Idrinth wrote:
Noone is arguing to take the gear away. Just limit the benefit that gear brings, so learning is doable without needing to rund head-first into a wall for weeks or years
Find a guild, in three days you get to lvl 25 and start Stalker, in max one week you can start competitive T3, taking your time to collect medallions and emblems. If you moderate this, why should I bleed my eyes killing for sets, while I could just buy renown gear or farm drop?
Idrinth wrote:
This is not a favor to bad players, it's a favor for people who start later and for those that need content. Bad players that don't want to improve will die as much as now, the ones who profit are the ones who want to get better.
With my t2 set I am killing (with efforts and pain) t3 players in oRvR. Guys, let's be honest. Getting top gear in this game is really easy, if compared to many others.
Idrinth wrote:
And that is great, that is where people need to work towards, but the way there is so hard on newcomers, that there is just a lot of players that stop playing, resulting in content for everyone else lacking.
Newcomers should understand that this is not a solo game. Without a group you don't go anywere. If the veterans are afraid to lose people, they should just open their mind and increase their ranks training new forces, to forge the champions of tomorrow. War is nothing else but this.
If I didn't have Blast or Goorg telling me what a moron I was wearing this, and not using that skill, I wouldn't make to 35/40.
We have new players, we invite them on TS, we are a group of friends. In the end this is a game, and the only way to make it work is having fun. So, to make the newcomers stay, you don't need to make this game an easy mode of what is supposed to be, you need them to have fun. And is our duty, as vets, to do this, if we like this game so much.