That wall of text was also information for the other players around, to prevent the spread of unproven blabla.sydd wrote: I refuse to write a wall of text, sorry, just i notice we're playing a different game if you deny that 2H TANKS dispense a lot of dps maintaining an high survivability and if you deny that mdps are the weakest classes in the game.
The rest of what you wrote is a your wrong interpretation about what i mean.
In my opinion a well balanced pvp game must rotate around this concept: TANKS > MDPS, MDPS > CASTERS, CASTERS > TANK.
If not, every meachanics will be unbalanced.
This is just my 2 cents. Cya
Again you write a lot of assertions without delivering some reasons for it. In my wall of text i made it pretty clear why i think that tanks are not the "über-DDs" you seem to believe they are and why melee DDs are not "weak" (btw, mdps is no class).
I really don't know what you believe what a massive DPS boost one gets while wielding a 2handed melee weapon.
Maybe you could make it a bit clear what i "misinterpreted" exactly.
You wrote
The part in brackets, as well as your previous text, means that you think only tanks with a shield are the counter to melee DDs, while i wrote that the difference in damage output and resistance on s&b tanks vs 2H tank is not as big as you may believe.sydd wrote: TANKS (with shield!!!) > MDPS, MDPS > CASTERS, CASTERS > TANKS
As i have shown already many times in this forum, i'm well aware that the foundation of this games balancing is based on different archetypes.
But the point is: Your conclusion that melee DDs are weak and 2h tanks are very strong is plain wrong.
A general hint at the end:
In the very near future "argumentation skills" of a seven year old (e.g. "I'm right and you are wrong. period.") won't be tolerated anymore in balancing discussions. It is really advisable to read the linked rules to get an idea about proper argumentation.
Either this or get rek'd by the mods...