Re: Boundless Greathand Weapon Stats
Posted: Thu Mar 10, 2016 2:57 pm
the dps increase for melee is worth it nomather how much stats you loose tbh.
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If you could elaborate your thought process behind it I would be grateful because I just cant see it.roadkillrobin wrote:the dps increase for melee is worth it nomather how much stats you loose tbh.
For almost all melee abilities, 1.0 additional DPS is equal to 5 points of strength. Some abilities even scale better with weapon DPS than they do than your strength.Cimba wrote:If you could elaborate your thought process behind it I would be grateful because I just cant see it.roadkillrobin wrote:the dps increase for melee is worth it nomather how much stats you loose tbh.
now I really want a 2h Boundless for my Chosen with the 6% Disrupt converted to +84 Strength ;pGenisaurus wrote:From my observations (re)designing sets...
Morale Gain has the same value as other stats. In other words, you can get +6 Strength, or +6 Morale Per Second. It's a 1:1 ratio. This is the same across all item levels and tiers.
Percents vary in value, but seem to be worth 12-18 of another stat. So you could have +14 Strength, or +1% Disrupt.
Probably not. Chosen and Swordmasters still benefit from the armor penetration granted from weapon skill, though it is to a much smaller degree than other classes. The ratios and equations used by the Mythic to determine he value of parry take that into consideration.TenTonHammer wrote:speaking of chosen 2hs, in the future can weapons skill on 2hs be converted to raw parry and the rest in disrupt, str and what not?
chosens attacks espically in 2h are primarily spiritual and so dosnt really need weapon skill but for parry and i would prefer just raw % parry
Genisaurus wrote:
Moreover, 6% disrupt is pretty significant. That's the same as 4-10 renown points invested. .
well thats excat my point, you gain +1DPS for the Melee Ability and 0,5 DPS AA for 5 str, so in my first example the blue lvl35 axe will do more dmg than the lvl35 epic weapon.Genisaurus wrote:For almost all melee abilities, 1.0 additional DPS is equal to 5 points of strength. Some abilities even scale better with weapon DPS than they do than your strength.Cimba wrote:If you could elaborate your thought process behind it I would be grateful because I just cant see it.roadkillrobin wrote:the dps increase for melee is worth it nomather how much stats you loose tbh.
Moreover, 6% disrupt is pretty significant. That's the same as 4-10 renown points invested. Considering you're a slayer likely running Wild Gambit, that's a 6% chance to avoid being insta-gibbed by a single Doombolt or WoP crit. If you survive even an extra GCD, you're dealing all the extra damage of an ability you couldn't use if you were dead.
Yes, you would be looking for the TrollsplitterIsgart wrote:Another Question, there are lvl35 epic weapons out for a WL with 72 DPS, 80 str, 64 Weaponskill and +2 AP, are these kind of weapons also available for slayer? (I saw about 3 diffrent Boundless axes for WL. but only 1 for the slayer).