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[Magus] Why so weak?

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ToXoS
Posts: 671

Re: [Magus] Why so weak?

Post#161 » Mon Sep 12, 2016 4:17 pm

Yes, that's the thing Gobtar.
And magus/engie are supposed to sacrifice this mobility for power.
That's why these classes should be the most powerful rdps in game.
Now they are just easy targets.

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Gobtar
Posts: 799

Re: [Magus] Why so weak?

Post#162 » Mon Sep 12, 2016 4:30 pm

ToXoS wrote:Yes, that's the thing Gobtar.
And magus/engie are supposed to sacrifice this mobility for power.
That's why these classes should be the most powerful rdps in game.
Now they are just easy targets.
The sacrifice mobility for power, but the power they receive is Utility, however the SW and SH have just similar utility, have more raw dps, have better mobility and survivability, and they have an much more useful mechanic ...[Mr. Plinken's voice] I am so confused.[/Mr. Plinken's voice]
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Waaghaa
Posts: 215

Re: [Magus] Why so weak?

Post#163 » Tue Sep 13, 2016 6:54 am

ToXoS wrote:
normanis wrote:i dont think magus is weak. i died a lot from magus in sc. if noone heals me i die sooner or later .
Well, dots are not something that is unique to magus.
Any classes have dots, and of course if no healer heals you in time, you die. Magus or not.

Ofc if you remove all healers from the game, then magus is OP, because it has a lot of dots.
But healers are a thing in this game, and so magus is weak.
One last thing: if a healer can't keep you alive from a magus, then that's a terrible healer and should reroll.
So your example of weak is when a Magus dots a player and that player has a healer attached to it, thus the Magus is weak?

Sorry but I find your reasoning flawed, how many classes in this game have no problem killing another player when he/she has a healer attached to it? Doesnt that make the majority of all classes weak?

The Magus has the ability to move the battlefield, more so than most classes, either by pulling groups of opposite key players towards the main force or by strategic placement of the pink soup, aint no sane order that chooses to fight in the pink soup, as it has the ability to do quite alot of damage especially if you add our other AE dots to it.
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Kali14
Banned
Posts: 340

Re: [Magus] Why so weak?

Post#164 » Tue Sep 13, 2016 8:11 am

Each magus is crap because when chaos childs were was born the strongest has choosen on choosens, these little smaller, but who could running fast and like eat the fresh meat has become wild maruders and the rest has become maguses. So you see the magus just was born crap.

ToXoS
Posts: 671

Re: [Magus] Why so weak?

Post#165 » Tue Sep 13, 2016 2:42 pm

Waaghaa wrote:
ToXoS wrote:
normanis wrote:i dont think magus is weak. i died a lot from magus in sc. if noone heals me i die sooner or later .
Well, dots are not something that is unique to magus.
Any classes have dots, and of course if no healer heals you in time, you die. Magus or not.

Ofc if you remove all healers from the game, then magus is OP, because it has a lot of dots.
But healers are a thing in this game, and so magus is weak.
One last thing: if a healer can't keep you alive from a magus, then that's a terrible healer and should reroll.
So your example of weak is when a Magus dots a player and that player has a healer attached to it, thus the Magus is weak?

Sorry but I find your reasoning flawed, how many classes in this game have no problem killing another player when he/she has a healer attached to it? Doesnt that make the majority of all classes weak?

The Magus has the ability to move the battlefield, more so than most classes, either by pulling groups of opposite key players towards the main force or by strategic placement of the pink soup, aint no sane order that chooses to fight in the pink soup, as it has the ability to do quite alot of damage especially if you add our other AE dots to it.
No, that's not what I'm saying.
I mean that besides the dots, magus have nothing.
Rift is not a damaging ability, or that's what I'm talking about here. Rift is a very situational ability anyway, meaning that most of the time, you will not do anything useful for the group.
Dissolving mist isn't a danger for a half-decent wb. Come on, have you ever used this ability? Because everytime I used it, either the enemies don't stand on the spot, or they stand with any healer (generally a WP) and it's alright for them, the WP would be here anyway to heal the melee train. Don't even think of putting the DM near the squishies, you will not have the range for it. Again, a very situational ability, useless most of the time.
Of course on theory the magus sounds nice, but on the field it's a whole different story.

I don't know on which tier you're playing magus (or if you even play it) but in T4, it's literally hell. I remember on the other tiers it was more than acceptable, but in "end-game" it's awful.
Last edited by ToXoS on Tue Sep 13, 2016 2:44 pm, edited 1 time in total.

