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Hey GMs,what did you do with engineers???....

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ToXoS
Posts: 671

Re: Hey GMs,what did you do with engineers???....

Post#111 » Thu Oct 20, 2016 5:35 pm

kweedko wrote:First kiting not equal chasing or doing dmg on the move, kiting is keeping distance and avoiding damage from melee attacks and keep on dpsing, kiting is defence not offence strategy. (sw spaming lileath arrow in push on your zerg it's not kiting at all)
In terms of big fight, one zerg, can kite the other zerg to advantageous position to keep or choke point, wc, etc not starting close or positional combat, we see that every day.

Second - i'm not against this changes, my point is eng/mag was good before the experiment, now they even better.

And the third "If tomorrow the devs say "the Zealot is gonna have a 100 % damage buff"" and this will break the balance, making zeal "OP omg pliz nerf now" i'll gonna be first who gonna whine about it. But relax it's never gonna be like that cause, well ddzeals are not the priority, and maybe we get some changes one of the last ones, cause we got, no bunch of whiny, crying carebears who rading the forums every day, we got so tight population of DDZEALOTs so i can call it - One Man Army.
Engie and magus were not good before the buff, that's why there is a buff in the first place.
But hey, if you think you know the engie and magus better than literally every experienced magi, engies and every Devs of this game, that's your problem.

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Tankbeardz
Posts: 629

Re: Hey GMs,what did you do with engineers???....

Post#112 » Thu Oct 20, 2016 5:42 pm

Sigimund wrote:Three BWs/SWs and a healer hold a flag against all comers and nobody bats an eye. Three engineers and a WP hold a flag and everyone loses their mind!
+1 for Batman

Tankbeardz
Posts: 629

Re: Hey GMs,what did you do with engineers???....

Post#113 » Thu Oct 20, 2016 5:49 pm

kweedko wrote:First kiting not equal chasing or doing dmg on the move, kiting is keeping distance and avoiding damage from melee attacks and keep on dpsing, kiting is defence not offence strategy. (sw spaming lileath arrow in push on your zerg it's not kiting at all)
In terms of big fight, one zerg, can kite the other zerg to advantageous position to keep or choke point, wc, etc not starting close or positional combat, we see that every day.

Second - i'm not against this changes, my point is eng/mag was good before the experiment, now they even better.

And the third "If tomorrow the devs say "the Zealot is gonna have a 100 % damage buff"" and this will break the balance, making zeal "OP omg pliz nerf now" i'll gonna be first who gonna whine about it. But relax it's never gonna be like that cause, well ddzeals are not the priority, and maybe we get some changes one of the last ones, cause we are, no bunch of whiny, crying carebears who rading the forums every day, we got so tight population of DDZEALOTs so i can call it - One Man Army.
Point 1...Kiting IS DOING DAMAGE ON THE MOVE NOT JUST CASTING DOTS AND HOPING NO ONE CATCHES UP TO YOU FOR THE 5 MINUTES IT TAKES FOR THEM TO TICK. You are explaining dotting and running instead of kiting. I'm not sure how else to explain this to you...as a bunch of other posters, including your hero, already have. You are comparing SW to magus/engi??? I mean...ranged KD, heal debuff, double dmg m2, instant dots and spammable attack...etc...etc...are not even in the same league...

Point 2...Really??

Point 3...I hav eno words.

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kweedko
Posts: 519

Re: Hey GMs,what did you do with engineers???....

Post#114 » Thu Oct 20, 2016 6:02 pm

Tankbeardz wrote:
kweedko wrote:First kiting not equal chasing or doing dmg on the move, kiting is keeping distance and avoiding damage from melee attacks and keep on dpsing, kiting is defence not offence strategy. (sw spaming lileath arrow in push on your zerg it's not kiting at all)
In terms of big fight, one zerg, can kite the other zerg to advantageous position to keep or choke point, wc, etc not starting close or positional combat, we see that every day.

Second - i'm not against this changes, my point is eng/mag was good before the experiment, now they even better.

