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Shaman: Forgotten Abilities, horrendous nerfs.

Discuss Black Orc, Squig Herder, Choppa, and Shaman.
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arthur2k
Posts: 98

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#21 » Tue May 10, 2016 10:32 am

noisestorm wrote: Ohh its that post again. So AM gets the RUN AWAY! tactic and can use FunnelEssence on the move too? Since AMs are a kiter healing class right? While we're at it, lets also remove the Desperation counterpart from Sham as well, because why not : ^ )
So what you are saying is nothing wrong with the class move along? We all know AM is stronger than SH in both healing and dps.
On live with equal gear AM was still ahead.
Karak-Norn Destruction, we öwnd.

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roadkillrobin
Posts: 2773

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#22 » Tue May 10, 2016 10:58 am

noisestorm wrote:
arthur2k wrote:Question for me is how mutch can they fix and what can they not fix??

I would like to se more useful tactics that benefits group play and not only yourself.
Make the heal debuff a DOT also if possible like the AM's.

And since we are a kiter healing class, make the HoT's more usefull.

Ohh its that post again. So AM gets the RUN AWAY! tactic and can use FunnelEssence on the move too? Since AMs are a kiter healing class right? While we're at it, lets also remove the Desperation counterpart from Sham as well, because why not : ^ )
Sure give AM Run Away tactic and they'll release how overhyped that tactic really is. It's a tactic that does nothing when you're knocked down wich is basicly the strategty of all premades. Knockdown - Burst.
Funnel Essence on move is fine with me. Desperation is another overhyped tactic that people slot coz the lack of better tactics. It's the same with Aint Done Yet! for Shamans. It's basicly a tactic that doesn't do anything if you do your job and if it comes to take effect target is dead 90% of the times anyway. It's a HORRIBLE tactic. I wouldn't mind loosing ADY and Run Away for Run Between Worlds and Wild Healing for Shaman.
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arthur2k
Posts: 98

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#23 » Tue May 10, 2016 11:19 am

roadkillrobin wrote: Sure give AM Run Away tactic and they'll release how overhyped that tactic really is. It's a tactic that does nothing when you're knocked down wich is basicly the strategty of all premades. Knockdown - Burst.
Funnel Essence on move is fine with me. Desperation is another overhyped tactic that people slot coz the lack of better tactics. It's the same with Aint Done Yet! for Shamans. It's basicly a tactic that doesn't do anything if you do your job and if it comes to take effect target is dead 90% of the times anyway. It's a HORRIBLE tactic. I wouldn't mind loosing ADY and Run Away for Run Between Worlds and Wild Healing for Shaman.
I agree 100% you have it all, just give us what AM has!
Karak-Norn Destruction, we öwnd.

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catholicism198
Posts: 1092

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#24 » Wed May 11, 2016 6:56 pm

You can have them all, just give me Bolstering Boon. Perma M4.

it's not something these devs did, but hopefully they can fix it.
I tried healing on my shaman for a while and it was so boring. The mechanic is completely useless for anything other than pve- Again- wasn't these devs.

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Morf
Posts: 1247

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#25 » Wed May 11, 2016 7:29 pm

Im sure when the bugs with T4 patch have been fixed and the RvR campaign has been improved and tweaked the balance forums will be open up and there will be alot of suggestions on how to improve shaman and AM, especially there career mechanics which are useless.

One thing that always makes me laugh is how ppl always like to bring up Run away as if that tactic alone makes up for the complete lacklustre healing that shamans bring, against players who have even half a brain that tactic is useless and furthermore why would you want to give a "Racial" tactic to another race ?

Considering healing shamans are suppose to be mobile healers focused on hots its silly that there heals are shatterable and more so can be triple shattered by kotbs meaning your best bet is to slot resto burst to make up for the lack of ap and spam gather round to proc it which then puts you at risk as you are going to be standing in the same spot for long periods of time and given long cast times its very easy to either interupt the cast or make that 2.5 sec cast time 5 secs, Am's have the luxury of hitting walk between worlds to get 2 group heals out without the setback, not saying Am doesnt have issues but they are in a much healthier place as a group focused healer or as dps.

Shaman troll spec doesnt make up for the bad dps and bad group healer.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Nameless
Posts: 1417

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#26 » Wed May 11, 2016 7:49 pm

beside the ridicules shatter, shamans become decent for small scale at rr80+. Just the hots become better and better with increasing the TTK.
My problem is that there is no synergy within hot healing. Hots are not reliable, can be purged, often overheal, dont proc anything, there arent any tactics promoting using hots at all.
Some sort of hot/dot centric mechanic would be pretty cool but prolly super hard to do.

I really hate gheal and if that spell is altered by some sort of spike hot i would love it
Mostly harmless

K8P & Norn - guild Orz

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roadkillrobin
Posts: 2773

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#27 » Wed May 11, 2016 10:10 pm

One of my sugestions is a groupheal change:

Gather Round
Costs 20 AP/sec 100feet range
3.0s cast 0s cooldown

Heals groupmembers within 100 feet for X over 3 seconds.
This effect will end if you break your concentration or run out of AP.
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Telen
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Posts: 2542
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Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#28 » Wed May 11, 2016 10:19 pm

Just changing the gheal wont do much. They need to bring something the other healers cant. Something the game needs. I personally think that is burst/crit mitigation and have ideas on it that I'll be posting in the balance forums.
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roadkillrobin
Posts: 2773

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#29 » Wed May 11, 2016 10:39 pm

Yeah this was just one of many sugestion I have for the class. But as groupheals came up I posted what I had in mind.
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footpatrol2
Posts: 1093

Re: Shaman: Forgotten Abilities, horrendous nerfs.

Post#30 » Wed May 11, 2016 10:45 pm

100ft range AoE snare... Thats what Shamans bring. Its incredibly strong and I believe underated. Thats what shamans bring that other healers can't.

Shaman's need just to not run out of AP while healing and make Eeeek a self punt again.

Possiby a reworking of da green tree which to be honest isn't god awlful. If you leave the idea that Da green tree is suppose to be a actual healing tree and see it as more of a dps/support spec line its a decent tree. Da green is a true hybrid spec.

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