Re: Patch Notes 06/02/2024
Posted: Sun Feb 11, 2024 5:38 am
1st tree is about utility. Moving Rampage to 2nd tree would completely gimp the Slayer aoe build
Ysaran wrote: Sun Feb 11, 2024 5:38 am 1st tree is about utility. Moving Rampage to 2nd tree would completely gimp the Slayer aoe build
I would have prefered live version of rampage and ae cap 9 + wouldnt ignore guard mechanics or go thru morale avoidances. Imo ID still wins but i do like the new choppa skill and with bleed em out you could time new burst record probably on choppa.ravezaar wrote: Sun Feb 11, 2024 11:40 am I take ST build without Rampage now, cause new rampage is waste. But I also dont agree moving Rampage to another tree. Devs already done to much dmg to Slayer as it is. And the increase in dmg output to Choppa now just insane
yea I would prefer a very diffrent nerf to rampage but not my game so, ID is better dmg then Choppas new skill but Choppas new skill can be used both in DW & 2H wich ID cant soakisnaakkeli wrote: Sun Feb 11, 2024 12:20 pmI would have prefered live version of rampage and ae cap 9 + wouldnt ignore guard mechanics or go thru morale avoidances. Imo ID still wins but i do like the new choppa skill and with bleed em out you could time new burst record probably on choppa.ravezaar wrote: Sun Feb 11, 2024 11:40 am I take ST build without Rampage now, cause new rampage is waste. But I also dont agree moving Rampage to another tree. Devs already done to much dmg to Slayer as it is. And the increase in dmg output to Choppa now just insane
Im not disagreeing but slayer gets Fierce Might which is super overlooked but you can 2k Rune Of absorbtion crit 2 times when you are low health. Even though RoR has nerfed Crit amounts and Crit dmg procs like slayer/choppa got Boost V 12% critical dmg/9% crit in one of the rr38 wpns in live which was awesome ofc. Imo Rampage was a bit overnerfed but with new stats like ws contributing its super nice still.ravezaar wrote: Sun Feb 11, 2024 12:28 pmyea I would prefer a very diffrent nerf to rampage but not my game so, ID is better dmg then Choppas new skill but Choppas new skill can be used both in DW & 2H wich ID cant soakisnaakkeli wrote: Sun Feb 11, 2024 12:20 pmI would have prefered live version of rampage and ae cap 9 + wouldnt ignore guard mechanics or go thru morale avoidances. Imo ID still wins but i do like the new choppa skill and with bleed em out you could time new burst record probably on choppa.ravezaar wrote: Sun Feb 11, 2024 11:40 am I take ST build without Rampage now, cause new rampage is waste. But I also dont agree moving Rampage to another tree. Devs already done to much dmg to Slayer as it is. And the increase in dmg output to Choppa now just insane
akisnaakkeli wrote: Sun Feb 11, 2024 12:35 pmIm not disagreeing but slayer gets Fierce Might which is super overlooked but you can 2k Rune Of absorbtion crit 2 times when you are low health. Even though RoR has nerfed Crit amounts and Crit dmg procs like slayer/choppa got Boost V 12% critical dmg/9% crit in one of the rr38 wpns in live which was awesome ofc. Imo Rampage was a bit overnerfed but with new stats like ws contributing its super nice still.ravezaar wrote: Sun Feb 11, 2024 12:28 pmyea I would prefer a very diffrent nerf to rampage but not my game so, ID is better dmg then Choppas new skill but Choppas new skill can be used both in DW & 2H wich ID cant soakisnaakkeli wrote: Sun Feb 11, 2024 12:20 pm
I would have prefered live version of rampage and ae cap 9 + wouldnt ignore guard mechanics or go thru morale avoidances. Imo ID still wins but i do like the new choppa skill and with bleed em out you could time new burst record probably on choppa.
Also btw Slayer/Choppa having 550+ dmg on Prayer of Wrath is insane and its because of their 50% + dmg mechanic, but that shouldnt affect wpn proc dmg and they do atm. Make Riposte Crit again as well. If wpn dmg proc reads 360 it will never under any condition do more than that, 360 should be the maximum dmg of wpn procs.