Ugle wrote:Would like to see some hard numbers of PE->EA in ED build, if not its just theorycrafting.
I doubt anyone would be able to provide meaningful numbers with no decent way of exporting combat stats and even then the results would likely be flawed because of how dynamic PvP is. The matter of fact is that even if you provide me with numbers in a perfectly set up situation it still is just that, a perfect-world situation with very little impact on real-world situations. While numbers pulled straight out from a 6v6 heavily depend on who you're facing, the player, group comp, lag, battleground, etc... So you'd have to generalise, which is in my opinion the same thing as theorycrafting.
I merely gave examples and my opinion on the two tactics, however you're free to provide us with said hard numbers so we may judge them.
Ugle wrote:1. ED build usually means you're dps and str specced, i.e it benefits more from str scaling and crit.
Not everything in life is black and white. Not every SM is either WW+defensive or ED+offensive build. An ED build is decent even when not fully offensive specced because of the inherent damage from GWM, crit scaling from BA and good base damage on ED. You don't HAVE to go loldps with an ED build to be decent assist damage compared to other tanks. And in fact, I'd argue you're losing more than you're gaining if you're not balancing your offensive and defensive stats because of your diminished usefulness as a tank.
Ugle wrote:2. Makes no sense to SS through normal balance as those abilities have low ap cost compared to improved balance, and the only time you need to SS is when you dont have AP and need ED for finishing off targets (usually after 1 rotation applying necessary debuffs). I.E you SS through improved balance.
On the contrary, it makes no sense to skip improved balance as opposed to normal balance. Improved balance attacks all have a secondary effect, most of them are very useful. Normal balance attacks are all mostly damage, the only useful one would be SS if specced for it. So from that standpoint, seen in a vacuum, improved balance attacks have an edge. You also don't need to be spamming WoH and EF/QI cost 35AP, same as normal balance attacks.
Furthermore if you're slotting BA or PD you want to be making use of them and they provide no bonus in normal balance, skipping it seems logical and optimal.
Ugle wrote:3. PE 25% chance to proc, EA 100% chance to proc.
You're comparing a proc with an effect that isn't a proc which seems a backwards way of doing things. It would be smarter to compare uptime, you'd have to calculate how many attacks you do per second (or per 9 sec, seems easier) on average to see PE's uptime (which lasts 9 sec) and then compare it to the assumed 100% EA uptime. I'd guess that PE has a near 100% uptime as well. Of course neither proc chance nor uptime tells the whole story because of different durations and damage. So you'd still need to set cycles and compare the total damage per several cycles to see which one ends up doing more damage, initial ticks from PE included.
One thing to note is that if you're skipping improved balance and starting your chain off with EB you'll be cutting EA short on non-ED cycles forcing you to either wait 1-2 sec or lose damage. That's because of the non-ED cycle only taking 2 GCDs and EA lasting 5 sec and doing damage on proc+1sec. While with PE you're not losing damage since it deals damage on application. In fact, isn't your whole rotation clunkier if you're skipping improved balance since you can't really ignore applying WoH and QI can you? Which leads to more waiting around/not using SS when you can't skip normal balance in order to apply WoH/QI.
Ugle wrote:4. Snb offensive SM is less effective after proc meta nerf.
IMO PE is only usable as scenario score table fluff dmg or extra dmg on top of EA in a more offensive specc replacing rugged tactic. (Then you need guardbot)
And yet EA is somehow not a scenario scoreboard fluff? I guess you're saying that because of PE proccing off AoE, but with how you already pointed out WoH has a high AP cost and isn't likely to be spammed and GW is simply a waste of immunities I don't see fluff AoE damage being what most SMs do.
I'd argue EA is more of a fluff tactic since it's a simple fire and forget DOT while PE actually deals direct damage which is it's main purpose and benefit.
Whenever the madness with QE ends I'll give you and the rest of the "EA+skipping improved balance" proponents the benefit of the doubt and give it a go for a few weeks. I'll do my best anyway.
Edit: I should stop engaging in meaningful discussion with anyone who doesn't agree with the baseline statement that using Sudden Shift as often as possible is the optimal way of playing an SM. Note that as such all my posts are written with that fact in mind. (Not saying that applies to you, Ugle.)