Re: SW feedback 2026/7/23 Patch Nite
Posted: Mon Aug 10, 2026 2:17 am
The only adjustments the RoR developers make are "weakening things."
They don't give us any excitement.
They don't give us any excitement.
Warhammer Online
https://returnofreckoning.com/forum/
How'd they nerf def WEs? They nerfed SS, which was a finisher for burst/glass cannon builds. With that nerf they're actually forcing more WEs to go WB.. and regen works best with WB. Again nerfing stealth.. which a regen WE doesn't really rely upon anyway.
The main nerf was to Sacrifices Rewarded, which was one of the reasons Def WE's were so potent since you could not go crit build against them without suffering that OP tactic. Now it is not a problem anymore.Nauht wrote: Mon Aug 10, 2026 7:00 amHow'd they nerf def WEs? They nerfed SS, which was a finisher for burst/glass cannon builds. With that nerf they're actually forcing more WEs to go WB.. and regen works best with WB. Again nerfing stealth.. which a regen WE doesn't really rely upon anyway.
I think the Dev Team has done some great work with many of the class reworks all through the various cycles of each type. This is one of the reasons I was so stunned with what was done to SWs. It reflects a fundamental failure to understand the class, or hostility run amok. Regardless, the damage to the class is palpable.Farrul wrote: Mon Aug 10, 2026 5:42 am I don't think that's entirely fair to the devs![]()
Don't get me wrong, this SW rework leaves many question marks on their ability to comprehend the class, it certainly isn't fair (in a balance sense) to SW's and they truly unjustly GUTTED the ST skirmish tree, completely threw out the baby with the bathwater which made many enjoyers of the class sad, rightfully so. Assault stance also got gutted and so on.
Having said that, Devs have done some good stuff in this patch as well.
For example nerfing Def We's and they recognized that small scale has a HUGE impact on how this game is percieved as well. Having tons of stealth classes ganking was toxic and detrimental to the game despite it having no impact on the main ''blob'' warband gameplay loop.
They made some adjustments due to feedback and so on, so the hope remains that in time, they will recognize some of these flaws and unfairness they themselves created, and fix accordingly. I can however understand that to some, quitting is the only option when they do not see any hope and got their playstyle ruined ( such as ST skirmish, fun hybrid specs etc).
Bro, the SW rework was mostly made by the guy who plays melee only SW (in premade, usually), some BW friend, SH player and the guy who thinks that if some skill (flanking shot) deals a bit more damage than your base spam skill (spiral arrow) then its okay to call it "finisher" (and to hell with the fact that Eagle Eye, the bloody spammable ability of ST spec actually deals more damage than said "finisher").Orontes wrote: Mon Aug 10, 2026 6:04 pm I think the Dev Team has done some great work with many of the class reworks all through the various cycles of each type. This is one of the reasons I was so stunned with what was done to SWs. It reflects a fundamental failure to understand the class, or hostility run amok. Regardless, the damage to the class is palpable.
If these comments about the Devs charged with the SW rework are true that is quite the indictment. The Devs. responsible should be embarrassed by their product.Avernus wrote: Mon Aug 10, 2026 11:43 pmBro, the SW rework was mostly made by the guy who plays melee only SW (in premade, usually), some BW friend, SH player and the guy who thinks that if some skill (flanking shot) deals a bit more damage than your base spam skill (spiral arrow) then its okay to call it "finisher" (and to hell with the fact that Eagle Eye, the bloody spammable ability of ST spec actually deals more damage than said "finisher").Orontes wrote: Mon Aug 10, 2026 6:04 pm I think the Dev Team has done some great work with many of the class reworks all through the various cycles of each type. This is one of the reasons I was so stunned with what was done to SWs. It reflects a fundamental failure to understand the class, or hostility run amok. Regardless, the damage to the class is palpable.
It could be worse...probably. At least, the M2 is indeed useful and +15ft to healing debuff range is good too.