Re: Client Changelog 19th August
Posted: Mon Aug 20, 2018 6:19 pm
Man, sometimes I feel sorry for the developers. EVERYTHING is picked apart and analyzed, and often enough... criticized.
Warhammer Online
https://returnofreckoning.com/forum/
I think that much is to be expected. What I dislike is the tone some of my fellow players employ. It is at times rather rude.Gaunt2005 wrote: Mon Aug 20, 2018 6:19 pm Man, sometimes I feel sorry for the developers. EVERYTHING is picked apart and analyzed, and often enough... criticized.
Condition "when its effect is broken" makes it dead function just to pretend that nerf is improvement.Azarael wrote: Sun Aug 19, 2018 6:19 pm
Witch Hunter
General
- The cooldown of Incognito is now 35s instead of 30s.
- The cooldown of Incognito will be reduced by 1 second for every enemy within 100 feet when its effect is broken.
- Modified the tooltip of Incognito to better indicate how stealth works.
- Added a new tactic, Hastened Expurgation. Grants a 50% speed bonus when in Incognito and reduces the cast time by 1 second, but reduces the duration to 3 seconds.
I feel that criticizing is part of human nature. Some people are a bit rude. Hopefully I never come off as that- I feel that I provide constructive criticism for the most part, but some changes just don't make any sense what so ever.Theseus wrote: Mon Aug 20, 2018 6:35 pmI think that much is to be expected. What I dislike is the tone some of my fellow players employ. It is at times rather rude.Gaunt2005 wrote: Mon Aug 20, 2018 6:19 pm Man, sometimes I feel sorry for the developers. EVERYTHING is picked apart and analyzed, and often enough... criticized.
Again, wonderful of you to accuse me of being disingenuous, but the handler triggers when the effect is broken - by damage, by you attacking, when you run out of AP or when the timer runs out.gotharg wrote: Mon Aug 20, 2018 9:05 pmCondition "when its effect is broken" makes it dead function just to pretend that nerf is improvement.Azarael wrote: Sun Aug 19, 2018 6:19 pm
Witch Hunter
General
- The cooldown of Incognito is now 35s instead of 30s.
- The cooldown of Incognito will be reduced by 1 second for every enemy within 100 feet when its effect is broken.
- Modified the tooltip of Incognito to better indicate how stealth works.
- Added a new tactic, Hastened Expurgation. Grants a 50% speed bonus when in Incognito and reduces the cast time by 1 second, but reduces the duration to 3 seconds.
Azarael wrote: Mon Aug 20, 2018 10:05 pmAgain, wonderful of you to accuse me of being disingenuous, but the handler triggers when the effect is broken - by damage, by you attacking, when you run out of AP or when the timer runs out.gotharg wrote: Mon Aug 20, 2018 9:05 pmCondition "when its effect is broken" makes it dead function just to pretend that nerf is improvement.Azarael wrote: Sun Aug 19, 2018 6:19 pm
Witch Hunter
General
- The cooldown of Incognito is now 35s instead of 30s.
- The cooldown of Incognito will be reduced by 1 second for every enemy within 100 feet when its effect is broken.
- Modified the tooltip of Incognito to better indicate how stealth works.
- Added a new tactic, Hastened Expurgation. Grants a 50% speed bonus when in Incognito and reduces the cast time by 1 second, but reduces the duration to 3 seconds.
Why does it merit a range nerf? Was this used enough in game to the point where feedback was reported, stating it is over powered?chargedbolt wrote: ↑Sun Aug 19, 2018 9:40 pm
What is the reason behind the Outrider patrol change?
making dmg m2 morales more equal.
so no more weaksauce 1200 over time dmg that you pot or heal through, but all of them having equal amount of fast burst M2 dmg.
And by making them into stronger instant burst (that kills instead of wounds), they all moved into closer combat range. (30 feet still being generous compared to BW m2 being around BW itself)
Previous instant M2s; BW, Mara, WE, WH, SW
new instant dmg M2s; SH, Magus, WL (SH being lower by 300dmg due to getting benefit of having a snare as well)
and to make no one "special" over others, SW, SH, Magus all now have some range, but not so that you can organize a ranged 100feet melt with M2s.
and to counter new possible morale bombs, more drains, and maybe there will be more additions/adjustments in future patches.
AgreedGaunt2005 wrote: Mon Aug 20, 2018 6:19 pm Man, sometimes I feel sorry for the developers. EVERYTHING is picked apart and analyzed, and often enough... criticized.