Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Posted: Mon Jan 11, 2016 6:14 pm
Will there be any adjustments to the consignment sets? Just curious
Warhammer Online
https://returnofreckoning.com/forum/
Couldn't they cost a bit of both emblems and medalions? Otherwise t3 zones are gona be empty for a few weeksBignusty wrote:Where is the problem ? I have already all weapons from vendor and atm i have 1k+ emblem ... The grind is easy do more scenario instead of rvR ...Scrilian wrote:Somehow I strongly feel negative on the side of Soldier Emblems and not Medallions. Its like 1k Emblems for 3 weapons and now 500 more for gear.
Why scenario currency and not orvr currency? You can already get the best weapons with scenario currency, this would seem a bit unfair to people who do not play scenarios.Genisaurus wrote:new PvP sets for each tier. They will be bought with scenario emblems
I only see tank gear there, or am I missing something? And if I'm reading this right 2H dps tanks that worked to get devastator gear are kind of screwed now? That makes me sad
I would be more amenable to a merchant that lets you exchange whole pieces of gear. The problem with having a single currency is determining, "How much effort is a keep take, compared to a scenario?" The former scales in level-of-effort much more wildly than the latter. But how do you measure that difficulty? Number of players? Number of doors that need to go down? Presence of other siege weapons?Nameless wrote:make a single currency and that wont be problem any more
There are tabs on the bottom. Each class has it's own tab.magicthighs wrote:I only see tank gear there, or am I missing something? And if I'm reading this right 2H dps tanks that worked to get devastator gear are kind of screwed now? That makes me sad
Alternatively, the influence weapons could be brought up to par with the scenario weapons. For starters, they used to have procs, which helped, but the packet sniffer lost them. Those will come back eventually.TenTonHammer wrote:If im a player who only likes orvr but i want an sc weapon so that i can be BiS and competitive in rvr then im forced to play a 100 or so matches in a part of the game mode i dont like.
Yes, please have a gear exchange merchant. I want to get rid of my dev set after this because it is not my spec, and I need duelist.Genisaurus wrote:I would be more amenable to a merchant that lets you exchange whole pieces of gear. The problem with having a single currency is determining, "How much effort is a keep take, compared to a scenario?" The former scales in level-of-effort much more wildly than the latter. But how do you measure that difficulty? Number of players? Number of doors that need to go down? Presence of other siege weapons?Nameless wrote:make a single currency and that wont be problem any more
Is it possible? Sure. Is that a problem we want to tackle right now? Not really.
There are tabs on the bottom. Each class has it's own tab.magicthighs wrote:I only see tank gear there, or am I missing something? And if I'm reading this right 2H dps tanks that worked to get devastator gear are kind of screwed now? That makes me sad
Genisaurus wrote:There are tabs on the bottom. Each class has it's own tab.magicthighs wrote:I only see tank gear there, or am I missing something? And if I'm reading this right 2H dps tanks that worked to get devastator gear are kind of screwed now? That makes me sad