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[UI] VinyUI 7.3

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Caffeine
Posts: 720

Re: [UI] VinyUI 7.3

Post#1751 » Fri Sep 18, 2026 10:53 pm

Abrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
Can you send me your user and interface folders please
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

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wardfan220
Posts: 256

Re: [UI] VinyUI 7.3

Post#1752 » Sat Sep 19, 2026 12:27 am

Abrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
First off the version I updated on Idrinth's is Cafeine's version with the chat bubble enabled, nothing else is different.

Secondly the savedvariables.lue only holds saved data and has zero impact on reported death blows and kills. You must have something else that is reporting the kill/death twice that DB2 is reading.
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion

Abrafo
Posts: 57

Re: [UI] VinyUI 7.3

Post#1753 » Sat Sep 19, 2026 2:02 am

Caffeine wrote: Fri Sep 18, 2026 10:53 pm
Abrafo wrote: Fri Sep 18, 2026 10:34 pm After updating to 7.3, the Deathblow2 issue returned. Each death and kill registers as 2 instead of 1 and the stats accumulated during the session are not saved following a /rel or re-log. Are the newer versions of Deathblow2 not compatible with the SavedVariables.lua from 2.1 version? Is there a way to update to the new version of Deathblow2 and not lose thousands of saved entries accumulated over the years? Thank you.
Can you send me your user and interface folders please
Sure. Where to?
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!

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Caffeine
Posts: 720

Re: [UI] VinyUI 7.3

Post#1754 » Sat Sep 19, 2026 2:41 am

Abrafo wrote: Sat Sep 19, 2026 2:02 am Sure. Where to?
Any hosting will do, https://mega.nz/ has worked very well for me so far. Just make a zip with your interface and user folders, and maybe also let me know which character name is the one you can reprodice the db issue on so I can test right away.

You can send the link in a pm.

wardfan220 is correct in that there is little functional difference between 7.2 deathblow and curent idrinth. My new lib dependency was also packaged corectly by him. So clearly something else is at play. I have honestly exhausted my "off the top of my head" list and will take a closer look at your particular config when I get home on monday.
VinyUI | FPS Guide | Scenario Alert | Image Caffeine Image Decaf Image Vermont Image Nevada

816384138
Posts: 35

Re: [UI] VinyUI 7.2.1

Post#1755 » Sat Sep 19, 2026 12:20 pm

wardfan220 wrote: Thu Sep 17, 2026 11:06 pm
816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)

Addon is SRP - or session RPs and is available from idrinth site
Try this and see if it works. I'm still not 100% on the rr requirements after 83, it appears to be 1m added to each number, but I don't think that's right.
Looks like it works! assuming numbers all match up. thanks for updating!!
Zealot, MSH, DoK
WP, RP, Knight

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wardfan220
Posts: 256

Re: [UI] VinyUI 7.2.1

Post#1756 » Sun Sep 20, 2026 6:55 pm

816384138 wrote: Sat Sep 19, 2026 12:20 pm
wardfan220 wrote: Thu Sep 17, 2026 11:06 pm
816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)

Addon is SRP - or session RPs and is available from idrinth site
Try this and see if it works. I'm still not 100% on the rr requirements after 83, it appears to be 1m added to each number, but I don't think that's right.
Looks like it works! assuming numbers all match up. thanks for updating!!
There's a couple of things I'm cleaning up on it, I will upload to Idrinth's this week with a final fixed version
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion

Abrafo
Posts: 57

Re: [UI] VinyUI 7.3

Post#1757 » Sun Sep 20, 2026 9:51 pm

Caffeine wrote: Sat Sep 19, 2026 2:41 am
Abrafo wrote: Sat Sep 19, 2026 2:02 am Sure. Where to?
Any hosting will do, https://mega.nz/ has worked very well for me so far. Just make a zip with your interface and user folders, and maybe also let me know which character name is the one you can reprodice the db issue on so I can test right away.

You can send the link in a pm.

wardfan220 is correct in that there is little functional difference between 7.2 deathblow and curent idrinth. My new lib dependency was also packaged corectly by him. So clearly something else is at play. I have honestly exhausted my "off the top of my head" list and will take a closer look at your particular config when I get home on monday.
Thank you Caffeine for taking a look into my issue with Deathblow counting each kill or death as 2 kills/deaths. For those interested, the culprit turned out to be an old addon called Friends that was, but is no longer a part of the VinyUI. After removing the Friends folders from my Addons and character folders, the issue has been resolved.
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!

FairWeather
Posts: 9

Re: [UI] VinyUI 7.3

Post#1758 » Sun Sep 20, 2026 11:13 pm

Following the last patch, I have decided to update my mods using the files on page1.
Since then some addons do not work as expected:
  • Queue queuer is failing to join queues. It tries to join queues as a group even when run as solo.
    Reinstalling the addon works for the first queue, then the issue reoccurs.
    Queuing without the addon works. Strangely, if I enable autoqueue, it successfully queues after I leave a scenario.
    Version 2.9.2 downloaded from Indrith tools.
  • Aggrometer starts but it does not show aggro on some monsters, specifically the ones from the new t3 dungeon.
  • Statdoll does not show the stat panel in the ui.

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