Not true.roadkillrobin wrote:All ranged abillites are atm much longer then they were on live. I dunno why, if it's a distance bug or intended, but the ranges are increased for sure.
Rift and Magnet
Re: Rift and Magnet
BG Kecis | Magus Zechariah | Chosen Kastul


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Re: Rift and Magnet
Have the decency to use the words "probably" or "I think" if you're going to turn out to be completely wrong.roadkillrobin wrote:All ranged abillites are atm much longer then they were on live. I dunno why, if it's a distance bug or intended, but the ranges are increased for sure.
Re: Rift and Magnet
roadkillrobin wrote:All ranged abillites are atm much longer then they were on live. I dunno why, if it's a distance bug or intended, but the ranges are increased for sure.Vigfuss wrote:In the current form these abilities make kiting a zerg nearly impossible. In theory CC should give some tools for smaller groups to work around larger ones, but this pull works the opposite way. The range seems like its more than it was, plus the immunity and los problems everyone's been talking about.
I like to pick on the Engis in SCs to discourage them from pulling us, but in ORVR it's difficult to do much as a 6 man if you're not using your own realm's zerg to your advantage in some way.
what makes you think so?
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
Re: Rift and Magnet
Meh, I haven't seen many whines about rift lately.
Honestly, destro deals with double penetration from wl's and sw's loling people down, and then whines about an ability that is available on their side also. :> get over it.
note: not asking for wl/sw nerf, although if we're going to talk about "game breaking"...having multiple sw's 1-2 shotting you gets annoying also.
Honestly, destro deals with double penetration from wl's and sw's loling people down, and then whines about an ability that is available on their side also. :> get over it.
note: not asking for wl/sw nerf, although if we're going to talk about "game breaking"...having multiple sw's 1-2 shotting you gets annoying also.
Re: Rift and Magnet
We should give a Festering Arrow equivalent to SH and see just how quickly the general tune changes 

Re: Rift and Magnet
what do you mean by double penetration renork?
Basically i think people have just accepted it at this point, more or less that Rift/EM if you get pulled into a zerg is a death sentence and it is what it is.
Just need to tough it out till 39 or 40 till destro gets their bullshit tactics and abilities
@Az I dont see a problem if you change i feelz your pain or cleaver shootin EA mirrior, then atleast both sides will have access to OHKO
Basically i think people have just accepted it at this point, more or less that Rift/EM if you get pulled into a zerg is a death sentence and it is what it is.
Just need to tough it out till 39 or 40 till destro gets their bullshit tactics and abilities
@Az I dont see a problem if you change i feelz your pain or cleaver shootin EA mirrior, then atleast both sides will have access to OHKO

Re: Rift and Magnet
Azarael wrote:We should give a Festering Arrow equivalent to SH and see just how quickly the general tune changes
You wouldn't do that though kek

Edit: ^ did you just ask me to define double penetration?

Re: Rift and Magnet
In all seriousness, I would love to. I see no reason why both sides shouldn't have access to this. If people truly believe that Festerbombing is fine, they'll have absolutely no problem if Destruction can do it tooRenork wrote:Azarael wrote:We should give a Festering Arrow equivalent to SH and see just how quickly the general tune changes
You wouldn't do that though kek
Edit: ^ did you just ask me to define double penetration?

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Re: Rift and Magnet
Im just not certian what the term means, do you mean FO + sundering chop?Renork wrote:
Edit: ^ did you just ask me to define double penetration?

Re: Rift and Magnet
Azarael wrote:In all seriousness, I would love to. I see no reason why both sides shouldn't have access to this. If people truly believe that Festerbombing is fine, they'll have absolutely no problem if Destruction can do it tooRenork wrote:Azarael wrote:We should give a Festering Arrow equivalent to SH and see just how quickly the general tune changes
You wouldn't do that though kek
Edit: ^ did you just ask me to define double penetration?
Well that would be lovely~~~~

edit: I would enjoy watching am's/bw's/eng's get two shot <3
edit #2: INC LOL DETAUNT GETGOOD. No, I don't have aoe detaunt.
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