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Re: Nerfed buttons

Posted: Wed Apr 20, 2016 6:56 pm
by Gachimuchi
Vigfuss wrote:
noisestorm wrote:Better just remove all APIs for addons like that. Pure cancer..

*aza pls*
Is that possible?
I think when the devs figure out how to modify the client they could. IIRC most of them were already against NB so even so I hope this wouldn't come to pass.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:00 pm
by Azarael
For keys, what I do is:

QERTFGXCVBN = 11 keys
12345 + F1234 = 9 keys
One of my side mouse buttons is redirected to Control, so Control + all of the above = 40 keys.

I will never understand why NB is justified for anything.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:01 pm
by Arbich
Satoq wrote:
Nameless wrote:many classes got like +20 skills with real use which means + 20 keybinds or some of the skills being clickable. when using nerfed buttons you free your mind of that occupation and could monitor more closely your surrounding which lower the risk of doing wrong rotation, use CC on target with imunity and so on.
So yea it helps, it minimaze the error chance and allow you to keep an eye on other aspects of the fight.

I am absolutely sure that if banned some ppl wont know how to play some of the more complicated classes
If you need 20+ skills to play your class, then you're doing it wrong.

Then please explain, why he is wrong. I would agree to him. Example Bright Wizard:

1. Nova - self explaning. Burst/Rota, instant dmg-cast
2. Fireball - high single target damage. use it with flash fire proc
3. pyroclastic surge - corporeal dmg, part of rota (granted, with the RoR-standards of resistances, using is maybe not that important anymore)
4. burning iron - corporeal dmg -ap drain. with tactic same base dmg as...
5. sear - part of rota
6. playing with fire - inc. heal-debuff. yes there are better heal-debuffs, but you wouldn´t say a 50% inc heal-debuff is useless?!
7.withering heat - corporeal dmg, instant cast (first tick), snare
8. boiling blood - rota
9. slow boil - rota
10. ignite - resistances debuff, rota and required for...
11. stop, drop and roll - rkd, instant dmg-cast
12. choking smoke - silence, instant dmg-cast
13.fiery blast - best AoE-dmg, if you don´t specc in AoE-tree
14. Flame Breach - good skill to build up your combustion
15. Cauterize - remove of debuff
16. shield of aqshy - armor buff
17. detaunt
18. burnout . AP gain
19. rain of fire - low dmg, if you don´t specc in AoE-Tree. But a skill that let you hit enemies that otherwise are out of LoS. Granted, not one of the most important BW-Skill, maybe you can left this out (but you will miss it on rare occasions)
20. Moral 1 - knockback, for example.
21. Moral 2 - AoE-Moral dmg or half cast-time
22. Moral 3 - remove all debuffs or staggers
23. Moral 4 - not that useful, but will you really miss a keybinding for this thing?
24. Hp-pot
25. HP-pot, different cooldown
26.Flee
27. Ap-Pot (after flee, for example)
28. mount

Ok, these are 28. If the developers indroduce these special items (like on retail), some more Keybindings are needed.
Also when you get some skills through renown-trainer.

Can you explain me, which of this skills are useless in your opinion?

Ah, i miss fire cage. 29 then.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:11 pm
by Jaycub
Azarael wrote:For keys, what I do is:

QERTFGXCVBN = 11 keys
12345 + F1234 = 9 keys
One of my side mouse buttons is redirected to Control, so Control + all of the above = 40 keys.

I will never understand why NB is justified for anything.
Almost all those keys especially the ones more than 1 key away from WASD require you to come off your movement keys even momentarily which is not ideal.

Stop being a noob and get a Logitec G600™ Massively Multiplayer Online Gaymen mouse today. You can get them for under 50 burger bucks.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:13 pm
by bloodi
Jaycub wrote:Almost all those keys especially the ones more than 1 key away from WASD require you to come off your movement keys even momentarily which is not ideal.
What do you have, hands for ants?

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:17 pm
by Genisaurus
Jaycub wrote:
Azarael wrote:For keys, what I do is:

QERTFGXCVBN = 11 keys
12345 + F1234 = 9 keys
One of my side mouse buttons is redirected to Control, so Control + all of the above = 40 keys.

I will never understand why NB is justified for anything.
Almost all those keys especially the ones more than 1 key away from WASD require you to come off your movement keys even momentarily which is not ideal.

Stop being a noob and get a Logitec G600™ Massively Multiplayer Online Gaymen mouse today. You can get them for under 50 burger bucks.
I too, was once a scrublord. Now I'm a scrublord with a Naga. I still suck, but now I can suck on the move.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:21 pm
by Cloud
Agreed with AZ there is no NEED for Nerfed Buttons. I use it.. mine fully works.. no invisible anything.. but its just purely me being lazy at times. And mainly Nerfed buttoning to do invididual checks (knockback resist, debuff active) isnt as bad as using it for a full rotation but its still laziness. However the counter to this just like X-realming is that stopping it.. doesnt prevent it at all. Takes just as long to learn nerfed buttons as it would be to setup a full rotation with color grabbers on my mouse. So "removing" it would just force people along another route. If anything.. in today's gaming Nerfed Buttons helps the game more than hurts. Gives people without the means of buying 12 button mouses or expensive keyboards a chance at competing.

TL:DR Have to adjust with the gaming industry. Remember these convo's from WoW vanilla/CoH and no doubt they happened before them.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:22 pm
by Nameless
i use like 25 keybinds and i do ok BUT there is always some room for erros esp when switching from alt based combos to shift based ones. NB user dont have such problems and his margin for error on that is quite minimal. So that alone is quite a big difference and if the addon is blocked somehow many ppl wont know what hit them since some classes that require a big amount of keybinds wont be playable for NB users.

And i wont even speak about the conditional filters that make the gameplay even more robotic. If the TTK is loong enough may be NB benefits will be less impactfull but with low TTK you can easilly make the addon to make right decisions based on preprogramed sequences.

So yea, if we can say that some addon is fishy, that is for sure nerfedbuttons

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:24 pm
by Azarael
Jaycub wrote:
Azarael wrote:For keys, what I do is:

QERTFGXCVBN = 11 keys
12345 + F1234 = 9 keys
One of my side mouse buttons is redirected to Control, so Control + all of the above = 40 keys.

I will never understand why NB is justified for anything.
Almost all those keys especially the ones more than 1 key away from WASD require you to come off your movement keys even momentarily which is not ideal.

Stop being a noob and get a Logitec G600™ Massively Multiplayer Online Gaymen mouse today. You can get them for under 50 burger bucks.
Epik memery aside, this ain't a FPS, so I can afford to come off WASD for a split second while acting.

Re: Nerfed buttons

Posted: Wed Apr 20, 2016 7:27 pm
by noisestorm
Be a cool kid and jump the moment you need to switch away from your wasd. You wont lose any momentum then.


PS: ppl using NB are plebs!