Re: [FEEDBACK] On The Times Involved in Keep Sieges
Posted: Thu Jun 09, 2016 9:39 pm
too too long time to kill a door ...
Warhammer Online
https://returnofreckoning.com/forum/
You sweet bastard, i never thought of that!Collateral wrote:I think there is another problem with keeps, and I don't know if it was mentioned before, so I thought I'll do it.
Hear me out.
So yesterday order were zerging in t2. AAO was going all over the place but destro had it constantly. At one point we had 40%, which is not so bad. You are not outnumbered by a lot, so there is still a chance of defending if you organize yourselves (which we weren't btw).
So order broke the door and went the right stair, as you do, and this is where the problem arises. We've all done it, and I'm not pointing any fingers here, it's a general consensus. So what do you have to do to take the keep? Kill the lord of course. And the easiest way to do it? Just taunt him or shoot him, get him outside and gank him. We all take keeps like this, but I believe it wasn't meant to be like that (or at least, that it shouldn't).
It puts the defenders at a big disadvantage. The lord is very powerfull, and when you are outnumbered, he is your only chance of defending the keep. Not to even mention the choke points. Those doors and stairs are there for a reason. But being able to get the lord outside like that is kinda lame and kills the whole purpose. Plus, when he dies the keep is taken, all the other NPCs (champions) disappear, and the attackers can just flood the keep and kill everyone.
Now, I know there is a problem with NPCs cliping walls, but that is not the reason. You could still get the lord outside even if it was fixed.
I don't really know how this can be changed (other than fixing cliping, but as I said, that is not really the problem). Making the lord immune to taunts and range would be ridiculous. Maybe make his whole retinue follow him when he is attacked? I don't know.
I'm not criticizing or bashing on anything. Just wanted to mention this.
I wans't involved in t2-t3 sieges a lot bacause I was in t4 (and lets be honest there weren't a lot of sieges lately, at least not to the point of the lord room), so that's why I'm posting this now.
How do others feel about this? Did you ever think this was an issue? If so, how do you think it could be adressed?
Yea it seems a lot of people missed this. I would like to hear what devs think about it, and see what the situation is.Dresden wrote:You sweet bastard, i never thought of that!Collateral wrote:I think there is another problem with keeps, and I don't know if it was mentioned before, so I thought I'll do it.
Hear me out.
So yesterday order were zerging in t2. AAO was going all over the place but destro had it constantly. At one point we had 40%, which is not so bad. You are not outnumbered by a lot, so there is still a chance of defending if you organize yourselves (which we weren't btw).
So order broke the door and went the right stair, as you do, and this is where the problem arises. We've all done it, and I'm not pointing any fingers here, it's a general consensus. So what do you have to do to take the keep? Kill the lord of course. And the easiest way to do it? Just taunt him or shoot him, get him outside and gank him. We all take keeps like this, but I believe it wasn't meant to be like that (or at least, that it shouldn't).
It puts the defenders at a big disadvantage. The lord is very powerfull, and when you are outnumbered, he is your only chance of defending the keep. Not to even mention the choke points. Those doors and stairs are there for a reason. But being able to get the lord outside like that is kinda lame and kills the whole purpose. Plus, when he dies the keep is taken, all the other NPCs (champions) disappear, and the attackers can just flood the keep and kill everyone.
Now, I know there is a problem with NPCs cliping walls, but that is not the reason. You could still get the lord outside even if it was fixed.
I don't really know how this can be changed (other than fixing cliping, but as I said, that is not really the problem). Making the lord immune to taunts and range would be ridiculous. Maybe make his whole retinue follow him when he is attacked? I don't know.
I'm not criticizing or bashing on anything. Just wanted to mention this.
I wans't involved in t2-t3 sieges a lot bacause I was in t4 (and lets be honest there weren't a lot of sieges lately, at least not to the point of the lord room), so that's why I'm posting this now.
How do others feel about this? Did you ever think this was an issue? If so, how do you think it could be adressed?
That's another problem, which should also be fixed. And that is also why people don't even bother with keeps, it just takes too damn long.Scrilian wrote:If it takes almost 2-3 hours to take a barely defended keep, how long the fort fights are going to be?