Can you send me your user and interface folders pleaseAbrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
[UI] VinyUI 7.3
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Re: [UI] VinyUI 7.3
- wardfan220
- Posts: 256
Re: [UI] VinyUI 7.3
First off the version I updated on Idrinth's is Cafeine's version with the chat bubble enabled, nothing else is different.Abrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
Secondly the savedvariables.lue only holds saved data and has zero impact on reported death blows and kills. You must have something else that is reporting the kill/death twice that DB2 is reading.
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion
The Altdorf First Legion
Re: [UI] VinyUI 7.3
Sure. Where to?Caffeine wrote: Fri Sep 18, 2026 10:53 pmCan you send me your user and interface folders pleaseAbrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!
Re: [UI] VinyUI 7.3
Any hosting will do, https://mega.nz/ has worked very well for me so far. Just make a zip with your interface and user folders, and maybe also let me know which character name is the one you can reprodice the db issue on so I can test right away.
You can send the link in a pm.
wardfan220 is correct in that there is little functional difference between 7.2 deathblow and curent idrinth. My new lib dependency was also packaged corectly by him. So clearly something else is at play. I have honestly exhausted my "off the top of my head" list and will take a closer look at your particular config when I get home on monday.
Re: [UI] VinyUI 7.2.1
Looks like it works! assuming numbers all match up. thanks for updating!!wardfan220 wrote: Thu Sep 17, 2026 11:06 pmTry this and see if it works. I'm still not 100% on the rr requirements after 83, it appears to be 1m added to each number, but I don't think that's right.816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)
Addon is SRP - or session RPs and is available from idrinth site
Zealot, MSH, DoK
WP, RP, Knight
WP, RP, Knight
- wardfan220
- Posts: 256
Re: [UI] VinyUI 7.2.1
There's a couple of things I'm cleaning up on it, I will upload to Idrinth's this week with a final fixed version816384138 wrote: Sat Sep 19, 2026 12:20 pmLooks like it works! assuming numbers all match up. thanks for updating!!wardfan220 wrote: Thu Sep 17, 2026 11:06 pmTry this and see if it works. I'm still not 100% on the rr requirements after 83, it appears to be 1m added to each number, but I don't think that's right.816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)
Addon is SRP - or session RPs and is available from idrinth site
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion
The Altdorf First Legion
Re: [UI] VinyUI 7.3
Thank you Caffeine for taking a look into my issue with Deathblow counting each kill or death as 2 kills/deaths. For those interested, the culprit turned out to be an old addon called Friends that was, but is no longer a part of the VinyUI. After removing the Friends folders from my Addons and character folders, the issue has been resolved.Caffeine wrote: Sat Sep 19, 2026 2:41 amAny hosting will do, https://mega.nz/ has worked very well for me so far. Just make a zip with your interface and user folders, and maybe also let me know which character name is the one you can reprodice the db issue on so I can test right away.
You can send the link in a pm.
wardfan220 is correct in that there is little functional difference between 7.2 deathblow and curent idrinth. My new lib dependency was also packaged corectly by him. So clearly something else is at play. I have honestly exhausted my "off the top of my head" list and will take a closer look at your particular config when I get home on monday.
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!
-
FairWeather
- Posts: 9
Re: [UI] VinyUI 7.3
Following the last patch, I have decided to update my mods using the files on page1.
Since then some addons do not work as expected:
Since then some addons do not work as expected:
- Queue queuer is failing to join queues. It tries to join queues as a group even when run as solo.
Reinstalling the addon works for the first queue, then the issue reoccurs.
Queuing without the addon works. Strangely, if I enable autoqueue, it successfully queues after I leave a scenario.
Version 2.9.2 downloaded from Indrith tools.
- Aggrometer starts but it does not show aggro on some monsters, specifically the ones from the new t3 dungeon.
- Statdoll does not show the stat panel in the ui.
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