Luth wrote:
But still no argument to force people to spend renown points for a renown ability, instead of balancing CC durations.
Balancing CC? For what? Ther current system works fine, and you may spend years for balancing, will you have the result? Yeah, you going to make some classes less playable, thats all. CW/RD is about small-scale fights, 1/1 and 2/1 fights, those who have CW/RD most likely wins, but even so with the help of Pots+detaunt+flee button every single SW i meet on my WE could turn the situation in a benefit for him, like only 2 of them actualy did, the others going to act some bitching on about "NERRF NERF RD NOT FAIR NERF I RUN I SHOT SHE DIDNT DIE WHY". Here are my arguments, put flee on you pannel, then put RD icon on Buffhead < use ap pot - enjoy win, ltp issue, and no need in years of balancing.
The story with WE and SW is only an example, every class has its counter play now, by reworking CW/RD you guys going to move current 1/1 meta, and its very fragile, and you have no idea how it works, and whats the most sad thing, you have no idea how it should work. So stop bitching please, bad casual SW will keep suffering from WE with CW/RD and a bag of pots, nothing goes wrong with that.