Patch Notes 16/12/2017

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Yaliskah
Former Staff
Posts: 1986

Re: Patch Notes 16/12/2017

Post#121 » Sun Dec 17, 2017 10:46 am

Ok. "King of Nothing" intervention.

About doing changes (nerf/buff) on classes.

Shall i remind you our purpose isn't to make your class better or miserable.
Our purpose is to provide as much as possible some equilibrium in game, which is IMO an utopia, but well...

"On live my class..."
>Give us source of the official server and everything will be fine. We don't have it, we have nothing we are not wizards. So lets forget your RR100 OVERPOWERED character as a reference of truth. He is dead and buried.

"You are wrong...."
>Possible. Atleast we try. How are we supposed to try if you don't experience it? Nothing in the rock last time i checked.

"Not happy with changes..."
>Is that relevant? i personally don't give a shot :) (not happy with me Zealot DPS specced or with Choppa, but who care? you WL?)

"You are biased..."
>Ofc we are. We are all game biased. And you? game or faction biased?

Now.

We are humans after all, and unless we try (and you experience) i don't know how we are supposed to proceed to enhance things.
We have limited tools and lever to make changes or optimize actual balance.

Be all glad and thankfull that the Ugly Torque works on this ficking balance part and not me.

Cause if it was the case, this forum would be a gigantic ocean of tears (with tons of pet dead corpse floating on it, with healers unable to DPS and HEAL in the same time, with 2H tank as weak as a WH or a WE, where a spell could'nt be blocked (why not disrupting an arrow or a axe...).

So please, stop with your stupid "my class is nerfed" thing. Fix your mind, understand our limits, understand what means ALPHA.

Ads
User avatar
Rydiak
Moderator
Posts: 982

Re: Patch Notes 16/12/2017

Post#122 » Sun Dec 17, 2017 11:07 am

The one saving grace (kek) for Sigmar's Shield at the moment is it currently continues to heal even when your RF has been drained to 0, which will happen virtually instantly in combat now. However, you are no longer able to combine Sigmar's Shield with any other RF-costing ability, which means Sigmar's Shield is a no-go for Salvation WPs that don't want to spec into Intimidating Repent, and is also a no-go for Grace WPs that want to ever use Divine Assault.
Interested in the Grace playstyle but don't know where to start? Check out my Grace guide! Outdated

Check out my Damage Calculator. Includes extra RoR calculators!

User avatar
Fallenkezef
Posts: 1492

Re: Patch Notes 16/12/2017

Post#123 » Sun Dec 17, 2017 12:51 pm

Yaliskah wrote:Ok. "King of Nothing" intervention.

About doing changes (nerf/buff) on classes.

Shall i remind you our purpose isn't to make your class better or miserable.
Our purpose is to provide as much as possible some equilibrium in game, which is IMO an utopia, but well...

"On live my class..."
>Give use source of the official server and everything will be fine. We don't have it, we have nothing we are not wizards. So lets forget your RR100 OVERPOWERED character as a reference of truth. He is dead and buried.

"You are wrong...."
>Possible. Atleast we try. How are we supposed to try if you don't experience it? Nothing in the rock last time i checked.

"Not happy with changes..."
>Is that relevant? i personally don't give a shot :) (not happy with me Zealot DPS specced or with Choppa, but who care? you WL?)

"You are biased..."
>Ofc we are. We are all game biased. And you? game or faction biased?

Now.

We are humans after all, and unless we try (and you experience) i don't know how we are supposed to proceed to enhance things.
We have limited tools and lever to make changes or optimize actual balance.

Be all glad and thankfull that the Ugly Torque works on this ficking balance part and not me.

Cause if it was the case, this forum would be a gigantic ocean of tears (with tons of pet dead corpse floating on it, with healers unable to DPS and HEAL in the same time, with 2H tank as weak as a WH or a WE, where a spell could'nt be blocked (why not disrupting an arrow or a axe...).

So please, stop with your stupid "my class is nerfed" thing. Fix your mind, understand our limits, understand what means ALPHA.
I think people forget the devs do this game for free, work as a team who between them ( and testers) play ALL classes on BOTH factions.

This is a truly free to play game, none of us pay a penny and the devs get nothing.

I firmly belueve if anybody doesnt like how things are done, they can bloody well piss off.

I'm not happy with aspects of the game, I think some classes are op and mine (slayer) needs some buffs to make giantslayer better. That is just my personal opinion and I try to trust the devs know what they are doing.

