Re: [Swordmaster] Builds, hints and tips.
Posted: Thu Jan 12, 2017 1:33 am
That you'd be better off running a Knight? 
I'm one of the people who believes that WW itself doesn't make up for the utility/defensive power loss of a Knight over a SM.
Unless you design a group (careers and specs) around WW CD reduction itself, abusing low cooldown abilities and maximising burst/defenses with it. WW itself noticably affects only a few abilities (powerful stuff with 5-10 sec CD) and is almost unnoticable on most other abilities, as a 5 second reduction to a RP wounds increase for example will hardly matter most of the time.
And only if you are also capable of decent assist damage yourself. With your choice of tactics it feels like you really can't pull off much better damage than a Knight (also BA, you don't have that in your linked spec, did you mean Perfect Defenses?).
Aside from that, by not running a Knight you're losing better morales (ok WoH is amazing but both Guarian of Light and No Escape outperform SM counterparts), Dirty Tricks, auras which outperform blade enchantments, AoE snare, long-distance knockback, potentially AoE heal debuff and potentially an AoE stagger. Which I believe outperforms all of what a SM can offer to the group.
I mean sure, you might dislike playing a Knight (or already have one) and want to give a defensive SM a go but unless you find your niche (something like an immortal spec with healing tactics or the aforementioned WW comp with a group) you'll be feeling powerless and find the career unrewarding to play.
But that's just a personal opinion, I like playing to careers' strengths as opposed to making quirky or suboptimal things work. If you do, more power to you!

I'm one of the people who believes that WW itself doesn't make up for the utility/defensive power loss of a Knight over a SM.
Unless you design a group (careers and specs) around WW CD reduction itself, abusing low cooldown abilities and maximising burst/defenses with it. WW itself noticably affects only a few abilities (powerful stuff with 5-10 sec CD) and is almost unnoticable on most other abilities, as a 5 second reduction to a RP wounds increase for example will hardly matter most of the time.
And only if you are also capable of decent assist damage yourself. With your choice of tactics it feels like you really can't pull off much better damage than a Knight (also BA, you don't have that in your linked spec, did you mean Perfect Defenses?).
Aside from that, by not running a Knight you're losing better morales (ok WoH is amazing but both Guarian of Light and No Escape outperform SM counterparts), Dirty Tricks, auras which outperform blade enchantments, AoE snare, long-distance knockback, potentially AoE heal debuff and potentially an AoE stagger. Which I believe outperforms all of what a SM can offer to the group.
I mean sure, you might dislike playing a Knight (or already have one) and want to give a defensive SM a go but unless you find your niche (something like an immortal spec with healing tactics or the aforementioned WW comp with a group) you'll be feeling powerless and find the career unrewarding to play.
But that's just a personal opinion, I like playing to careers' strengths as opposed to making quirky or suboptimal things work. If you do, more power to you!