I can see a lot of ppl, talking about this rework, they seems happy.
Well Squig amored now can,
- Tank more than a regular tank also with a guard unkillable
- 3 ability to mobility
-- Pounce( damage in aoe, also he can spam everytime " cd 10 wut ? " )
-- knock back in aoe
-- Self Knocked back ( slow 40 % )
- A rush 10 sec( 75 % movespeed ) ( knock back without immunity )
- A snare
- Tactic to increase defence (disrupt, evade parry 15 % )
- Earthquake damage in aoe
- Debuff CD aoe ( 5 sec for 10 sec )
- THE SQUIG PET, less damage taken by AOE ? realy ? ( It funny because you don't put that on WL but you prefer nerf healing group for the pet and give the reduce aoe damage only for the Squig armored

)
- Also when someone grab a squig/ squig armored, He can just self knocked back and no one can catch him, or he can ponce 3 or 4 time in row. ( the fact to be able to self knocked back in the air was removed from the SW

)
Seriously isn't a bit overkill ? This is serious or just a nigtmare ?
More op than a tank, more even than the OP guardian WL.
Balance will come soon or better to let this like that ?
4 or 6 Squig armored per SC, complelty stupid and impossible to win.
Think about that ...