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Any ideas to bring back players?

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Dajciekrwi
Suspended
Posts: 715

Re: Any ideas to bring back players?

Post#141 » Mon Jun 06, 2022 10:06 am

Garamore wrote: Sun Jun 05, 2022 11:52 am Ping your buddies on discord. Set up a warband time and head out into the lakes. Surprising how many people will come back when there’s something to do.
No they will not come. They working on night, have sick kids, 25 wedding anniversary, own businness. Suprisng how many ppl refuse admit that simple truth -when you are 30+ old you dont have time to build 24 wb to git gud.
Better go for drink in 3:)

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Dajciekrwi
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Posts: 715

Re: Any ideas to bring back players?

Post#142 » Mon Jun 06, 2022 10:16 am

Panel wrote: Sat Jun 04, 2022 11:07 am 1vs1 matters immensely - it is these encounters that form a players perception of the strength or lack thereof of their character. Constantly being thumped by whatever you run into leads to a "this class is so weak" conclusion. In the larger context of the campaign it is irrelevant but in the mind of the player it creates an assessment of their character sufficient to make them reroll or just quit. Its no use parroting the standard mantra that the game isnt balanced around 1v1 to these players - they will just reply "thats because it isnt balanced at all". 1vs1 is unavoidable - there are so many situations where you will find yourself alone,even if for a short period and should you meet an enemy player who just smashes you the experience will do more to influence your opinions on balance etc than any wb play will. I will go out on a limb and hazard that players 1v1 experiences have been responsible for more player loss than any other single factor.
One thousands precent right, how we want to have 24 ppl ORGANISED it they have enough everyting in first 2-3 weeks of playing ?

Garamore
Posts: 442

Re: Any ideas to bring back players?

Post#143 » Mon Jun 06, 2022 11:16 am

Dajciekrwi wrote: Mon Jun 06, 2022 10:06 am
Garamore wrote: Sun Jun 05, 2022 11:52 am Ping your buddies on discord. Set up a warband time and head out into the lakes. Surprising how many people will come back when there’s something to do.
No they will not come. They working on night, have sick kids, 25 wedding anniversary, own businness. Suprisng how many ppl refuse admit that simple truth -when you are 30+ old you dont have time to build 24 wb to git gud.
Better go for drink in 3:)
It might not get you to 24 but it might get 1 more person in a warband or 1 more person in a scen group. Word of mouth works well to get people in and the people that offer stuff to do in game by leading warbands, setting up groups etc are what make people stay and keep playing.

There are guilds that only run 1 day a week or have pretty minimal commitment levels that you can join (i.e join 1 wb every 2 weeks)
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

malmar
Posts: 65

Re: Any ideas to bring back players?

Post#144 » Mon Jun 06, 2022 11:23 am

Disable SOR. Let people organize themselves in t4 chat. There could also be a potential for ninja sieges again.

Dajciekrwi
Suspended
Posts: 715

Re: Any ideas to bring back players?

Post#145 » Mon Jun 06, 2022 12:51 pm

Garamore wrote: Mon Jun 06, 2022 11:16 am
Dajciekrwi wrote: Mon Jun 06, 2022 10:06 am
Garamore wrote: Sun Jun 05, 2022 11:52 am Ping your buddies on discord. Set up a warband time and head out into the lakes. Surprising how many people will come back when there’s something to do.
No they will not come. They working on night, have sick kids, 25 wedding anniversary, own businness. Suprisng how many ppl refuse admit that simple truth -when you are 30+ old you dont have time to build 24 wb to git gud.
Better go for drink in 3:)
It might not get you to 24 but it might get 1 more person in a warband or 1 more person in a scen group. Word of mouth works well to get people in and the people that offer stuff to do in game by leading warbands, setting up groups etc are what make people stay and keep playing.

