Re: Scenario Matchmaking Rework Megathread
Posted: Fri Jul 12, 2024 9:27 am
Cross-realm scenario for solo que would be fun to try and would help with forming balanced groups for solo discordant que's of course!
Warhammer Online
https://returnofreckoning.com/forum/
Cool, and what do 3 man groups do? Or 4 man? Or duos?Wyzard wrote: Fri Jul 12, 2024 1:54 am A lot of issues get fixed by simply introducing a discordant Queue for weekend SC, or a solo Q that forces 2-2-2
Keep the regular one active for 6 man premades to fight each other, since it's a high activity time anyways on weekends. Give them a much higher RR/crest per win/loss rewards for their trouble, and everyone is happy.
Better pendering the top 5% then the lowewst 5%, cause the top 5% are more active, better have 6 players playing all week then one player playing 2 hours in a week.Dackjanielz wrote: Fri Jul 12, 2024 8:25 amnocturnalguest wrote: Fri Jul 12, 2024 8:22 amWho exactly and how told you it will make game better? And for whom? For you?Dackjanielz wrote: Fri Jul 12, 2024 8:18 am lol making the game better would be mylittlepony would it - of course.
If only we had half as much brain as you.
"You cant force people to play your way", dont you remember?
You exactly being unable to get a grasp of what to do in this game to have succes/win is only your's problem. Not system, not game nor its mechanic. If you cant grasp a simple truth that you have to properly group up to increase your succes in a group PvP MMO and on top of that you have problems to group up then this game is clearly not for you man.
Yeah that's right lets keep pandering to the top 5% - Makes loads o sense boyo.
Queue vs the premades like you already do.Everdin wrote: Fri Jul 12, 2024 9:50 amCool, and what do 3 man groups do? Or 4 man? Or duos?Wyzard wrote: Fri Jul 12, 2024 1:54 am A lot of issues get fixed by simply introducing a discordant Queue for weekend SC, or a solo Q that forces 2-2-2
Keep the regular one active for 6 man premades to fight each other, since it's a high activity time anyways on weekends. Give them a much higher RR/crest per win/loss rewards for their trouble, and everyone is happy.
This… just for discordant, not 2-2-2 ranked balanced but 10 players in q, split tanks healers and dps evenly. Put a trainer in the sc warcamp so people can respec for the group if they need too.Tuxedo013 wrote: Fri Jul 12, 2024 9:27 am Cross-realm scenario for solo que would be fun to try and would help with forming balanced groups for solo discordant que's of course!
Sounds like conjecture. I can only tell you from my own experience:georgehabadasher wrote: Sat Jul 13, 2024 5:09 am First, most premades are happy to fight other premades, as long as they're winning. Once they start losing, suddenly it's "Oh, they have a better comp, they're all BiS, our 2nd party was trash" and people find that it's time to get a bite to eat, walk the dog, catch up on some work, etc. Let's not pretend there's some significant number of super sweaty groups who are actually looking for good fights.
Second, premade scenario groups are a tiny fraction of the playerbase. There are at most 2-3 running at the same time on each side, and that's when the server population is 600-900, so around 10% of the population. Most players are your casual working dad (or mom) who just log on for a few hours on the weekend.
georgehabadasher wrote: Sat Jul 13, 2024 7:55 am I think you might want to consider the possibility that how you and your alliance play doesn't represent the average player.