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Re: Patch Notes 1/12/2017
Posted: Thu Dec 07, 2017 11:40 pm
by Dajciekrwi
worldismine wrote:Dajciekrwi wrote:That what Haojins shows on this videos, have almost nothing to do with individual possibilities of Marauder character.
No?, so tell me why every single mara, playing in wb, solo or 6man use monstro proc under focus fire? assuming you got a guard + detaunt + monstro + demolition, marauder is the only MDPS able to have a HOT ( not talking about tanks or dps heals) and no armor penetration buff while using monstro oh and you can use a range KD too ...and yes i got a mara 40/46 but not on this acc.
Armory shows that i played only 14422d 0h 36m 23s on my mara , so what can i know against knowledge of 40/46 master?
Re: Patch Notes 1/12/2017
Posted: Thu Dec 07, 2017 11:46 pm
by Dajciekrwi
Penril wrote:Spam Demo to proc monstro and THEN detaunt. Combined with Deadly Clutch (if you had it on someone before swapping to Monstro) and potions, it should give your tanks/healers enough time to help you.
Mara has staying power and survivability, while WL has mobility (even after the 5s CD nerf to Pounce). I like it that way, which is why I hope Mara never gets Pounce.
Anyway, we are derailing again...
Wery good word, a key word is MOBILITY. In this version of game mobility is a thing who decide of succcses of 90% action. Skills & statistic don t show that but when comes to fight - mobility rules.
Re: Patch Notes 1/12/2017
Posted: Thu Dec 07, 2017 11:59 pm
by worldismine
Dajciekrwi wrote:worldismine wrote:Dajciekrwi wrote:That what Haojins shows on this videos, have almost nothing to do with individual possibilities of Marauder character.
No?, so tell me why every single mara, playing in wb, solo or 6man use monstro proc under focus fire? assuming you got a guard + detaunt + monstro + demolition, marauder is the only MDPS able to have a HOT ( not talking about tanks or dps heals) and no armor penetration buff while using monstro oh and you can use a range KD too ...and yes i got a mara 40/46 but not on this acc.
Armory shows that i played only 14422d 0h 36m 23s on my mara , so what can i know against knowledge of 40/46 master?
Time played means nothing, Avocetii rr80 Kobs Played 28633d 15h 5m 17s i could give you more examples but i think you got my point, no more derailing from me.
Penril wrote: Mara has staying power and survivability, while WL has mobility
power and survivability > mobility
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 1:20 am
by Hargrim
Torquemadra wrote:Given that would be 39 years of play on your Marauder I would suggest that the armory perhaps isnt correct......
Through time and space!
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 6:31 am
by Sulorie
Isn't there some aoe scaling based on targets hit on some skills since Aza's days?
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 7:22 am
by lefze
Sulorie wrote:Isn't there some aoe scaling based on targets hit on some skills since Aza's days?
That's long gone.
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 8:04 am
by Sulorie
lefze wrote:Sulorie wrote:Isn't there some aoe scaling based on targets hit on some skills since Aza's days?
That's long gone.
How is demo then hitting that high?
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 8:47 am
by lefze
Sulorie wrote:lefze wrote:Sulorie wrote:Isn't there some aoe scaling based on targets hit on some skills since Aza's days?
That's long gone.
How is demo then hitting that high?
Some people are gods I guess.
Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 8:48 am
by Foltestik
Sameone get trolled hard

Re: Patch Notes 1/12/2017
Posted: Fri Dec 08, 2017 10:28 am
by Druin
It's obviously an old video from the days of the anti zerg AoE dmg scaling.
Maybe some people need to make some Mara in the moon videos.