I think you're forgetting that the WP/DoK heealer builds we're playing with now isn't the same as they were at launch.Azarael wrote:
Two things:
- I don't claim this mechanic will solve every problem - only some of them. If you would prefer to stick with a mechanic whose sole applicability is allowing DPS Shaman / DPS AM to toss an instant self heal / group heal with crap stat contribution then that's on you.
- I don't find WP/DoK to be the valid target of any healer comparison. Let's not forget what those classes are - they were designed originally to engage in actual combat to build resource, and given benefits (quick-casting group heal, simple execution on heal side, medium armor) to aid with that. Then their concept was violated without a corresponding adjustment to their heal mechanics and they became ludicrous. If your point is that DoK/WP will still be better than AM/Shaman even with a tweaked mechanic, then you're probably right. Is that a problem with AM/Shaman or a problem with DoK/WP, or with both?
There are still things which can be done within this framework - Fury of Da Green / Energy of Vaul are platforms ripe for abuse, given that they're defined as 2s cast 5s cooldown AoE taps and da Green / Vaul trees are crap. I was very reluctant to make it known that I was experimenting with things precisely because I knew people would want any change to run to their own personal tastes and be a complete, one-iteration solution. It doesn't happen that way.
Both classes had their groupheals cut in half and given a strong ST heal. They are basicly paying x2 for their groupheals then they was originally designed to do and this actually make up for the Book regen imo. I think DoK and WP are probobly the best comparison for heal preformance we got in this game coz they simply work. And the other 4 healers need to be brought into the same standards as them preformance wise, RP and Zealot are very very close to their standards of healing. Shamans and Archmages is in a completly differeent tier of healing due to the core issues i've stated. But when you look at the tools they got in comparrison to RP/Zealot their abillties is just straigt up worse since their helaing is based on brute burst heals wich can be healdebuffed, combine that with having problem to cast those heals and it's just failure.