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broken keeps

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lilsabin
Posts: 619

Re: broken keeps

Post#21 » Wed May 04, 2016 5:09 pm

DirkDaring wrote:Actually I`ve had more fun since the bugged keeps, because instead of logging on to see one faction Zerging empty keeps, and then I end up logging off, because zerging empty keeps is lame.

Lately we have just been fighting over Tavern in High pass which is great, because there is actually pvp going on; instead of Rvdoor .
exactly what i said , now we can do real pvp

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Marsares
Posts: 368

Re: broken keeps

Post#22 » Wed May 04, 2016 5:28 pm

lilsabin wrote:
DirkDaring wrote:Actually I`ve had more fun since the bugged keeps, because instead of logging on to see one faction Zerging empty keeps, and then I end up logging off, because zerging empty keeps is lame.

Lately we have just been fighting over Tavern in High pass which is great, because there is actually pvp going on; instead of Rvdoor .
exactly what i said , now we can do real pvp
At the risk of sounding negative, kill-trading during a ping-pong game between both war-camps with few to none organised guilds in the mix can hardly be labelled as real PVP. Don't get me wrong, it's a welcome change from PVE-door-zerging that people seem to prefer, but it's very casual PVP at best.
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW

lilsabin
Posts: 619

Re: broken keeps

Post#23 » Wed May 04, 2016 8:34 pm

Marsares wrote:
lilsabin wrote:
DirkDaring wrote:Actually I`ve had more fun since the bugged keeps, because instead of logging on to see one faction Zerging empty keeps, and then I end up logging off, because zerging empty keeps is lame.

Lately we have just been fighting over Tavern in High pass which is great, because there is actually pvp going on; instead of Rvdoor .
exactly what i said , now we can do real pvp
At the risk of sounding negative, kill-trading during a ping-pong game between both war-camps with few to none organised guilds in the mix can hardly be labelled as real PVP. Don't get me wrong, it's a welcome change from PVE-door-zerging that people seem to prefer, but it's very casual PVP at best.
I was talking about doing more SCs

Dabbart
Posts: 2251

Re: broken keeps

Post#24 » Wed May 04, 2016 9:47 pm

Natherul wrote:with overtime Geni ofc mean we still try and minimize any kinds of bugs, so while there will probably always arrive some bugs but major ones should hopefully not ship with the t4 release :P

Sorry, I didn't mean to sound like I thought you guys where rushing it out too early or what-not. What makes me love this server so much, is the amount of times you see the Devs actually playing the game! Functionality matters just as much to you guys as it does to the Plebs.

I just meant that there was no super rus, and to hopefully not worry overly about short-term player-base.

As they say in Ireland, "Now take your time with it, but hurry the hell up!"
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

Desco
Posts: 26

Re: broken keeps

Post#25 » Fri May 06, 2016 3:17 pm

Just a very candid question about the T3. since the keeps are broken, no ones plays the T3 RvR and I don't think we'll ever get time to fill the influence bar in these as a lot of us will move to T4. Any idea if they'll be "magically" filled up so we can get the objects? :D
(Just asking eh ;) )

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Lileldys
Posts: 666

Re: broken keeps

Post#26 » Fri May 06, 2016 3:24 pm

Desco wrote:Just a very candid question about the T3. since the keeps are broken, no ones plays the T3 RvR and I don't think we'll ever get time to fill the influence bar in these as a lot of us will move to T4. Any idea if they'll be "magically" filled up so we can get the objects? :D
(Just asking eh ;) )
There is RvR in empire/chaos.

Elf/Dwarf you can just cap the BOs if you are desperate for some lvl27gear...

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magicthighs
Former Staff
Posts: 717

Re: broken keeps

Post#27 » Fri May 06, 2016 3:45 pm

Desco wrote:Just a very candid question about the T3. since the keeps are broken, no ones plays the T3 RvR and I don't think we'll ever get time to fill the influence bar in these as a lot of us will move to T4. Any idea if they'll be "magically" filled up so we can get the objects? :D
(Just asking eh ;) )
No.
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magter3001
Posts: 1284

Re: broken keeps

Post#28 » Fri May 06, 2016 4:09 pm

Desco wrote:Just a very candid question about the T3. since the keeps are broken, no ones plays the T3 RvR and I don't think we'll ever get time to fill the influence bar in these as a lot of us will move to T4. Any idea if they'll be "magically" filled up so we can get the objects? :D
(Just asking eh ;) )
When t4 comes out, you can debolster to t3 and kill people to get influence
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

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Desco
Posts: 26

Re: broken keeps

Post#29 » Fri May 06, 2016 6:45 pm

magicthighs wrote: No.
Very clear sir :)
Lileldys wrote: There is RvR in empire/chaos.

Elf/Dwarf you can just cap the BOs if you are desperate for some lvl27gear...
Sorry we're not all pro players and sometimes need those silly lvl27 sets :)
magter3001 wrote: When t4 comes out, you can debolster to t3 and kill people to get influence
Seems good :) Thank you

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