Re: New RvR system vs Old RvR system Poll
Posted: Fri Sep 11, 2015 8:33 pm
49/63dkabib wrote:I see the votes now are almost equal, 40/42, lets see it trough the day.
Warhammer Online
https://returnofreckoning.com/forum/
49/63dkabib wrote:I see the votes now are almost equal, 40/42, lets see it trough the day.
Obviously there is a problem with implementing the BO resource carriers and ranking a zone to 4; otherwise that would be the system we would be using.Ossos wrote:i agrre with grobbok, just emulate the game like he used to be, the more "creative" you go, more problems you will have to fix in future.
And its defiantly working... the problem becomes when its zerg v zerg and then nothing happens and the game stalemates ....Azarael wrote:Penril is correct. I thought that would have been obvious, but apparently it's not.
It's not the defender's fault at all - it's the system's fault. If the system fails to adequately reward defenders for defending, they won't defend, and that's exactly what we had before.Razid1987 wrote:I don't see how continue to fight a losing battle is any better. And how can you say they don't deserve it? They are taking the only RvR objectives that are available to them. It's not their fault that the number of player defending those BOs are zero. That's the defender's fault, not the attackers. But it's the attackers that lose as the underdog with the new system. If those BOs were defended, even by a single player, you would be perfectly fine with the old system. Even though it wouldn't practiacally make any difference.
The definition of player versus player does not include taking undefended BOs and keeps, which is PvE. It becomes PvP when defenders show up to deal with it. If those defenders don't care, and those objectives are just being swapped for points, that's PvE.Razid1987 wrote:I see taking BOs, whether they are defended by players or not, as PvP. I guess that's fundamentally where we disagree. If going into a RvR-lake and taking objectives isn't PvP or at least promoting it, then I don't know what is.
I mentioned that specifically.Razid1987 wrote:It's not only that, but the unfortunate downside to the new system is that it encourages xrealming even more. A lot of people will just simply log off, and those who continue to fight are the real losers. The players that, by intent of this new system, should be awarded. They are not.
How did a 6-man and 2 pugs out of group, hold STK from 24+ order and wipe them a second time after more destro showed up last night? It's impossible, right?Razid1987 wrote:40v20 is not a fight. It's a slaughter.Azarael wrote:I won't disagree that that is strategy. However, it's exactly the strategy we wanted to avoid in the first place - zone hopping to avoid the fight.
This is your first warning.Luuca wrote:How did a *censored* and 2 pugs out of group, hold STK from 24+ order and wipe them a second time after more destro showed up last night? It's impossible, right?Razid1987 wrote:40v20 is not a fight. It's a slaughter.Azarael wrote:I won't disagree that that is strategy. However, it's exactly the strategy we wanted to avoid in the first place - zone hopping to avoid the fight.