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mathematically speaking we do have a balance problem

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Koryu199X
Posts: 122

Re: mathematically speaking we do have a balance problem

Post#111 » Sun Mar 14, 2021 3:07 pm

That's rich Inoeth, try playing scenarios in t2 and t3 as a WE and then comment. I'm starting to think that too many players just want to instagib everything, as far as I'm concerned all dps both destro and order should have to work for their kills

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Evilspinnre
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Re: mathematically speaking we do have a balance problem

Post#112 » Sun Mar 14, 2021 4:47 pm

Making morale tactics proc every 8s instead of 3s would go a long way into addressing the morale imbalance.
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Koryu199X
Posts: 122

Re: mathematically speaking we do have a balance problem

Post#113 » Sun Mar 14, 2021 7:43 pm

Possibly, but again I think this is a case of knowledge a d understanding of what each class can and cannot do on both sides of the equation

Sulorie
Posts: 7461

Re: mathematically speaking we do have a balance problem

Post#114 » Sun Mar 14, 2021 8:56 pm

Another prime time city, another close result, 9:8 for order, one game left. Tbh, the really loop-sided city results are at EU night times or low pop hours in general.
Dying is no option.

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Jinxypie
Posts: 328

Re: mathematically speaking we do have a balance problem

Post#115 » Sun Mar 14, 2021 8:59 pm

Sulorie wrote: Sun Mar 14, 2021 8:56 pm Another prime time city, another close result, 9:8 for order, one game left. Tbh, the really loop-sided city results are at EU night times or low pop hours in general.
10:8 it is."Unplayable" Order is victorious once again.
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Arcrival
Posts: 74

Re: mathematically speaking we do have a balance problem

Post#116 » Mon Mar 15, 2021 1:44 pm

OMG quit using city as a litmus test for balance. The only way that works is to gather data that is similar I.e. each instance had similar make ups then not to mention gear tactics from setup. Yesterday NA couldn’t get a group solo que got a 16 vs 18 order no tanks 2 heals other team 6 heals tanks so order loss means fkall bout balance. In other words wins to loss by itself is not valid.
It's OK to heal a Slayer! :mrgreen:

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Onigokko0101
Posts: 192

Re: mathematically speaking we do have a balance problem

Post#117 » Tue Mar 16, 2021 5:47 am

sighy wrote: Sat Mar 13, 2021 8:33 am
Banjomissen wrote: Fri Mar 12, 2021 11:12 am
Sulorie wrote: Fri Mar 12, 2021 10:48 am
No need to make melee wp viable for city siege or warband fights. The class itself is already viable, because there are different spec options.
All others find their spot like their destro counterparts with the restriction not to overstack rdps in city siege.
Never been in a premade with a melee WP who wasn't grace and then technically a healer.

Not overstack rdps? Like the tup WB only using 1 rdps (to not miss out on a champ?).

Every solution to Orders issues with winning cities, scenarios and such seems to come back to: Get more slayers.
Magi and Engis don't stack well, because their dps relies on layering different aoes, which don't stack.(For obvious out of city reasons)

(While talking about Morales i can't help but note just how hard all Sorc m4s suuuuck)
The only big thing not stacking is Napalm/Mist. Its fine to have more then one, I wish people would stop spreading this false information.
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sighy
Posts: 259

Re: mathematically speaking we do have a balance problem

Post#118 » Tue Mar 16, 2021 11:29 am

Onigokko0101 wrote: Tue Mar 16, 2021 5:47 am
sighy wrote: Sat Mar 13, 2021 8:33 am
Banjomissen wrote: Fri Mar 12, 2021 11:12 am

Never been in a premade with a melee WP who wasn't grace and then technically a healer.

Not overstack rdps? Like the tup WB only using 1 rdps (to not miss out on a champ?).

Every solution to Orders issues with winning cities, scenarios and such seems to come back to: Get more slayers.
Magi and Engis don't stack well, because their dps relies on layering different aoes, which don't stack.(For obvious out of city reasons)

(While talking about Morales i can't help but note just how hard all Sorc m4s suuuuck)
The only big thing not stacking is Napalm/Mist. Its fine to have more then one, I wish people would stop spreading this false information.
Dissolving mist and Tzeench's firestorm i know for sure don't stack. But it still means that only 1 magus, in total can operate at 100%, while not fatally crippling it is something that does tend to add up the more you would bring.

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Onigokko0101
Posts: 192

Re: mathematically speaking we do have a balance problem

Post#119 » Tue Mar 16, 2021 11:34 am

sighy wrote: Tue Mar 16, 2021 11:29 am
Onigokko0101 wrote: Tue Mar 16, 2021 5:47 am
sighy wrote: Sat Mar 13, 2021 8:33 am

Magi and Engis don't stack well, because their dps relies on layering different aoes, which don't stack.(For obvious out of city reasons)

(While talking about Morales i can't help but note just how hard all Sorc m4s suuuuck)
The only big thing not stacking is Napalm/Mist. Its fine to have more then one, I wish people would stop spreading this false information.
Dissolving mist and Tzeench's firestorm i know for sure don't stack. But it still means that only 1 magus, in total can operate at 100%, while not fatally crippling it is something that does tend to add up the more you would bring.
Just place your mist/firestorm in a different area?
Khrylashe - Zealot
Devarien - Blackguard
Bigdisc- Magus
Aendael - Warrior Priest
Nusku- Bright Wizard

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