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Re: Destro are OP

Posted: Sat May 28, 2016 6:42 pm
by Zourite
I play MDPS (Slayer and WL) and my main concern is in SC, they are way too much healers allowed. I can't count the f..ed up SC where they were 5 or more healer on the Destruction side while Order has barely one per group, there is no way to get a playable SC with that much healing going on on a single side. This should be addressed.

Re: Destro are OP

Posted: Sat May 28, 2016 6:45 pm
by Vayra
Zourite wrote:I play MDPS (Slayer and WL) and my main concern is in SC, they are way too much healers allowed. I can't count the f..ed up SC where they were 5 or more healer on the Destruction side while Order has barely one per group, there is no way to get a playable SC with that much healing going on on a single side. This should be addressed.
This happens just as much in reverse where destro has 1 or no healers while order has 4-5.

Re: Destro are OP

Posted: Sat May 28, 2016 6:47 pm
by Luicetarro
The system will try to get a 2/2/2 party from what I know. If ppl decide not to take the pop, this system does fail.

Don't blame the other faction for having more healer. It's random after all, on either side.
And if PUGs would finally start to focus targets, healing would get a lot more difficult, than to just spam AoE-heal.

Re: Destro are OP

Posted: Sat May 28, 2016 6:48 pm
by th3gatekeeper
Zourite wrote:I play MDPS (Slayer and WL) and my main concern is in SC, they are way too much healers allowed. I can't count the f..ed up SC where they were 5 or more healer on the Destruction side while Order has barely one per group, there is no way to get a playable SC with that much healing going on on a single side. This should be addressed.
This goes on both sides man. Ive played COUNTLESS hours for Order, and more recently have been playing Destro.

While on Order, I always felt Destro had an advantage, and even went so far as to start taking SS of all the issues. Id count 2-3 DoKs, in every SC, combined with another 1-2 healers (shaman/zealot) and then a healthy melee train of 2-4 tanks and another handful of DPS.


Id look at our team and see 5 SWs, 3 BWs, 1 DPS AM, you get the picture.... It just seemed SO imbalanced.

Then I roll Destro, and frankly, the times I solo Q up, I see destro guys having 1-2 healers, still ~4 tanks though (destro love their tanks LOL) but it felt like Order had all the balanced comps.

I even did a Tor Anroc recently where we had NO healers and order had FIVE!!!! LOL there is no way we could win that... Whoever grabs the bauble just keels over dead. It was a joke and we lost.

I do agree though, there needs to be a little better "roll check" as well as some system in place that makes it so the match doesnt start until an even number is on each side AND IDEALLY atleast 1-2 people for each roll..... An SC with 2 healers is drastically different than NONE.....

Re: Destro are OP

Posted: Sat May 28, 2016 8:18 pm
by noisestorm
th3gatekeeper wrote: Id look at our team and see 5 SWs, 3 BWs, 1 DPS AM, you get the picture.... It just seemed SO imbalanced.

like this? :D
Spoiler:
Image

Because it doesnt just seem like this - the matchmaking in fact is broken if you ask me

Re: Destro are OP

Posted: Sat May 28, 2016 8:48 pm
by Sodaking23
Image

Re: Destro are OP

Posted: Sat May 28, 2016 9:55 pm
by jonyjones
Toldavf wrote:Annnnnd thread derailed.
Didnt that happen when title was written?

Re: Destro are OP

Posted: Sat May 28, 2016 10:38 pm
by charlysixb
is this thread serious? april fools gone long time ago....

Re: Destro are OP

Posted: Sat May 28, 2016 11:20 pm
by Luth
Wrong class choices of order pugs makes destro overpowered. Isee.

I wonder if a nerf of all range knockdowns to 1 second would fix the OP' s problem. :mrgreen:

Re: Destro are OP

Posted: Sun May 29, 2016 2:53 pm
by Tenroc
Best scenario I've been in so far... One healer on each side :-) awesome fun!!!