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Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 4:08 pm
by carlos
S.c. "worthless" lions from yesterday are now op, engi's winning keep sieges by themself.... isn't it wonderful times we live in?

Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 8:21 pm
by teiloh
adamthelc wrote: Wed Mar 25, 2020 2:32 pm
Cant argue anymore after that comment.
Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.

Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 9:33 pm
by Nefarian78
teiloh wrote: Wed Mar 25, 2020 8:21 pm Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.
You seem to not understand that there's a difference between what YOU think is good because you looked at the Career's Builder tooltips and what is actually good in-game.

Last time it was stacking maras with Lashing Power and Forked Aggression and now it's Magus stacking.

Next setup that "actually melts faces" is going to be stacking 23 AMs with Dissipating Energies + 1 WH?

Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 11:21 pm
by teiloh
Nefarian78 wrote: Wed Mar 25, 2020 9:33 pm
teiloh wrote: Wed Mar 25, 2020 8:21 pm Just look at the tooltip value of their damage and impute the average int and spellpower. Very few people ever outdamaged my Magus in anything, and that was long before the turret buffs went in.
You seem to not understand that there's a difference between what YOU think is good because you looked at the Career's Builder tooltips and what is actually good in-game.

Last time it was stacking maras with Lashing Power and Forked Aggression and now it's Magus stacking.

Next setup that "actually melts faces" is going to be stacking 23 AMs with Dissipating Energies + 1 WH?
It would actually work if you can magically pull it off. If your warband can coordinate 6 WLs to perfectly space out interrupts at precisely 1.1 seconds, you could make the WH plan work for sure. I mean an invisible dude pulsing 7000+ damage every second would be pretty strong. Just got to have him jump from scen party to scen party, like how these 6 WLs are using their psychic connection to pounce the same target at the exact same moment.

Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 11:44 pm
by Feomatar
1. WL have 50% output damage on their pet and destro to lazy to kill pet who 1) die for 0.5 sec if more then one person focused it 2) never healed @ wl nerfed cause destro cant abuse obmvious counter to wl @ wl starts playing aoe spec what less about single target and pet @ destro wants nerf.
2.???
3.BALANCE.

Re: [WL] AoE spec too strong for city siege

Posted: Wed Mar 25, 2020 11:58 pm
by toffikx
Well, with city rewarding outside-of-the-box-thinking, maybe it’s time to introduce the 24 WE-only strat. Please don’t steal this idea.

Re: [WL] AoE spec too strong for city siege

Posted: Thu Mar 26, 2020 12:13 am
by Secrets
waiting for the 24 magus warband lead by Tankbeardz vs the 24 DPS AM warband lead by Drdots

showdown of the century

Re: [WL] AoE spec too strong for city siege

Posted: Thu Mar 26, 2020 2:53 am
by Sigford
Feomatar wrote: Wed Mar 25, 2020 11:44 pm 1. WL have 50% output damage on their pet and destro to lazy to kill pet who 1) die for 0.5 sec if more then one person focused it 2) never healed @ wl nerfed cause destro cant abuse obmvious counter to wl @ wl starts playing aoe spec what less about single target and pet @ destro wants nerf.
2.???
3.BALANCE.
Except they don't use pet in the AOE build??

Re: [WL] AoE spec too strong for city siege

Posted: Thu Mar 26, 2020 4:30 am
by dansari
Tired: WL is too strong when fully stacked

Wired:
Sigford wrote: Tue Mar 24, 2020 11:11 pm Morale drain/ap drain is only worth it if they're stacked fully

Re: [WL] AoE spec too strong for city siege

Posted: Thu Mar 26, 2020 11:58 am
by Feomatar
So, single target wl is nerfed to the ground and barelly wiable in scenarios, not wiable in city what is endgame where even his pet alive, who easely can bekilled in 24\24 just buy few aoe even without focusing (and if someone like choppa or mara focus pet it dies by 2-3 abilities what makes aoe wl about 10% less damage and 40% less damage as single target build wl). Now u think u need to blindnerf aoe wl and what its will be? Class who barelly viable ONLY in scenarios, yes?
No, my friend, if u want nerf aoe wl u must buff single target wl, and IF not damage, u must buff at least pet and wl surviability. For example Coordinated Strike must heal for 100% of it damahge to wl and his pet, or make natures bond buff pet for 50% less incoming damage, or make call war lion cd for 10 sec less.
Not sorry for my bad English.