Failing that I suck it up and get on with enjoying the game. I suggest others do the same, or switch to decaff
Alea iacta est

User avatar
Arbich
Suspended
Posts: 788

Re: Patch Notes 16/12/2017

Post#124 » Sun Dec 17, 2017 5:29 pm

Yaliskah wrote: So please, stop with your stupid "my class is nerfed" thing. Fix your mind, understand our limits, understand what means ALPHA.

Sorry, but I really don´t understand why you open this forum-thread then. Maybe write a guide about which answers you expect?! Or maybe provide a template of acceptable answers.
Arbich-BW/Xanthippe-WP/Schnipsel-AM

User avatar
wargrimnir
Head Game Master
Posts: 8421
Contact:

Re: Patch Notes 16/12/2017

Post#125 » Sun Dec 17, 2017 6:12 pm

Arbich wrote:
Yaliskah wrote: So please, stop with your stupid "my class is nerfed" thing. Fix your mind, understand our limits, understand what means ALPHA.

Sorry, but I really don´t understand why you open this forum-thread then. Maybe write a guide about which answers you expect?! Or maybe provide a template of acceptable answers.
I can lock patch notes to being simply informational, not allowing commentary at all, and squelching all further commentary in other parts of the forums, but that seems like it would be a little harsh. Instead we ask that people, in their moments of frustration, give us the benefit of the doubt that we consider many possibilities when it comes to balance, and there are sane and appropriate ways to express constructive criticism.

We expect a whole lot less of "this class is ded. y u nerf muh bruv?", and more along the lines of "will test and bring results of our findings if good/bad"
Image
[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

User avatar
Yaliskah
Former Staff
Posts: 1986

Re: Patch Notes 16/12/2017

Post#126 » Sun Dec 17, 2017 6:14 pm

Arbich wrote:Sorry.
You are forgiven.

See? i can quote a part of a post too and ignore 99% of it.
(even i really don't enjoy to play this game, but if you don't try to understand, why should i?).

Atropik
Posts: 713

Re: Patch Notes 16/12/2017

Post#127 » Sun Dec 17, 2017 6:18 pm

Yaliskah wrote: "Not happy with changes..."
>Is that relevant? i personally don't give a shot :) (not happy with me Zealot DPS specced or with Choppa, but who care? you WL?
Here we have some changes:
- Remove RD/CW
- Dots breaking stealth
- Falling breaks stealth cast
- Kb has no reward
- Latest SF/WP changes

These have been made in 2 month, and, hell, after 2 years on WE and ages after rr 80 gain, i just have no idea were to go or what should i do with it. The class is just completely not valuable for any decent role.
Nicelook | Obey

gotharg
Posts: 88

Re: Patch Notes 16/12/2017

Post#128 » Sun Dec 17, 2017 7:47 pm

Torquemadra wrote: - falling does not break stealth, if you mean you couldnt cast while falling that was here since day 1, if you only noticed in last 2 months I cant help you especially since about 2 months ago we fixed stealth cancelling if say you walked off a wall while casting it, but you know, dont let facts get in the way of a good story right?
If you have hostile target it keep cancelling.

Ads
User avatar
Arbich
Suspended
Posts: 788

Re: Patch Notes 16/12/2017

Post#129 » Sun Dec 17, 2017 9:52 pm

Yaliskah wrote:
Arbich wrote:Sorry.
You are forgiven.

See? i can quote a part of a post too and ignore 99% of it.
(even i really don't enjoy to play this game, but if you don't try to understand, why should i?).
Nah... I am simply not a fan of quote a long post and only respond with a few sentences. I thought it was obvious that I respond to your whole text, especially as you quote some part of my text before "Not happy with changes..." (and ignore the rest, just saying ;) )

If it was missleading:
Arbich wrote:Sorry.
Arbich-BW/Xanthippe-WP/Schnipsel-AM

horrigan
Suspended
Posts: 35

Re: Patch Notes 16/12/2017

Post#130 » Mon Dec 18, 2017 9:33 am

hi
i only want to say about SH and SW jumpback. Its many sytuations when SH or SW see WH-WE and start shooting. chance for survive this **** is abot 50% Immune,flee, Ap pot snap shoot and pray. With this jumpback this chance go down :( any SH good or mid start lol when try snap shooting and snear him :) good kite and my death. Pls guys GM no all players play here in party do somthing for solo players to. This jumpback make a this game is more more hard for us.
Sorry for english.
Hycel

Who is online

Users browsing this forum: No registered users and 3 guests