Tushi wrote: Mon Jul 20, 2026 1:51 pm Not a great analogy. Using your analogy, you're arguing there shouldn't be dairy farmers and everyone should have to milk their own cows. PvE players who farm dungeons and sell the talismans should be rewarded for doing the thing other people don't want to do. As shocking as it is to some of you, your personal likes and dislikes aren't shared by everyone, some people like running dungeons, maybe the devs like working on dungeons. Why shouldn't they make money selling talismans that other people don't want to farm. Despite most peoples delusional take that apparently all BiS gear is now gated by pve, the vast majority of gearing and progression in this game is based around, and reliant on PvP (as it certainly should be), that doesn't mean it all should be.
You also don't seem to understand the meaning of 'literally'. You are not 'literally' forced to run pve to maintain BiS. You Literally state why in your very next sentence, when you point out you don't have to run pve at all to acquire the new talismans if you don't want to, because you can just buy them.
My analogy was about to prove you wrong, that the BiS gear is "literally" not locked behind PvE content, wich is just no true. You try to twist the truth here, because the possibility to buy it in AH (again: assuming someone sells it), doesnt change the fact, that PvE engagement is required to obtain the token at all.
So what you are saying is, PvE players should be rewarded by PvP players, for playing PvE... Why??? I dont see any logic behind that declaration... We are not playing an economic simulation here, where it would be necessary for various production chains to be interconnected. And as shoking as it might be for you, but my "personal likes" are shared by the vast majority of the players here, what you can see easily here in this and many other threads.




