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Changelog 28/07/2015 (SC Weapons)

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Jaycub
Posts: 3130

Re: Changelog 28/07/2015 (SC Weapons)

Post#111 » Thu Aug 06, 2015 1:26 am

Azarael wrote:The problem with giving losers absolutely nothing irrespective of their performance is that it incentivizes them to throw the scenario or leave to get into the next one more quickly.

And yes, I'm aware of that; I think providing Mourkain Temple ASAP is actually more important than any other fix, so it's what I'm working on.
Yes but the current system does not reward that behavior, and sometimes will push people to try when they otherwise would not, because they know that it's the only way they are going to get emblems... either killing someone or winning the SC. Yes there are a lot of jackoffs who say "im done AFK" in /wb when the scenario is like 240-350, but these people with terrible attitudes will **** it up no matter what the system is.

Mourkain temple would make a lot of people happy. I was talking to some people in game about it, and one of the points brought up against it was the fact that people will probably be exclusively queing for it, leaving the 3 point capture SC's almost never popping. Not sure how you or others would feel about this though.
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Dalgrimar
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Re: Changelog 28/07/2015 (SC Weapons)

Post#112 » Thu Aug 06, 2015 4:14 am

Man adding Mourkain would be so awsome
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Azarael
Posts: 5332

Re: Changelog 28/07/2015 (SC Weapons)

Post#113 » Thu Aug 06, 2015 9:38 am

Tesq wrote:Mourkain temple will not solve problem, only the winning side will get the bomb and will be able to take it longer than other, or they will not take it etc etc etc. In the end the result will always be winner take 1 emblem and looser get 0.

Until emblem rewards wont be change.

That said there are better thing to fix and i know this is something to make ppl play the game rather than mvoe to somewhere else...just, if you are working into another sc to just solve this problem that would be time lost it would be better fix the drop and save you sometimes for other matters.
Non dico che aggiungere Mourkain Temple sia una soluzione per quel problema. Ho già detto che cambierò la sistema. Volevo farvi sapere che sto lavorando su un'altra mappa scenario che non usa la meccanica di dominazione.
Jaycub wrote:Yes but the current system does not reward that behavior, and sometimes will push people to try when they otherwise would not, because they know that it's the only way they are going to get emblems... either killing someone or winning the SC. Yes there are a lot of jackoffs who say "im done AFK" in /wb when the scenario is like 240-350, but these people with terrible attitudes will **** it up no matter what the system is.
I'd disagree, personally. If you're in a scenario where you think you have no chance, the incentive is very strong to give up at the moment, because the sooner you lose, the sooner you'll get into the next scenario.
Jaycub wrote:Mourkain temple would make a lot of people happy. I was talking to some people in game about it, and one of the points brought up against it was the fact that people will probably be exclusively queing for it, leaving the 3 point capture SC's almost never popping. Not sure how you or others would feel about this though.
That's actually a good thing. If MK actually renders the Domination scenarios obsolete (or at least Reikland Factory and Nordenwatch), it highlights that those scenarios have problems now and need to be made more fun somehow.

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Tesq
Posts: 5713

Re: Changelog 28/07/2015 (SC Weapons)

Post#114 » Thu Aug 06, 2015 10:50 am

Azarael wrote:
Non dico che aggiungere Mourkain Temple sia una soluzione per quel problema. Ho già detto che cambierò la sistema. Volevo farvi sapere che sto lavorando su un'altra mappa scenario che non usa la meccanica di dominazione.
you dont need to translate in my language :/
I alredy know that "you" alredy know that the system need some adjustment was just point out that it would be better if you wanna dedicate to sc some times first fix the rewards system and then work on mourkain temple.
Cos reward system will be the same for mourkain temple so win =1 loose =0 even if sc ended 500 to 499.

that's why reward should have the priority in the sc matter atm.

Mourkain temple like more cos you fight for fight and you dont have to take objectives. That have nothing to do with make the reward system better.
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Azarael
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Re: Changelog 28/07/2015 (SC Weapons)

Post#115 » Thu Aug 06, 2015 10:56 am

The emblem change has already been implemented. Just need to patch the server.

I'm half-Italian btw, so I didn't use a translator. Just thought to make it as clear as possible, given that I'd already said I'd introduced the feature and you seemed to have missed it. :P

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Glorian
Posts: 5004

Re: Changelog 28/07/2015 (SC Weapons)

Post#116 » Thu Aug 06, 2015 11:14 am

[quote="Azarael"]The emblem change has already been implemented. Just need to patch...

Into what System now, If I may ask? Have I overread something?
I'm quite curious as I dont play SCs at the moment to avoid dissapointments about destro premade killer groups. ;)

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Azarael
Posts: 5332

Re: Changelog 28/07/2015 (SC Weapons)

Post#117 » Thu Aug 06, 2015 11:17 am

It was posted earlier in the thread. The losing side has a chance proportional to points scored (up to 75%) to get an emblem.

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Glorian
Posts: 5004

Re: Changelog 28/07/2015 (SC Weapons)

Post#118 » Thu Aug 06, 2015 11:25 am

Azarael wrote:It was posted earlier in the thread. The losing side has a chance proportional to points scored (up to 75%) to get an emblem.
Thanks. Found it between all those "dont give loosers anything stuff." :)

Good. Now the 3rd Bitterstone will take on the SCs.
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paps
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Re: Changelog 28/07/2015 (SC Weapons)

Post#119 » Thu Aug 06, 2015 11:45 am

Jaycub wrote: Yes there are a lot of jackoffs who say "im done AFK" in /wb when the scenario is like 240-350.
I am the 1 who sometimes say FUK IT I AM AFK! I say people what to do and they do contrary things, and if they to things that wont give us win why to play?
Jaycub wrote:But these people with terrible attitudes will **** it up no matter what the system is
So i am Jackoff? cool... i am bad player ? :D

Sometimes i am so pissed off i say bad things to people (some1 wisp me at bad time etc ) even i know that is not nice.
I APOLOGIZE for that :mrgreen:
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Freegun
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Re: Changelog 28/07/2015 (SC Weapons)

Post#120 » Thu Aug 06, 2015 11:55 am

SigmarPriest wrote:droprate is around 20% but however we start very slow we can raise it if we see it take to Long but please Keep in mind that t2 is at the Moment our end Content t3 release will Need time
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