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Re: [DEV DIARY #2]

Posted: Fri Jun 05, 2015 11:56 pm
by Tesq
nalgol wrote:renown is a bit on hold i got it to display in the renown trainer so far though

fun as you told us about renow and nothing about carrier points :P

Re: [DEV DIARY #2]

Posted: Fri Jun 05, 2015 11:58 pm
by Coryphaus
yestime2leave wrote:Hey you guys I'm in shock several warhammer Is back again
And
Is it free or must I adv I practice to play ????????????????????????

its completely free :D

Re: [DEV DIARY #2]

Posted: Sat Jun 06, 2015 2:58 pm
by Borgoff
WOOT! WOOT!

Original T2 WaR now i get to solo raids attacking a keep again! Ive missed those days so much :mrgreen: :mrgreen:

Re: [DEV DIARY #2]

Posted: Sun Jun 07, 2015 7:27 pm
by Adell
Does the second tactic slot open up at R20 or R21? Can't remember.

Re: [DEV DIARY #2]

Posted: Sun Jun 07, 2015 7:29 pm
by SigmarPriest
20

Re: [DEV DIARY #2]

Posted: Tue Jun 09, 2015 5:51 am
by sjin
a little question: door, ram, cannons, etc. dont work ?

Re: [DEV DIARY #2]

Posted: Tue Jun 09, 2015 7:09 am
by Beakerz
Who cares what does and doesn't work? I'm just excited for a level raise and new territory to play in. That's enough change to make me happy as hell; everything else can be a surprise.

Re: [DEV DIARY #2]

Posted: Tue Jun 09, 2015 8:48 am
by sjin
Really? after all, these are the basic abilits for playing in t2 and above...

Re: [DEV DIARY #2]

Posted: Tue Jun 09, 2015 10:00 am
by Luth
Imo these are "fun features" that can be fixed later (if not working yet). From a gameplay perspective it doesn't really matter, if you beat the door with weapons or rams.
I think it's much more important, that the doors healthpoints are balanced out.

Re: [DEV DIARY #2]

Posted: Tue Jun 09, 2015 11:23 am
by sjin
Luth wrote:Imo these are "fun features" that can be fixed later (if not working yet). From a gameplay perspective it doesn't really matter, if you beat the door with weapons or rams.
I think it's much more important, that the doors healthpoints are balanced out.
hmm, if you say so...