Re: RoR under Linux
Posted: Sun Apr 11, 2021 7:33 am
hmm that error doesn't tell much. try switching between different wine versions in lutris
Warhammer Online
https://returnofreckoning.com/forum/
The problem seems that the person has ancient laptop/notebook with amd phenom which has 2 cores and AMD mobile 880 GPU.. those things are like 10 years old. So no DXVK for him as the GPU only supports opengl3.3 max.Cultist wrote: Sun Apr 11, 2021 8:00 am In lutris I'd use the latest runner available if I were you. I'm using lutris-6.4 instead of system's wine or the one that is installed with lutris (5.7 iirc).
That's "no bueno" (not good). The only thing it comes to my mind is using OLD propietary AMDGPU-PRO drivers and it still could make no difference. This game was launched like 10 years ahead of its time. Good luck man.xpander wrote: Sun Apr 11, 2021 8:32 amThe problem seems that the person has ancient laptop/notebook with amd phenom which has 2 cores and AMD mobile 880 GPU.. those things are like 10 years old. So no DXVK for him as the GPU only supports opengl3.3 max.Cultist wrote: Sun Apr 11, 2021 8:00 am In lutris I'd use the latest runner available if I were you. I'm using lutris-6.4 instead of system's wine or the one that is installed with lutris (5.7 iirc).
im trying to help on discord, but i have no idea about linux mint and its driver things. I somehow think that 32bit versions of drivers are borked or something along those lines
edit: i helped via teamviewer.. he had no 32bit support enabled, which i managed to enable. but the GPU drivers still were throwing GLX errors. I guess this ancient GPU isn't really tested by the driver teams. He went to install Pop_OS which should be out of box prepared for gaming. will see if that will help, but i somehow have the feeling that this GPU just isnt capable. running with DXVK enabled software rendering for the launcher however. llvmpipe/lavapipe, which obiviously is not enough to run the game and if it even would launch it would be like 1-2 fps running on that old poor CPU
I tried the changes mentioned to see if they would make any difference but there's little difference for me. The addons are installed the same way, both the ones that work and the ones that don't, in Interface/AddOns/BaseFolder, where BaseFolder is the addon folder (for example Interface/AddOns/Enemy). There's no additional folders inside folders, except ones provided by the addon (like source, Code, Textures, etc). Downloaded the addons from Idrinth's Tools.xpander wrote: Sat Apr 17, 2021 7:54 am do not disable esync, but enable it. without esync you will have bad time in big battles.
i think the sound issues are probably is also related to the esync being disabled.
as for addons. if they dont show up then you have folders wrong.
maybe you have folders inside folder? or maybe some addons are case sensitive? though i doubt. both folder names are written like that for me for example Interface and AddOns
That's strange. Have you checked permissions for those addons? like the ugo mask and user:groupdargonax wrote: Sat Apr 17, 2021 5:01 am Another problem is some addons don't work and aren't detected by the game while other addons work. I use TexturedButtons, TidyChat and WarBoard which work fine but then I've tried Enemy, nRarity and Pure which aren't detected by the game (doesn't show up in addon list in-game).
Any ideas?
The permissions seem to be the same for all addons, 644 for files and 755 for folders. I basically just downloaded them from Idrinth's Tools and unpacked in AddOns folder.Cultist wrote: Sat Apr 17, 2021 6:04 pmThat's strange. Have you checked permissions for those addons? like the ugo mask and user:groupdargonax wrote: Sat Apr 17, 2021 5:01 am Another problem is some addons don't work and aren't detected by the game while other addons work. I use TexturedButtons, TidyChat and WarBoard which work fine but then I've tried Enemy, nRarity and Pure which aren't detected by the game (doesn't show up in addon list in-game).
Any ideas?