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Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 12:59 pm
by Azarael
Experimentally, WP 2hs will produce the effect of Intimidating Repent on the detaunt in the next patch. This will also be posted to the patchnotes.
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 1:06 pm
by ThePollie
Azarael wrote:Experimentally, WP 2hs will produce the effect of Intimidating Repent on the detaunt in the next patch. This will also be posted to the patchnotes.
Assuming this be made permanent, any thoughts as to a replacement Tactic for Wrath priests?
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 1:16 pm
by Azarael
Removing Intimidating Repent from Salvation priests by changing the tactic is a whole different kettle of fish.
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 1:23 pm
by ThePollie
Azarael wrote:Removing Intimidating Repent from Salvation priests by changing the tactic is a whole different kettle of fish.
I agree. But this would mean Wrath has a tactic they have no practical use for. Granted, the entire tree needs work before any of it's viable outside of cross-spec in T4.
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 6:44 pm
by Culdu
I really don't understand why u want to change melee DoK or WP, both are really usefull when played well, only problem 95% of the players don't know how to play it. But! this is not WOW i don't know why everything should be soo easy that everyone can do it. About balance between dok & wp, sure dok does deal more dmg, but wp has more grp buffs, in my eyes quit balanced, usual Problem:Buffs are not seen in scenario stats! Only thing, Sigmars Shield, to have a equivalent to devour essence, in the "save a grp member" Should change it to 5 sec duration heal on every hit, BUT only taking soul essence once a second, that would perhaps be bit to strong we'll have to see. And the ae detaunt ... guys a melee dok/wp is not a incredible Warmachine who should run through everything alone muhahahahaa .... or sth like that, the dynamic of the char is keeping the grp alive while dealing adequat dmg. There shouldn't be war machines ... just chars working together well in a grp.
Greetings Starilas
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 8:11 pm
by Azarael
It is going to happen. But if it happens before moderational structure is in place, I'm going to be its sole moderator. I can't handle that.
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 10:13 pm
by SilverWF
Not seriously, if you are making SUCH big changes in one class - you must understand that the same changes must be done in the opposite faction mirror.
Am I wrong here?
1. Grace WP becomes huge IMBA in duels and small-scaled
2. Salva WP will use 2h and regen fury from Smite, coz now it much more safer to stay inside enemies and have pretty good healing now from full Salva tree.
Awesome!

Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 10:21 pm
by Renork
SilverWF wrote:Not seriously, if you are making SUCH big changes in one class - you must understand that the same changes must be done in the opposite faction mirror.
Am I wrong here?
1. Grace WP becomes huge IMBA in duels and small-scaled
2. Salva WP will use 2h and regen fury from Smite, coz now it much more safer to stay inside enemies and have pretty good healing now from full Salva tree.
Awesome!

I don't even...
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 11:26 pm
by SigmarPriest
hello,
all posting under this line who are offtopic will be delete now. And no when you write 1 line to the change and 3 lines to something different it is not a vaild posting. All postings who contains offtopic lines will be delete.
regards
Re: Warrior Priests - Grace
Posted: Thu Jan 07, 2016 11:29 pm
by kaela
I'm totally fine with experimenting to improve the game, but then why not with BOTH classes?
Imo, sacrifice-dok faces the same problems as a grace-wp in term of needing a guard
to do his job as a part of a premade (still not a 1vs1 game ^^).
It would be just fair to give both classes the chance to experiment.