Therefore Enigma/gankbus should get a separated third, own queue.Epo wrote:Making a 6v6 queue is all well and good until all the premades get sick of getting farmed by enigma/gankbus.

Therefore Enigma/gankbus should get a separated third, own queue.Epo wrote:Making a 6v6 queue is all well and good until all the premades get sick of getting farmed by enigma/gankbus.
Forgive me Nine, I apologize for not being more clear. As a backdrop, I have this theory that the perceived skill of an individual or individuals within a premade has more to do with the fact that six coordinated individuals are grouping up farming unorganized pugs that fill the majority of sc's / rvr over any other factor. In a game like this, very few fully balanced compositions are actually ever online gaming. Jaycub and Aggrot spoke about this notion as well, it seems to be common in an mmo for a myriad of reasons (not enough people in a guild online, class composition not in balance, etc...)Ninepaces wrote: I don't see where you're going with this.
You see - sure, you may tend to do well against the majority of pugs but it's no guarantee. You may run into a more fully balanced composition premade. I believe this would be the exception and not the norm because the majority of sc's are just unorganized pugs... but none the less, it can happen.Ninepaces wrote: Premade isn't god mode dude, its just 6 guys with access to the same classes and abilities and gear everyone else has access to. Especially in 12 v12 and only 6 are premade it is anything but auto-win.
No one is forcing them to play battlegrounds.Nishka wrote:I really like how some people use the word "punish" to describe the idea about balancing premades vs premades.
Ok, so you think it's alright to punish people who just want to play a few battlegrounds, by forcing them to play against premades and get roflstomped?
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