https://mega.co.nz/#F!R8x1RJBL!g4Ter2JC7NUvN3G8pH9c2A
edit: what Elven said
[Official] Addon Repository
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Before posting in this forum, please read the Terms of Use and visit Idrinth's Addons site for most available addons.
Re: Addons
Last edited by Vaul on Wed Mar 25, 2015 8:25 pm, edited 1 time in total.
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)
Shoreditch (Zealot)
Vhannos (Chosen)
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Re: Addons
Can find a long list of addons in the client download topic.
It's in big, bold writing.
http://www.returnofreckoning.com/forum/ ... ?f=11&t=16
It's in big, bold writing.
http://www.returnofreckoning.com/forum/ ... ?f=11&t=16
- castlecreeps
- Posts: 11
Re: Addons
jonathanmurphy3 wrote:Anyone got Pure?
https://drive.google.com/folderview?id= ... sp=sharing
I was able to find pure and buffhead in here among others. I will install and see if they work within the hour.
Re: Addons
Anyone knows a good addon for making party members more visible? Enemy doesn't work properly

Re: Addons
Luth created a great Addon. + he fixed the Enemy party window.Musica wrote:Anyone knows a good addon for making party members more visible? Enemy doesn't work properly
http://www.returnofreckoning.com/forum/ ... f=8&t=3526
"A danger foreseen is a danger avoided."
Dana - WE
Horsegirl - DoK
Dana - WE
Horsegirl - DoK
Re: Addons
I have just altered/inserted textures and created rules for career mechanics in effigy and enemy GUI. While i changed some stuff for optics, others created the addons (so all kudos go to the addon creators
).
Groups don't work work correctly, because the group-coding is not yet finished on the server. So if you see anything not working on enemy atm, it's high likely because of this.
I also inserted the IDs of:
- all guard abilities
- all morales
- all detaunts
- all healdebuffs (in and out)
to buffhead, so that they are always shown on players. I have to test it first; seems like it's not working yet (probably after next patch).

Enemy is working very good atm. It is working better than any other group frame addon i know (e.g. range/location is correct, class/career filters work, etc.).Musica wrote:Enemy doesn't work properly
Groups don't work work correctly, because the group-coding is not yet finished on the server. So if you see anything not working on enemy atm, it's high likely because of this.
I also inserted the IDs of:
- all guard abilities
- all morales
- all detaunts
- all healdebuffs (in and out)
to buffhead, so that they are always shown on players. I have to test it first; seems like it's not working yet (probably after next patch).
Re: Addons
Yeah but what i need is the part where symbols show on the head of the party members so that you can see where they are when we do mass orvr, i've seen your work and even if it looks great is not really what i am looking for, but maybe what i look for doesn't work for the reason you said, that groups aren't fixed on the server. Or am i wrong?

Re: Addons
Enemy has group icons, but all group icons work unreliable atm (sometimes showing and sometimes not), because of not enough info from the server. the icons update when the character with the icon is mouseovered as it seems.
I don't think you can do anything else at the moment, except waiting.
I don't think you can do anything else at the moment, except waiting.

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Re: Addons
What you looking for seems is groupiconsSG but it is not working correctly, it shows the icons but only if you have it as a target
Elratie Frinaba Linera Telsir Skigg Knecht
Elements/z noob
http://www.returnofreckoning.com/forum/ ... =20&t=3593 Old War Screen´s
http://www.returnofreckoning.com/forum/ ... 54&t=11901 Elements Video´s
Artstation: https://www.artstation.com/elratie
Elements/z noob
http://www.returnofreckoning.com/forum/ ... =20&t=3593 Old War Screen´s
http://www.returnofreckoning.com/forum/ ... 54&t=11901 Elements Video´s
Artstation: https://www.artstation.com/elratie
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