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Re: Nerfed buttons
Posted: Sun Jan 10, 2016 6:53 am
by rogg
Hi Rmpl.
As like the lv3 BO, Clobber is start the Plan; then Trip 'Em UP (need Clobber) then lead to Skull Thumper (No Plan after dis!)
I'd tried may checks like these:
Clobber = Combat (+)
= AbilityEnabled (lead to Trip 'Em Up, +)
Trip 'Em Up = Combat (+)
= AbilityEnabled (Lead to Skull Thumper, +)
But Clober didnt rotate to Trip 'Em Up when press 1 key. Thanks for help!
Re: Nerfed buttons
Posted: Sun Jan 10, 2016 7:12 am
by magter3001
rogg wrote:Hi Rmpl.
As like the lv3 BO, Clobber is start the Plan; then Trip 'Em UP (need Clobber) then lead to Skull Thumper (No Plan after dis!)
I'd tried may checks like these:
Clobber = Combat (+)
= AbilityEnabled (lead to Trip 'Em Up, +)
Trip 'Em Up = Combat (+)
= AbilityEnabled (Lead to Skull Thumper, +)
But Clober didnt rotate to Trip 'Em Up when press 1 key. Thanks for help!
https://vimeo.com/151278231
Just right click on the actionbar you want use and put it in the right order.

Re: Nerfed buttons
Posted: Sun Jan 10, 2016 7:29 am
by rogg
magter3001 wrote:rogg wrote:Hi Rmpl.
As like the lv3 BO, Clobber is start the Plan; then Trip 'Em UP (need Clobber) then lead to Skull Thumper (No Plan after dis!)
I'd tried may checks like these:
Clobber = Combat (+)
= AbilityEnabled (lead to Trip 'Em Up, +)
Trip 'Em Up = Combat (+)
= AbilityEnabled (Lead to Skull Thumper, +)
But Clober didnt rotate to Trip 'Em Up when press 1 key. Thanks for help!
https://vimeo.com/151278231
Just right click on the actionbar you want use and put it in the right order.

Wow, is that easy?
Wow, that's awsome. I just tried it. Work like cham!
Thanks very much!

Re: Nerfed buttons
Posted: Sun Jan 10, 2016 7:32 am
by magter3001
NP

Re: Nerfed buttons
Posted: Sun Jan 10, 2016 12:14 pm
by PartizanRUS
Namtih wrote:You cant do the same like NB with a Gaming Mouse or Makro´s.
NB Check conditions for you " automaticly " if you in Front of a Target spam 1 Ability, if you in Back another with same Button.
You dont have to look anymore if it´s available, NB does it for you.
In Fight its a big benefit, because you dont have to react on a Situation.
You dont loose any Time, and its only 1 example.
I dont use NB, but test alot with previous.
No Game Mouse, no Game Keyboard, no Makro can do these things like NB can.
Its not like "Godmode" its not like a Noob grow into a Pro, but more than 75% of NB User´s didnt "play" as good without NB.
Namtih wrote:CarlistRieekan wrote:Bozzax wrote:Out of curiosity
What you hope to gain from droping NB and how will it improve Warhammer?
I really love that noone has bothered to answer this question yet

Simple,
i wanna play VS Humans, not VS a Sofware.
Humans have to make decisions, Humans have to react on Situations, Humans have a response Time, Humans make mistake´s.
All this things NB can do faster, without mistake´s.
Why this legal exploit is still allowed on this server ? Devs can't break it or what ?
Re: Nerfed buttons
Posted: Sun Jan 10, 2016 12:49 pm
by peppex91
Never used NB, wanted to gather some info due to the recent whine.
Does NB work between freezes and lagspikes?
Having a very old pc a crappy net, most of the time i'm forced to just go bot way pretending to guest distance from target, stance progression, hp drop etc; it's very rare to win a fight that blind way but can happen.
Will the NB addon keep executing sequence (with no delay due to being just a client side slowback not server related) if i manage just to stay in range and push dat single button?
Anyway a addon with take a way the fast pacing decisions and the timing in skill activating is unequivocally lame; the fake reason u need more slot in your bars is funny, i'm sure there are plain addons for just that and with proper organization u can bind tons of keys.
Re: Nerfed buttons
Posted: Sun Jan 10, 2016 1:08 pm
by Morf
rip my wall of text...
Before judging it try using it, most ppl have no idea what it does and just jump on the bandwagon to complain and seem to think its some automated program that plays the game for you, i guess when u lose you have to blame something right ?
What most ppl use it for is to have 2 skills on the same key, slayer/choppa is a good example, u can put slasha and go for da soft spot/pulverizing strike and spine crusher on same key so whenever u hit in the back go for da soft spot/spine crusher will be used or from the front slasha/pulverizing strike will be used.
You can set conditions so as a wh if u parry the next attack you will use confess, this has a major downside because your target may be immune or not a melle meaning u have wasted it and will most likely die like a scrub cause you are now confused as to what has happen.
Now there where rumors on live of it ignoring gcd's whether it did or not idk but even if it did on live it couldnt here on ROR as checks are server side.
Before ppl start saying you are just another nb cheater blah blah, i do use it, i use it to put bleed for me and life leaker on same key because playing on a laptop with no mouse i lack the keys for every action. If anything using a gaming mouse holds a bigger advantage then using nb.
Re: Nerfed buttons
Posted: Mon Jan 18, 2016 4:18 pm
by Dakasis
where to look for it at the instructions mu addon ?
Re: Nerfed buttons
Posted: Sat Feb 27, 2016 10:32 pm
by Barmy
Hi. I used NB and I had the following problem: I create a chain of skills, but not the icon appears on the action bar. It only appears if i has an enemy in my target. how to fix it?
Re: Nerfed buttons
Posted: Sat Feb 27, 2016 10:35 pm
by Tiggo
always have a spamable non target enabled skill at the end.