only buff need was for convulsive slashing and vuala u have burstHat wrote: ↑Wed May 20, 2020 7:00 pmThe damage buff was barely noticeable, it's around 40-50 extra damage on certain skills at 1050 str. The only skill that got a substantial dps increase is wrecking ball which is a 13pt ability in the aoe tree so it has no relevance on sav/brut builds.
The main issues with mara are:
1) it has no burst / doesn't have the sustained pressure of a choppa in red
2) mara debuffs are made completely redundant by a 2h BG
Nerfing TB from 5 pt to 13 pts is a relic from when the max gear on the server was devastator and the wounds debuff was extremely powerful. Nowadays even dps classes are running around with 700+ wounds so a 100 wounds debuff at this point is barely anything, certainly not worth 13 points of mastery - not to mention that every 2h BG specs for an automatic wounds debuff on crit (which can also be an aoe wounds debuff) and chosen also have a aoe wounds debuff.
So then you have an armor debuff and a 25% heal debuff. Mara's heal debuff is the shittiest heal debuff in the game so not much more needs to be said, and the armor debuff is covered by BG & BO.
So ultimately, why bring mara over a choppa or we for small scale / scs? They do quite a lot more damage and also have real heal debuffs.
mara get heal debuff first in game in t1 while athers need spec for it or wait higher levels ( mostly ppl need spec for it) move heal debuff mastery tree and 9p 50% heal debuff or wych and wh have 9lvl heal debuff 50% byt its kiss/bullet u need proc it with finisher or every 4th attack . mara can spam it just like that not proc it 4th or 5th attack.