an WL pounce just disarm him than he is an easy kill.

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Valfaros
Posts: 260

Re: [White Lion] Pounce need a Cooldown

Post#26 » Mon May 16, 2016 7:54 am

gandresch wrote:You can not just easy pounce out of focus. Need an enemy targeted first. Doesnt work on allies.
Well you sure can when there is a tank in the enemy team because those will most certainly be somewhere out of focus.

+Why are you always using mara as an exuse it's not about mirror classes it's about balance itself and a gap closer without any CD is OP and should be balanced. An ability which brings so much utility needs always and CD especially if it's the ONLY ONE IN GAME. Really how is this still a talking point nobody else has it and then it's balanced that one class can use it without cooldown. Rly, rly guys come on you can't be serious here.

Mara is stong no one is saying something else but this still shouldn't allow such an great ability without any cooldown. Atleast push these ap costs. 30 ap is way to cheap that's like the normal cost of any ability without any function besides dmg.
Just think of yourself an mara with lightly nerved dmg + pounce. Do you really think order that you guys which mostly play range would like that I don't think so...

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Bozzax
Posts: 2650

Re: [White Lion] Pounce need a Cooldown

Post#27 » Mon May 16, 2016 7:55 am

Gachimuchi wrote: Using disarm properly on a MDPS is not 'free immunity'.
A lost KD and lost damage = lacklustre at best if you play in a group
Gachimuchi wrote: That would go to HDI DPS shaman tactic.
Exit wound ability?
Gachimuchi wrote: Additionally, pounce =/= snare immunity.
Good one ;)

EDIT: Correct you never claimed toughness was best in game
EDIT2: I think what makes those Mara debuffs stand out a bit are them all being located in one class
Last edited by Bozzax on Mon May 16, 2016 8:04 am, edited 4 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

7rere7
Posts: 166

Re: [White Lion] Pounce need a Cooldown

Post#28 » Mon May 16, 2016 8:02 am

Pounce is the most op ability in the game! Theres no point in a group fight for melee class to target a WL first even if a WL can be targeted!
WL has boost speed ,snare immunity ,detuant, and off course the mighty pounce! That's great survivability and a WL guarded its almost indestructible .

Yesterday I was in high pass cemetery SC with a white loin pouncing back in forth between the fence . Cooldown on pounce is exactly what the WL class deserves!!!

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Aceboltz
Posts: 254

Re: [White Lion] Pounce need a Cooldown

Post#29 » Mon May 16, 2016 8:41 am

Should wl be able to retain the OPness for 75% of the player base and be the only classe in the game that can teleport to oil/oild users and rekt them (big rvr adantage) only because "pounce is not that strong in 6V6" (the 25 remaining percents).
Here we are at lv 40 and wl is still the biggest melee burst of the whole game coupled with an immunity to movement effects. I'm sure a 10 sec cd on pounce would not change anything in 6V6. Apart from that I guess everything has been said; in a balanced game medium armor high burst classes (well in a balanced games high burst melee classes have low armor but whatever) MUST and CAN be kited. Pounce is like aids everybody knows it but there is no cure, and it spreads so fast on the ignorant population.

Daknallbomb
Posts: 1781

Re: [White Lion] Pounce need a Cooldown

Post#30 » Mon May 16, 2016 9:23 am

jusst cant hear more class discussion today -.- wait 4 blance forums
and btw Magus need laserbeam with instant kill +1
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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