Vayra wrote: ↑Wed May 06, 2020 7:29 am
dansari wrote: ↑Wed May 06, 2020 5:34 am
This type of thinking is just hilarious to me. There aren't "better" destro guilds. There are "overtuned" destro classes as a whole. FMJ mainly run sorc bomb builds, and while they are very coordinated and effective, are no better players than what people would consider the "good" order players. It's simply that destro's floor is *much* higher than order's, due to a lot of factors: versatility, overtuning of classes, and absence of counters. It's been this way for a while but it hasn't been as apparent since cities were dropped. Plus, guess where most of the "good" guilds would be playing if order had the edge in cities?
You're right, it's not that destro players are
better players than order players. It's that we're
more organized. That organization of bringing a proper setup into cities and being willing to work together is what makes the difference. Not higher skill, not any class imbalances (LOL at the people claiming destro has better overall healing output), organization. Ironically this is what typically sets good apart from evil in fiction. Good overcomes evil not through individual skill or power, but through teamwork.
How to fix this for order is a different matter. But it's not something the devs can fix, it's something you have to figure out for yourselves.
The main issue is that Destro has more viable classes for group content than Order.
AM and SW are severely lacking to their Destro counterparts in terms of class performance and player representation (which ties into class performance).
So you have 2 classes that are borked for group content right off the bat for Order and if you were to roll the dice and grab a random set of classes from a bag for both sides chances are the Destro team would be better balanced towards a win because they don't have SW or AM lol.
The meta is to apply pressure and aoe damage which is beneficial to destro class compostion. They have one extra viable melee class in Mara > SW (or whatever you want the mirror to be) that brings Morale drains, AP pumps and is super tanky with monstro form. SW has horrible AOE spec, a heal cut, and decent single target damage.
Same thing goes for Shaman vs AM. AM may have a one extra tool in their kit but Shamans and all gobbos have near infinite speed increase due to tactics and can be immune to knockdowns.
Overall Destro has more viable classes. mSH is much stronger than Destro cares to admit and honestly if WL wasn't in the current state it is in Destro wouldnt have ANYTHING to complain about.
I mean you can compare Knight and Chosen 1 by 1 and Chosen has better damage pressure and Auras that pressure. 25% healing reduced aura is a thousand times better than Knight's 75% reduced healing output aura. Chosen's Daemon Claw is thousands of times better than Runefang. Chosen's Oppressing Blows is INSANE and Knight has nothing like it.
Destro classes are just better overall, especially with how they are supposed to be 'selfish' but that 'seflishness' in buffing themselves still attributes to being wayy stronger than the sum of its parts when grouped together.
Destro has better tuned classes overall. WL is the exception that proves the rule.