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Re: Reshade - Graphics / Post-Processing Suite

Posted: Sun Mar 13, 2016 5:25 pm
by Telperien
Hi,
I love the new Reshader UI and values implementation, but after setting my own shaders/effects I can`t get rid of milky background. Any suggestions how to turn it off?

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Re: Reshade - Graphics / Post-Processing Suite

Posted: Sun Mar 13, 2016 5:42 pm
by Jaycub
draw distance? That can't be adjusted via post processing, someone will have to make some kind of mod / engine hack I think?

You could cover it up with DoF I think, but without access to the depth buffer apply effects like that are currently impossible.