ToXoS
Posts: 671

Re: [Magus] Why so weak?

Post#166 » Tue Sep 13, 2016 2:43 pm

Kali14 wrote:Each magus is crap because when chaos childs were was born the strongest has choosen on choosens, these little smaller, but who could running fast and like eat the fresh meat has become wild maruders and the rest has become maguses. So you see the magus just was born crap.
Lol know your lore pls.

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Gobtar
Posts: 799

Re: [Magus] Why so weak?

Post#167 » Tue Sep 13, 2016 3:02 pm

ToXoS wrote:
Kali14 wrote:Each magus is crap because when chaos childs were was born the strongest has choosen on choosens, these little smaller, but who could running fast and like eat the fresh meat has become wild maruders and the rest has become maguses. So you see the magus just was born crap.
Lol know your lore pls.
Gobtar is gonna teach stuff:

Chaos Sorcerers are some of the most powerful mages in all of Warhammer. Many of them more than competent in melee combat and relatively unique in being able to wear chaos plate, yet still able to control of some of the most potent magical lores. Some chaos sorcerers were once loyal empire wizards while others have much darker origins. Needless to say those who carry the honorific "Magus" have proven themselves as willing servants to none other than the master of magicks; Tzeentch.

Imbued with both chaos armour, forbidden knowledge such as daemonology, and a depraved desire to dominate; these servants of change are unrivaled in the power they command, and even the most powerful Chaos lord is wary of those who would seek to play with the chromatic fire of the Scheming Sorcerer God...for much like their true master, the grand design seeks intrigue for it's own sake.
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TenTonHammer
Posts: 3806

Re: [Magus] Why so weak?

Post#168 » Tue Sep 13, 2016 3:30 pm

Gobtar wrote:
Gobtar is gonna teach stuff:

Chaos Sorcerers are some of the most powerful mages in all of Warhammer. Many of them more than competent in melee combat and relatively unique in being able to wear chaos plate, yet still able to control of some of the most potent magical lores. Some chaos sorcerers were once loyal empire wizards while others have much darker origins. Needless to say those who carry the honorific "Magus" have proven themselves as willing servants to none other than the master of magicks; Tzeentch.

Imbued with both chaos armour, forbidden knowledge such as daemonology, and a depraved desire to dominate; these servants of change are unrivaled in the power they command, and even the most powerful Chaos lord is wary of those who would seek to play with the chromatic fire of the Scheming Sorcerer God...for much like their true master, the grand design seeks intrigue for it's own sake.
The origin story of van horstman is one of my favorite wfb novels
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Gobtar
Posts: 799

Re: [Magus] Why so weak?

Post#169 » Tue Sep 13, 2016 3:38 pm

TenTonHammer wrote:

The origin story of van horstman is one of my favorite wfb novels

Such a beautiful tragedy for sure. Needless to say, Chaos Sorcerers are a force to be reckoned with, and while WAR takes many liberties (such as DoKs, or SnB on SMs and BGs), I have always felt that Magus fell short of any expectation I had for a powerful mage of Tzeentch.
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peterthepan3
Posts: 6509

Re: [Magus] Why so weak?

Post#170 » Tue Sep 13, 2016 4:52 pm

Waaghaa wrote:
ToXoS wrote:
normanis wrote:i dont think magus is weak. i died a lot from magus in sc. if noone heals me i die sooner or later .
Well, dots are not something that is unique to magus.
Any classes have dots, and of course if no healer heals you in time, you die. Magus or not.

Ofc if you remove all healers from the game, then magus is OP, because it has a lot of dots.
But healers are a thing in this game, and so magus is weak.
One last thing: if a healer can't keep you alive from a magus, then that's a terrible healer and should reroll.
So your example of weak is when a Magus dots a player and that player has a healer attached to it, thus the Magus is weak?

Sorry but I find your reasoning flawed, how many classes in this game have no problem killing another player when he/she has a healer attached to it? Doesnt that make the majority of all classes weak?

The Magus has the ability to move the battlefield, more so than most classes, either by pulling groups of opposite key players towards the main force or by strategic placement of the pink soup, aint no sane order that chooses to fight in the pink soup, as it has the ability to do quite alot of damage especially if you add our other AE dots to it.
you'd do well to distinguish between the magus as a class, and its niche-role of riftbot in RvR.
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