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Chosen/Knight Aura Handling

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Azarael
Posts: 5332

Re: Chosen/Knight Aura Handling

Post#121 » Tue May 19, 2015 1:20 pm

That's a good question actually. Twister essentially made that a 15AP/sec tactic.

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Gottschalt
Posts: 36

Re: Chosen/Knight Aura Handling

Post#122 » Sat May 23, 2015 7:54 pm

Guess the implementation of that tactic isn't today's brainteaser since I recall it was late T3 tactic anyways.

P.S managed to get few hours on RoR, had nostalgic blast. There might be still alot work there, but I'll try to give a day a week to help people test things so someday we can have our full fledged WAR experience back!

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Tesq
Posts: 5713

Re: Chosen/Knight Aura Handling

Post#123 » Sat May 23, 2015 9:00 pm

Azarael wrote:That's a good question actually. Twister essentially made that a 15AP/sec tactic.
That tactic had a long story it was originaly designed to be able to swap auras cos originaly swap cost ap, but it still suck that way, so they put it free from ap cost. but leave the tactic.


AP regen work only on chosen serving spam purpose atm. Kobs do not need that to be slott cos he alredy regen by reg aura, ap aura, armor buff ( 2 of these regen ap to whole group). On chosen i used to mitigate hold the line cost for def rotation and as ap charge while flee, yea you should be able to reg ap while flee, make flee some kind of less type of charge for chosen. Still ap recharge from 0 ap is very slow.

Dat said chosen do not have offensive benfith from that as chosen dps was nerfed to the ground in past.

KOBS indeed benefith a lot from that. If i not mistake that was a chosent tactic , kobs mirror it when they introduced it to the game. His dps benefith a lot from it. At rr 100 you could have alredy kobs with 75% armor penetration thx to runefang+ basic wep skill+ renow+ 25% from attack skill. And it does so good damage that being able to spam make it so good even in 2h.

That said the only time when you didnt regen 15 p x sec was during KD as you couldn't twist aura. So nothing changed having permanent aura.....

I alwasy regen 15 ap x second as swap with aura you always had 3 active aura, official server never missed 1 aura so they were alredy 15 ap x second.


That said ppl should be more concerned by group utility, individual utility stuff are not concern on unbalance atm. That tactic do not make chosen more appear as better group tank unlike super punt and moral tactic
Also kobs have 2 ap group regen tool while chosen 0 if you want look to something look to that.

That tactic is taken at rank 40 togheter with touch of palsy btw, it's only t4 thing
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