There are guilds that only run 1 day a week or have pretty minimal commitment levels that you can join (i.e join 1 wb every 2 weeks)
No bro i will be no headhunter for anonymous mob like warband.
It will work only if developers stop this "warband mentality" and focus 4-6 ppl as a main target for this game.
I was trying to play in warband 4-5 and its just boring, boring like hell. Mindlles following leader, box carrying, no any feeling that i have some influence during the fight or the score.
Just standing and waiting till order log out to have number advantage- no i cant recommend such game for anyone.

MonkeyHead
Posts: 46

Re: Any ideas to bring back players?

Post#146 » Tue Jun 07, 2022 3:43 pm

Mythic made a huge mistake in not mirroring the classes. the team should drop all other projects and mirror the classes directly, skill for skill, with no difference except graphical. The current setup is impossible to balance. the devs have no place to even start looking for balance issues. Is it a skill issue, or a class issue, or a 6v6 issue, or a city/instance issue, or a Warband issue, or a faction issue? That's why they make changes that are almost random. and that always has an adverse effect on 5 of those 6 levels of balance.

Sulorie
Posts: 7459

Re: Any ideas to bring back players?

Post#147 » Tue Jun 07, 2022 3:49 pm

MonkeyHead wrote: Tue Jun 07, 2022 3:43 pm Mythic made a huge mistake in not mirroring the classes. the team should drop all other projects and mirror the classes directly, skill for skill, with no difference except graphical. The current setup is impossible to balance. the devs have no place to even start looking for balance issues. Is it a skill issue, or a class issue, or a 6v6 issue, or a city/instance issue, or a Warband issue, or a faction issue? That's why they make changes that are almost random. and that always has an adverse effect on 5 of those 6 levels of balance.
Nah, no thanks, boring interchangeable classes can be found elsewhere. :)
Dying is no option.

penagos22
Posts: 176

Re: Any ideas to bring back players?

Post#148 » Tue Jun 07, 2022 4:04 pm

MonkeyHead wrote: Tue Jun 07, 2022 3:43 pm Mythic made a huge mistake in not mirroring the classes. the team should drop all other projects and mirror the classes directly, skill for skill, with no difference except graphical. The current setup is impossible to balance. the devs have no place to even start looking for balance issues. Is it a skill issue, or a class issue, or a 6v6 issue, or a city/instance issue, or a Warband issue, or a faction issue? That's why they make changes that are almost random. and that always has an adverse effect on 5 of those 6 levels of balance.
my dude, i have the perfect game for you is called world of warcraft

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Detangler
Posts: 1028

Re: Any ideas to bring back players?

Post#149 » Tue Jun 07, 2022 5:08 pm

Balancing the game would be a lot easier if the devs actually tried things out. Last communication we heard on this was that the devs were "happy with the way things are." Super cool of them to the game as is cause they're happy with the game, but the rest of us:

1. Watch WE/WH stomp small groups with insane regen gear possibilities + damage mitigation/self healing abilities that become way over the top when used in conjunction.
2. Slayer balls melting everything with Rampage + high weaponskill/Choppa's GtdC pulls in keep funnels pulling people out of place and getting melted cause they got the unlucky target that time.
3. Ranged DPS is still underperforming in large scale warband v warband play
4. Many useless abilities and tactics still in builds for years.
5. Or any other plethora of balance issues in this game.
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

Sheet
Posts: 3

Re: Any ideas to bring back players?

Post#150 » Wed Jun 08, 2022 4:54 am

Please get rid of supply boxes at least in T1

When I first joined the game the most fun I had was fighting in Nordland at festenplatz. Seeing that a flag was taken I knew there would be someone there to fight to try to get the exp/rr ticks. Now you go to the BOs to find no one as they’ve run off with a box.

I did not play the game during live, so my only experience with Warhammer online has been this server and honestly if there was the boring supply box running when I first played I would have uninstalled and never looked back. Those t1 fights on BOs is what kept me coming back to slog through the grind.

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