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[UI] VinyUI [OUTDATED]

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Kabaal
Posts: 26

Re: [UI] VinyUI

Post#171 » Sun Jun 19, 2016 9:36 am

Changed the layout a little to accommodate an extra bar, kept forgetting to turn buffs on when i logged in when they were on a bar i couldn't see :D

Edit - I can't seem to get the bottom bar to save as 11 buttons instead of 12, every time i relog or even just reload the UI it resets back to 12. Any idea how to get it to save as 11?

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#172 » Sun Jun 19, 2016 2:59 pm

Kabaal wrote:Changed the layout a little to accommodate an extra bar, kept forgetting to turn buffs on when i logged in when they were on a bar i couldn't see :D

Edit - I can't seem to get the bottom bar to save as 11 buttons instead of 12, every time i relog or even just reload the UI it resets back to 12. Any idea how to get it to save as 11?

Image
Use /sntbtn menu command. AB addon overrides ingame settings iirc.
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User avatar
Kabaal
Posts: 26

Re: [UI] VinyUI

Post#173 » Sun Jun 19, 2016 3:50 pm

Caffeine wrote: Use /sntbtn menu command. AB addon overrides ingame settings iirc.
That's done the trick, thanks.

cemen
Posts: 77

Re: [UI] VinyUI

Post#174 » Tue Jun 21, 2016 1:31 am

how to make my hotbars 1 row instead of 3 ?? every time i log out it reverts my hotbar 1 and 2 to 3 rows
Pouncepouncepouncepouncepounce

cemen
Posts: 77

Re: [UI] VinyUI

Post#175 » Tue Jun 21, 2016 1:33 am

just read the above post and figured out my own problem ty
Pouncepouncepouncepouncepounce

User avatar
Caffeine
Posts: 611

Re: [UI] VinyUI

Post#176 » Thu Jun 30, 2016 3:14 pm

Kabaal wrote:
Caffeine wrote: Use /sntbtn menu command. AB addon overrides ingame settings iirc.
That's done the trick, thanks.
Glad you got it sorted. On a side note: there is an addon around that lets you have a hidden action bar that only renders when you mouse over the window.
Here's how it works:
Spoiler:
Image
You won't find it in indrnth repository because I had sullemunk make it for me from scratch. I still haven't sorted everything for 1.6 release which is meant to include it so if you're interested in the addon here's the archive:
HideBar_v11.zip
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Battleshadow666
Posts: 71

Re: [UI] VinyUI

Post#177 » Sun Jul 03, 2016 1:26 pm

I like these mods, they make the UI more bearable.

I do have one issue though. For some reason, every so often the world map stops showing up. I have it keybinded and all, and when I hit the key, I do hear the sound of it coming up, but I can't see the map.

Does anyone maybe know whats causing that issue? It's super annoying.

Ashnsd
Posts: 13

Re: [UI] VinyUI

Post#178 » Sun Jul 03, 2016 1:47 pm

how can edit bar 3 definitely.

i have to move/replace it again after every log out.

thx

btw do you know if an addon exist for scavenging the nearest corpse?
Last edited by Ashnsd on Sun Jul 03, 2016 1:50 pm, edited 1 time in total.

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Caffeine
Posts: 611

Re: [UI] VinyUI

Post#179 » Sun Jul 03, 2016 1:49 pm

Battleshadow666 wrote:I like these mods, they make the UI more bearable.

I do have one issue though. For some reason, every so often the world map stops showing up. I have it keybinded and all, and when I hit the key, I do hear the sound of it coming up, but I can't see the map.

Does anyone maybe know whats causing that issue? It's super annoying.
This is caused by the minmap addon. I've since replaced minmap with cmap which doesn't cause the issue. I'm guessing you are running an older version of the pack so for you the problem persists. To fix the issue you can either install 1.6 from scratch or upgrade your current UI to cmap:
  1. Disable Minmap addon in game.
  2. Close the game.
  3. Delete zmm folder from Interface/AddOns
  4. Delete zmm folder from user/settings/Martyrs Square/$your_character_name/VinyUI. If you have several characters you will have to repeat this step for all of them.
  5. Download the 1.6 archive.
  6. From the archive extract Interface/AddOns/cmap folder in to the respective path of your game folder.
  7. From the archive extract user/settings/Martyrs Square/$your_character_name/VinyUI folder in to the respective path of your game folder. If you have several characters you will have to repeat this step for all of them.
Hope this helped, if not drop me a line we'll sort it out.
Last edited by Caffeine on Fri Jan 27, 2017 4:19 pm, edited 1 time in total.
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User avatar
Caffeine
Posts: 611

Re: [UI] VinyUI

Post#180 » Sun Jul 03, 2016 2:02 pm

Ashnsd wrote:how can edit bar 3 definitely.
i have to move/replace it again after every log out.
thx
btw do you know if an addon exist for scavenging the nearest corpse?
Run /sntbtn command to get action bar config menu and enable bar 3. All changes you make to bar 3 from that window should persist including position changes you make to bar 3 from the layout editor.

To scavenge corpses quickly you can assign a key to loot nearest corpse. It's a little gimmicky, you have to double tap the key once you assign it to both loot the body AND scavenge it for mats. If you tap too slowly sometimes the game fails to scavenge but this is the closest I've managed to get to automatically harvest the mats.

I believe it's:
Esc -> Keybinds -> Movement -> Loot Nearest (at the bottom of the list)

I could be wrong though and I can't check at the moment due to server issues. I'll get back to you once the server is up.
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