Page 14 of 18
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 8:09 pm
by Qwack
Jaycub wrote:It's been identified many times, even by Az that there is an overall problem with attacking keeps idenpendent of shaman being able to knock people off the wall (who will just run back in 10 seconds and start shooting again).
Defending keeps is 1000x easier than attacking right now, hopefully it's fixed soon.
When I knock players off a wall or bridge, I angle so that they land on the OUTSIDE of the wall where we kill em all. Now while I am not grieved about losing my Insta Geddoff, neither am I so dull about how to use it properly.
Who is your T4 Shammy again? You often respond like you really don't understand this class.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 8:30 pm
by roadkillrobin
You don't seem to undeerstand that 10 sec of em getting back to their elevated spot after they get knocked represent anywere from 10dps to 10 000 dps every 20 secThat the Shaman doesn't need to heal. When our warband gets pelted as hell from the outer wall or inner balcony thats massive amount of health saved from a instant cast that you can cast on the run compared to run into position, stay still and cast it for 1.2 seconds. Durning that 1.2 seconds you are prone to, interupts, knockbacks ranged knockdowns, AoE knockdowns, silences. All these things interupts you. I don't need any freakin empirical evidence to prove that instant cast is more viable then 1.2 sec to cast. The evidence is right there. 1.2sec vs 0sec.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 8:58 pm
by Qwack
roadkillrobin wrote:You don't seem to undeerstand that 10 sec of em getting back to their elevated spot after they get knocked represent anywere from 10dps to 10 000 dps every 20 secThat the Shaman doesn't need to heal. When our warband gets pelted as hell from the outer wall or inner balcony thats massive amount of health saved from a instant cast that you can cast on the run compared to run into position, stay still and cast it for 1.2 seconds. Durning that 1.2 seconds you are prone to, interupts, knockbacks ranged knockdowns, AoE knockdowns, silences. All these things interupts you. I don't need any freakin empirical evidence to prove that instant cast is more viable then 1.2 sec to cast. The evidence is right there. 1.2sec vs 0sec.
Oh I absolutely understand that. I was just replying to Jaycub's ignorant comment about how Geddoff can only be used one way. Except.... I don't think Jaycub actually has a T4 Shammy OR his T4 Shammy is known as subpar and that's why he wont come out of the closet and reveal who his Shammy is. And if he doesn't have a T4 Shammy , why is he even speaking on this thread except to just be a forum idiot and insult those that actually play the class.
Hey JAYCUB, come on out! Who is your T4 Shammy?
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:03 pm
by Gortoon
what is the damn command to change back to the old play style?
Thanks in advance
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:05 pm
by roadkillrobin
Qwack wrote:roadkillrobin wrote:You don't seem to undeerstand that 10 sec of em getting back to their elevated spot after they get knocked represent anywere from 10dps to 10 000 dps every 20 secThat the Shaman doesn't need to heal. When our warband gets pelted as hell from the outer wall or inner balcony thats massive amount of health saved from a instant cast that you can cast on the run compared to run into position, stay still and cast it for 1.2 seconds. Durning that 1.2 seconds you are prone to, interupts, knockbacks ranged knockdowns, AoE knockdowns, silences. All these things interupts you. I don't need any freakin empirical evidence to prove that instant cast is more viable then 1.2 sec to cast. The evidence is right there. 1.2sec vs 0sec.
Oh I absolutely understand that. I was just replying to Jaycub's ignorant comment about how Geddoff can only be used one way. Except.... I don't think Jaycub actually has a T4 Shammy OR his T4 Shammy is known as subpar and that's why he wont come out of the closet and reveal who his Shammy is. And if he doesn't have a T4 Shammy , why is he even speaking on this thread except to just be a forum idiot and insult those that actually play the class.
Hey JAYCUB, come on out! Who is your T4 Shammy?
My reply was towards Jacub and a little bit towards Az, should have clarified that. I agree with you for the moast part.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:06 pm
by Penril
I don't want to see another insult in this thread.
@Gortoon: The command is .ab ex
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:07 pm
by Qwack
Gortoon wrote:what is the damn command to change back to the old play style?
Thanks in advance
.ab ex that's a toggle.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:14 pm
by Qwack
Penril wrote:I don't want to see another insult in this thread.
@Gortoon: The command is .ab ex
I agree! This has been a productive, informative, helpful, proactive and living thread. No need for people that don't play the class to interject and insult those that do play the class for their simple feedback. All testing and feedback needs to be heard. Now lets get back to testing the changes and just post our experiences.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:31 pm
by Penril
Accusing people of not playing a certain class (without proof) is nothing but baiting for flame. Stop that too.
Re: New Shammy Changes
Posted: Mon Oct 24, 2016 9:32 pm
by Qwack
Penril wrote:Accusing people of not playing a certain class (without proof) is nothing but baiting for flame. Stop that too.
Insulting people for providing positive feedback BECAUSE they play the class ought to be a violation too.