Re: Feedback from a veteran Shadow Warrior + suggestions
Posted: Sat Apr 20, 2019 8:10 am
If you're using split arrows you're a noob. There's no other way to put it.
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CNTK standardsManatikik wrote: Sat Apr 20, 2019 8:10 am If you're using split arrows you're a noob. There's no other way to put it.
Well thats one perspective. Still if you would not only play 6v6 and you have actually played in coordinated, built upon synergy warbands you would know that split arrow with powerfull draw is the best way to apply pierce defences on aoe on the enemy warbands from a really long range.....Manatikik wrote: Sat Apr 20, 2019 8:10 am If you're using split arrows you're a noob. There's no other way to put it.
I cannot fully recall the phrase to quote.... was it "I pitty the fool" or something?shaggyboomboom wrote: Sat Apr 20, 2019 9:41 amCNTK standardsManatikik wrote: Sat Apr 20, 2019 8:10 am If you're using split arrows you're a noob. There's no other way to put it.
Really? Show me at least one real, coordinated order WB not some Mickey Mouse and Friends that would really pick SW and lose BW -- any WB player with a half brain will pick an Engi for that tactic + rift. Only clueless pugs or noobs think that SW with Pierce Defenses tactic and aoe spaghetti arrows are doing some great job. All the WAR Chads are just stacking BWs and bombing the sh*t out of everyone when Engi rifts and debuffs.
I play both specs tbhs the one you find noobish and the other you consider partially useful.DanielWinner wrote: Sat Apr 20, 2019 10:48 am Really? Show me at least one real, coordinated order WB not some Mickey Mouse and Friends that would really pick SW and lose BW -- any WB player with a half brain will pick an Engi for that tactic + rift. Only clueless pugs or noobs think that SW with Pierce Defenses tactic and aoe spaghetti arrows are doing some great job. All the WAR Chads are just stacking BWs and bombing the sh*t out of everyone when Engi rifts and debuffs.
EVEN if you ever pick SW in WB, it will be Expert Skirmisher + No Respite + Lileath's Arrows build - anything else is a joke.
Ultimately Skirmish main issue is that it lacks a firm identity. It seems to be a compromise between Aoe and assist. On the assist side its decent but not anything to write home about. On the aoe side it underwhelming and requires you put yourself in positions that require you to switch to assault to survive which in turn shuts off your aoe. The tactics in the tree are mostly garbage too. Quick shooting suffers from the same issue.Ugle wrote: Sat Apr 20, 2019 7:42 amMore armor pen would definatley help vs other targets, but I agree on the "no bite" comment. If you freed up powerful draw tactic it could be tuned into a crit dmg tactic on skirm abilities for example. That would help. I also propsed making the scaling of flanking shot crit chance on targets health into a crit dmg on targets health instead in another thread. Many ways to give skirm more bite.Darks63 wrote: Sat Apr 20, 2019 1:25 amincreasing the armor pen won't really fix the issue with skirmish though. The problem is that the tree is pure assist/aoe and has not real bite to it. Also maras and melee squigs won't feel that 20% anyway.Ugle wrote: Mon Apr 15, 2019 3:11 pm I'd rather put armor pierce on skirmish stance and make all skirmish skills 98ft base range when in skirmish stance and remove powerful draw all together. Free up the tactic slot for something useful, together with keen arrowhead. Make them add some kind of utility instead, for more diverse build options.
Also remove -30% damage on split arrows.
Make acid arrow instacast. The low armor debuff dosent warrant a cast time imo.
Also make rkd base skill again, rather tie it to VoN to prevent mindless spamming (in the sense you can call it that with its cd)
Scout will still have more damage and range, at the cost of mobility.
Really? I would think an engineer would work better for that. After all that tactic only increases the aoe cap on SFA by 3 not 9 with a radi of only 20 feet.jasonX wrote: Sat Apr 20, 2019 10:31 amWell thats one perspective. Still if you would not only play 6v6 and you have actually played in coordinated, built upon synergy warbands you would know that split arrow with powerfull draw is the best way to apply pierce defences on aoe on the enemy warbands from a really long range.....Manatikik wrote: Sat Apr 20, 2019 8:10 am If you're using split arrows you're a noob. There's no other way to put it.
-15% block, dodge and parry aoe debuff...... do the maths on how your warband benefits from that and understand why those enemy tanks then melt from slayers and BWs.....
Engi aoe doesnt seem to proc the tactic. Thats the feedback i got from the engies i run with at the warband usually.Darks63 wrote: Sat Apr 20, 2019 4:12 pm Really? I would think an engineer would work better for that. After all that tactic only increases the aoe cap on SFA by 3 not 9 with a radi of only 20 feet.
It doesjasonX wrote: Sat Apr 20, 2019 5:06 pmEngi aoe doesnt seem to proc the tactic. Thats the feedback i got from the engies i run with at the warband usually.Darks63 wrote: Sat Apr 20, 2019 4:12 pm Really? I would think an engineer would work better for that. After all that tactic only increases the aoe cap on SFA by 3 not 9 with a radi of only 20 feet.
It doesshaggyboomboom wrote: Sat Apr 20, 2019 6:17 pm
Engi aoe doesnt seem to proc the tactic. Thats the feedback i got from the engies i run with at the warband usually.