Re: DPS DOK NERF
Posted: Wed Feb 05, 2020 7:29 pm
shrugFlavorburst wrote: Tue Feb 04, 2020 10:12 pm Why do people keep thinking that this change greatly impacts dps doks in solo queue?
shrugFlavorburst wrote: Tue Feb 04, 2020 10:12 pm Why do people keep thinking that this change greatly impacts dps doks in solo queue?
This was a simple common sense adjustment. If the dok tactic was losing its aoe capability, the rp/z tactics which are structured exactly the same would be losing them as well.retekelek wrote: Wed Feb 05, 2020 7:20 pmok mabye u miss understood the core of my post, that a nerf / buff should come for ballance if it has a purpose. Like this nerf should be implemented becuase this class so op that everyone using it in any wb setup. u also just higlighted that its not the case.porter1234 wrote: Wed Feb 05, 2020 5:57 pmi mean 2(mabye 3?) destro wbs ran a zdps and 1(mabye 2?) ran a dps rp, so its being nerfed because a possible total of 5 players in the whole server are playin this build/class in wb scale, but lets see how its gonna be nerfed 1st, mabye proc chance is just less and its still viable or if its made to only proc on single target skills guess those 5 op players gonna rerollretekelek wrote: Wed Feb 05, 2020 5:46 pm
Hey, i thought ballancing means nerf/buff something if its over / under performing. For this announced change, aint see that consideration.
Where is the a big ballance problem whit the currant state of that 2 class aoe spec perfom in wb-s? Because a lot premade guild wb-s used 1 of them in their setup, aint think they were complaining about it. Also a lot preamde wb-s aint used that, and aint saw them complaining about it, if its too op, otherwise they would also use them, if it would be a big upperhand. So seems this change lack of needness. Just pushing game toward less variations and other problems that people already explained in this thread about that change.
Guild organised wb-s whit voice communication and consistent players base that know each other play style and whit taticali experinced wb leaders will always crush random/pug wb-s regardless aoe healdebuff classes exist or not.
This change should have been run through consideration before implementing, for its needness. i dont see a real point for doing it, rather than make the game less many-sided on WB setups. Also ruining those few players game, those grinded out pve gear + invader / sc weapons and rr70+ to do that role properly.
I see, but the dok tatic losed aoe capability for make that class less viable because its in the top of the rankeds(and for that its seems or they overperform = need a nerfing), if i know it right.wargrimnir wrote: Wed Feb 05, 2020 7:41 pmThis was a simple common sense adjustment. If the dok tactic was losing its aoe capability, the rp/z tactics which are structured exactly the same would be losing them as well.retekelek wrote: Wed Feb 05, 2020 7:20 pmok mabye u miss understood the core of my post, that a nerf / buff should come for ballance if it has a purpose. Like this nerf should be implemented becuase this class so op that everyone using it in any wb setup. u also just higlighted that its not the case.porter1234 wrote: Wed Feb 05, 2020 5:57 pm
i mean 2(mabye 3?) destro wbs ran a zdps and 1(mabye 2?) ran a dps rp, so its being nerfed because a possible total of 5 players in the whole server are playin this build/class in wb scale, but lets see how its gonna be nerfed 1st, mabye proc chance is just less and its still viable or if its made to only proc on single target skills guess those 5 op players gonna reroll
Respectfully I completely disageee for many, many reasonswargrimnir wrote: Wed Feb 05, 2020 7:41 pmThis was a simple common sense adjustment. If the dok tactic was losing its aoe capability, the rp/z tactics which are structured exactly the same would be losing them as well.
No, it really wasn't. It was a completely unnecessary knee jerk reaction to attempt to justify a previous needless move... But hey, you'll crack on with it regardless so, meh.