Page 18 of 27
Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 8:29 pm
by Anomanderake
Ok, get it. I was yet trying to manage my promotion to standard bearer XD
Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 8:54 pm
by Darosh
Grunbag wrote:Anomanderake wrote:Sry, I can’t find the info... what are the standards supposed to do?
Standard will give granted abilities and you’ll put tactic buff on it .... later
For now it’s just a role play thing
On the notion of standards:
Would it be possible to allow for player created emblems (ofc, that would require some supervision or RoR would be riddled with various, colorful recreations of male genitals...in an instant upon implementation), or to expand on the emblems ingame in another way (maybe a new art contest *cough*)?
I guess client control and some and such would be required, not to mention that it'd be far off any priority ~ so just asking whether it has been considered yet.
Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 9:17 pm
by NoRKaLKiLLa
Darosh wrote:Grunbag wrote:Anomanderake wrote:Sry, I can’t find the info... what are the standards supposed to do?
Standard will give granted abilities and you’ll put tactic buff on it .... later
For now it’s just a role play thing
On the notion of standards:
Would it be possible to allow for player created emblems (ofc, that would require some supervision or RoR would be riddled with various, colorful recreations of male genitals...in an instant upon implementation), or to expand on the emblems ingame in another way (maybe a new art contest *cough*)?
I guess client control and some and such would be required, not to mention that it'd be far off any priority ~ so just asking whether it has been considered yet.
This has been asked about before and the previous answer was that with client control it would be as simple as adding the textures and assigning them a value, which upon approval would be very easy to implement.
Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 9:48 pm
by Darosh
NoRKaLKiLLa wrote:
This has been asked about before and the previous answer was that with client control it would be as simple as adding the textures and assigning them a value, which upon approval would be very easy to implement.
Ah, I see. Thank you.
Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 11:22 pm
by Scrilian
Hargrim wrote:
Can you give us some more details? What exactly was raining crests? Mostly rewards from BO and a juicy last tick of 20 at the end? Or something else was happening?
Sorry for the late response, traveling a bit atm, but I think it was mentioned by now here somewhere - conq crests on BO flips is way too much. I'm all for rewarding gankers who recap BOs, but this might affect whole pug wbs and promote the same old BO trading with 0 fights.
Not sure if anything else in particular affected this unusually high drop rate, maybe ppl in my party didn't roll the crests or the drop from lowbies was somehow higher.
On the side note, whoever altered Flashfire tactic can please finish his job? Not to sound rude or anything, but consuming the proc on the cast start instead of cast finish make it really difficult to pull off with any kind of terrain/movement or slight lag to the point of it rendering tactic completely useless.
In Ostland/TC in particular with all the hills, trees, etc. you just start the cast and in 9/10 scenarios the proc just wanishes, wasting your time, especially during any fight involving BO/keeps, where I'd rather not use it at all with instant line of sight interruption.
Proc consumed on the cast finish would bit a small but very appreciated QoL change

Re: Patch Notes 2/02/2018
Posted: Sat Feb 03, 2018 11:33 pm
by diedrake
Not attaining gen gear untill lvl 40... Same should go for beastlord as some classes it is bis, therefore classified as end game gear. This is my last post about patch change.
Happy hunting folks

Re: Patch Notes 2/02/2018
Posted: Sun Feb 04, 2018 12:45 am
by Anomanderake
ok, so...
tonight i followed the route on elven tier's, eventually going in the other open zones to achieve some kill ecc. In 2 of them i achieved kills and dps lord, but i rolled every time 1 or 2 - and i dind't get progression on the non White rolls.
Last time, locked dragonwake, all ok, locked Kadrim valley and i get this "1" roll. I killed at least 10 order player, i did the lord etc.
Note, i was with the same character, and i stay logged all the time. Just switched zone during top zerg time.
It appears like it's impossible get contribution in more than 1 zone at the same time. It's intended?
Re: Patch Notes 2/02/2018
Posted: Sun Feb 04, 2018 2:14 am
by Zilinia
After have tryed the new system then I will say it is really rubbish because it dont encourage low lvls at all to go and do pvp at all :/ when you get shitty items in the bags they are stuff you cant use or get like nothing for a few rvr kills

so I really hope you get the old system back where you at least got a white bag with something usefull at least
Re: Patch Notes 2/02/2018
Posted: Sun Feb 04, 2018 2:28 am
by aa91837
Something broken again? zone lock-no exp/rr/medals.
Re: Patch Notes 2/02/2018
Posted: Sun Feb 04, 2018 3:10 am
by M0rw47h
I got bag for fight in Caledor today, well... I wasn't even there.