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Dual Wield and Greatweapon balance

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Luranni
Posts: 136

Re: Dual Wield and Greatweapon balance

Post#21 » Fri Jan 15, 2016 5:23 pm

No problem here, it always seemed like a rather pointless stat; the "mirror" with dual wield makes a sort of sense, too and a dirty great hammer, sword or axe swinging for your face -should- be harder to parry than smaller, lighter weapons.

I'm not commenting on any classes that might receive a decent damage buff on this, that's another discussion as this makes more sense than what currently exists and anything that needs tweaking as a result can be looked at.

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TenTonHammer
Posts: 3806

Re: Dual Wield and Greatweapon balance

Post#22 » Fri Jan 15, 2016 5:24 pm

Penril wrote: Buff WLs.
WL's are an underpowered trench tier class that no one will in T4

Hue Hue Hue
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daniilpb
Posts: 591

Re: Dual Wield and Greatweapon balance

Post#23 » Fri Jan 15, 2016 5:33 pm

WL's are an underpowered trench tier class that no one will in T4

Hue Hue Hue
Just delete them and another useless classes when t4 will come
Spoiler:
Sorry for off top
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<Fusion>
Riphael - Black Guard.
Meridin - Sorcerer.
<FusionII>
Ripliel - Shadow Warrior.
Arfi - Swordmaster.
Very Serious Warhammer Online Montage

Penril
Posts: 4441

Re: Dual Wield and Greatweapon balance

Post#24 » Fri Jan 15, 2016 5:36 pm

Don't mess with 2H damage. A +X% damage buff would be an effective +X% damage buff for WLs, something they don't need (they do need other things, but NOT more damage).

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zabis
Posts: 1215

Re: Dual Wield and Greatweapon balance

Post#25 » Fri Jan 15, 2016 5:38 pm

This seems to be another buff to 2h WP, will DW dok be getting any love?
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
#266

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noisestorm
Posts: 1727

Re: Dual Wield and Greatweapon balance

Post#26 » Fri Jan 15, 2016 5:46 pm

zabis wrote:This seems to be another buff to 2h WP, will DW dok be getting any love?
And you gladly ignore that fact that DoK since ever had a 10% parry advantage over the WP? aye sir

Bretin
Posts: 929

Re: Dual Wield and Greatweapon balance

Post#27 » Fri Jan 15, 2016 5:47 pm

noisestorm wrote:If you have a 1h with 3.0 speed and the same dps as a 2h with 3.0 , they will both do the same dmg right?
Wrong.

2h weapons have higher dps than their 1h counterparts. Dps is added in every melee dmg calculation which makes every skill stronger. Every single point of dps can be seen as 5 additional strength for skills and even 10 strength for autoattacks.
Penril wrote:Parry strike through is useful against everyone.
Dual Wielders dont have that problem, because their +10% parry is useful against all classes.
No.
No.

So, let us see what this 10% parry strikethrough would mean.

A buff to WL. A class with the strongest melee burst potential on order side.
WL doesnt need a buff.

A buff to 2h slayer.
Not viable right now due to a missing tactic.

A buff to 2h IB.
Definitely doesnt need a buff.

A buff to 2h SM.
Nice dmg, nice utility, very tanky endgame. Doesnt need a buff.

A buff to 2h kobs.
Which can achieve stats every other class dreams of, no need to buff his dmg.

A buff to black guard.
Strongest 2h tank in the game, dmg wise. No buff needed. Making 2h more attractive wont make up for a kd loss.

A buff to black orc.
Strong on 2h already, most of the bo I see are 2h. The dmg is superior to every other tank and even bad mdps if the target doesnt detaunt. No need to buff them.

A buff to 2h choppa.
See slayer.

A buff to chosen.
The only way for mdps to avoid cs is parry for now. Cs is already very strong. Dont buff.

I fail to see why this buff is necessary. Especially now where cant even see the full effect.

therecanbeonlyone
Posts: 10

Re: Dual Wield and Greatweapon balance

Post#28 » Fri Jan 15, 2016 5:52 pm

Genisaurus wrote:I tried to have a problem with this, but I couldn't think of one. Maybe that it directly counters the passive bonus of another weapon type, but that's not a big deal. I can't think of something else that it could do that wouldn't be stupidly OP for some classes.
Spoiler:
CLEARLY this is an ORDER-BIASED change!!! Order has more 2H classes that this buffs than destru. NOT FAIR that ARCHMAGES get parry strikethrough but my ZEALOT gets NOTHING! WLs were already OP and now they will be UNSTOPPABLE! How is my marauder supposed to 1v1 WLs when they get pounce and now IGNORE MY PARRY. I don't know why you have to ruin the WAR everyone loved just because you love POWER
what the spoiler says, in a nutshell, fully agree with this guy where Destructions buffs dudes

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TenTonHammer
Posts: 3806

Re: Dual Wield and Greatweapon balance

Post#29 » Fri Jan 15, 2016 5:55 pm

First off DW has the potential to do more spikes in damage with procs due to faster AA, and WL aside its all well and good what you said but how often will you run a 2h tank when their SnB counterparts are still far superior

The fact of the matter is that at the end of the day, 2h's shouldnt suffer with a useless bonus like block strike through
Last edited by TenTonHammer on Fri Jan 15, 2016 5:58 pm, edited 1 time in total.
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zabis
Posts: 1215

Re: Dual Wield and Greatweapon balance

Post#30 » Fri Jan 15, 2016 5:57 pm

noisestorm wrote:
zabis wrote:This seems to be another buff to 2h WP, will DW dok be getting any love?
And you gladly ignore that fact that DoK since ever had a 10% parry advantage over the WP? aye sir
And WP has things that DoK doesn't have as well... Are they that out of balance that DPS WP deserves a free aoe detaunt as well as +10% parry strikethrough?
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
#266

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