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Re: Nerfed Buttons

Posted: Mon Aug 15, 2016 6:14 pm
by Bozzax
This is just not as black and white to me as it seems to most. Some advocate it being removed as they would benefit from it and some want it to stay as they are used to using it.

May I also point out that the "easiest" classes (typically least abilities used) are already the strongest classes of respective archetype. They will benefit most from NB removal.

Over all I think removing it would result in less players online for this aging game which imo is worse then keeping it.

Re: Nerfed Buttons

Posted: Mon Aug 15, 2016 6:45 pm
by peterthepan3
Bozzax wrote:This is just not as black and white to me as it seems to most. Some advocate it being removed as they would benefit from it and some want it to stay as they are used to using it.

May I also point out that the "easiest" classes (typically least abilities used) are already the strongest classes of respective archetype. They will benefit most from NB removal.

Over all I think removing it would result in less players online for this aging game which imo is worse then keeping it.

Something that has always irked me tbh. classes that require no brain to play should not be as effective as a class that requires 232000 keys/lots of conditionals and thinking attached to their style.

your 2nd point is good, but i'm sure most decent players would adapt without it (those that can't were never really decent in the first place =p )

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 3:43 pm
by PartizanRUS
Ossos wrote:
PartizanRUS wrote:Wait,what. This is a new thread about NB with 14 pages.
People already proved that NB is cancer and if you can't manage 20-30 buttons(most classes have much less) you don't deserve victory. viewtopic.php?f=66&t=6864
I have another question. Why this legal exploit - NB is still usable ?
maybe the majority of the "staff" thinks is a nice tool (like you i think its a cheat, but who cares about the noobs ;p)
and if i understand welll NB is great for the poor families (to play with 15 dolars mouses)
Nobody cares about some noobish speculations. You can read why its still there right here.
Luth wrote:
PartizanRUS wrote: I have another question. Why this legal exploit - NB is still usable ?
Because NB uses several API functions that other addons use too. So you can't simply deactivate those API functions without deactivating lots of other (afaik mostly buff related) addons.
And this furthermore requires client modification.

The cancerous part of nerfed buttons is imo the conditional checks; every MMO with many keys and and long cooldowns should have some kind of sequence builder to prevent that people with 70-120 € mouses have a bigger advantage over people with 5€ mouses (or keyboards).
Afaik many MMOs have ways to check for commands that come from macro software that is running on the client (to check for afk botting), but not for commands that come out of the memory of the hardware itself, which punishes only the people without gilded hardware.
You can make anything with AHK, all sorts of timed sripts and cycles. You don't need any superb hardware, just your brain and few hours. Yet no hardware or software can press the button for you when your target facing away from you.
There is no doubt NB is cancerous ****. I hope with client modification available one of the first fixes will be break NB. Maybe there is other way, idk.

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 3:48 pm
by Luth
As i wrote:
My point was that afaik most MMOs companies can detect macros that are executed by a software (to auto-detect bots), but they can't distinguish mouse/keyboard commands from mouse/keyboard macros, when they are executed from inside the hardware.

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 3:59 pm
by PartizanRUS
Luth wrote:As i wrote:
My point was that afaik most MMOs companies can detect macros that are executed by a software (to auto-detect bots), but they can't distinguish mouse/keyboard commands from mouse/keyboard macros, when they are executed from inside the hardware.
How can they distinguish software if AHK is sending commands as mouse/keyboard input.
As example :
MButton::
{

{
SendInput, {X Down}
Sleep 21
SendInput, {RButton}
Sleep 27
SendInput, {X Up}
Return

Even if software able to check if AHK is running, thats not enough. I think devs just trying to scare botters.

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 4:04 pm
by Luth
I just made a general statement about MMOs, not only RoR in particular. I don't know how botters are detected in RoR atm.
I'm also no coder, but afaik it's pretty easy to detect if a command comes from the OS/software or a piece of hardware. I only wrote that MMO companies can detect that.
The other question is if they sanction every detected case, as they rely on peoples money.

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 4:16 pm
by Danielle
Away with it. It's like if a tennis player's racket automatically picked the rotation with which he hits the ball for him depending on how he set it up. Might as well go and play against a bot instead.

Re: Nerfed Buttons

Posted: Tue Aug 16, 2016 4:23 pm
by Luicetarro
Luth wrote:I just made a general statement about MMOs, not only RoR in particular. I don't know how botters are detected in RoR atm.
I'm also no coder, but afaik it's pretty easy to detect if a command comes from the OS/software or a piece of hardware. I only wrote that MMO companies can detect that.
The other question is if they sanction every detected case, as they rely on peoples money.
There are ways to bypass gameguard, or software like that. And since 'professional' botter (aka goldseller) WILL bypass it, there are games that don't use it at all, since you're only catching the casual botter that will be easy caught by an active GM anyways.

But anyways in general, the question 'Allowing NB, or disable it?' is nothing about if someone could do the same with AHK, a gamingmouse, or a well trained guinea-pig. As well it istn't about the fact you still have to press a button yourself, or that a skill can fail if you're positioning yourself wrong.

It's about the question, if the use of NB does have a negative impact on the server, since it's allowing ppl to perform way above their personal skill - more than visual changes like a guard-indicator, partysymbols, shown de-/buffs, or auto-dismount right before using a skill.

Some want it gone, due to the statement the game will 'return to a pure state', some want it gone because 'it will make a difference in equal fights', or 'it's like botting'. Others want it to stay so 'bad player can enjoy this game as well', or 'other games have something like that'.

In the end, it's up to the staff to decide on their very own set of perspective, balancing-thoughts and personal reference, while considering positive and negative impacts on the server, along with it's population.

Re: Nerfed Buttons

Posted: Wed Aug 17, 2016 5:55 am
by dur3al
I just wanted to say I've a BW called Nerfed Buttons.








He gets quite a lot of hate :(

Re: Nerfed Buttons

Posted: Wed Aug 17, 2016 6:25 am
by Forbiddian
Nerfed button is a total joke and should be banned imo, its not a simple macro it let you configure and play with very few buttons and never miss anything, you will never miss hitting from behind, it decides for you if its better to heal or cleanse depending on the debuffs you have on you ect, surely you have to press the button, but the program do always the best in each situation just pressing one button, for me that is cheating and shouldnt be allowed

if someone uses it please write examples about you can do with nerfed buttons here so ppl can dedice if its a cheat or not