And the third "If tomorrow the devs say "the Zealot is gonna have a 100 % damage buff"" and this will break the balance, making zeal "OP omg pliz nerf now" i'll gonna be first who gonna whine about it. But relax it's never gonna be like that cause, well ddzeals are not the priority, and maybe we get some changes one of the last ones, cause we are, no bunch of whiny, crying carebears who rading the forums every day, we got so tight population of DDZEALOTs so i can call it - One Man Army.
Point 1...Kiting IS DOING DAMAGE ON THE MOVE NOT JUST CASTING DOTS AND HOPING NO ONE CATCHES UP TO YOU FOR THE 5 MINUTES IT TAKES FOR THEM TO TICK. You are explaining dotting and running instead of kiting. I'm not sure how else to explain this to you...as a bunch of other posters, including your hero, already have. You are comparing SW to magus/engi??? I mean...ranged KD, heal debuff, double dmg m2, instant dots and spammable attack...etc...etc...are not even in the same league...

Point 2...Really??

Point 3...I hav eno words.
Time to get some education, you MLG, first day in internet and vidya games pal. :mrgreen:
http://www.urbandictionary.com/define.php?term=Kiting
http://gaming.stackexchange.com/questio ... -is-kiting

Tankbeardz
Posts: 629

Re: Hey GMs,what did you do with engineers???....

Post#115 » Thu Oct 20, 2016 6:11 pm

kweedko wrote:
Tankbeardz wrote:
kweedko wrote:First kiting not equal chasing or doing dmg on the move, kiting is keeping distance and avoiding damage from melee attacks and keep on dpsing, kiting is defence not offence strategy. (sw spaming lileath arrow in push on your zerg it's not kiting at all)
In terms of big fight, one zerg, can kite the other zerg to advantageous position to keep or choke point, wc, etc not starting close or positional combat, we see that every day.

Second - i'm not against this changes, my point is eng/mag was good before the experiment, now they even better.

And the third "If tomorrow the devs say "the Zealot is gonna have a 100 % damage buff"" and this will break the balance, making zeal "OP omg pliz nerf now" i'll gonna be first who gonna whine about it. But relax it's never gonna be like that cause, well ddzeals are not the priority, and maybe we get some changes one of the last ones, cause we are, no bunch of whiny, crying carebears who rading the forums every day, we got so tight population of DDZEALOTs so i can call it - One Man Army.
Point 1...Kiting IS DOING DAMAGE ON THE MOVE NOT JUST CASTING DOTS AND HOPING NO ONE CATCHES UP TO YOU FOR THE 5 MINUTES IT TAKES FOR THEM TO TICK. You are explaining dotting and running instead of kiting. I'm not sure how else to explain this to you...as a bunch of other posters, including your hero, already have. You are comparing SW to magus/engi??? I mean...ranged KD, heal debuff, double dmg m2, instant dots and spammable attack...etc...etc...are not even in the same league...

Point 2...Really??

Point 3...I hav eno words.
Time to get some education, you MLG, first day in internet and vidya games pal. :mrgreen:
http://www.urbandictionary.com/define.php?term=Kiting
http://gaming.stackexchange.com/questio ... -is-kiting
Obviously you are a troll when urbandictionary is your source of truth. Kiting is basically rope a dope in games.
Your second link is basically a bunch of people saying the same stuff others in this post did. Good stuff...Buddy.

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kweedko
Posts: 519

Re: Hey GMs,what did you do with engineers???....

Post#116 » Thu Oct 20, 2016 6:24 pm

Tankbeardz wrote: Obviously you are a troll when urbandictionary is your source of truth. Kiting is basically rope a dope in games.
Your second link is basically a bunch of people saying the same stuff others in this post did. Good stuff...Buddy.
What you expected an encyclopedia britannica quote, and looks like you got some kind of trollphobia seeing them everywhere. So i can't tell who trolling who here. :mrgreen:

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NSKaneda
Posts: 981

Re: Hey GMs,what did you do with engineers???....

Post#117 » Thu Oct 20, 2016 6:27 pm

Kragg wrote:
NSKaneda wrote:
Tankbeardz wrote:2 Words: Immunities / Cooldowns
Hence "run some more" (for distance / time / to get closer to your tank) ;)
Why would you tank a engineer of say a slayer? An engineer with a tank is a luxery, noty a given. :|

Teamplay ;) A tank has got guard that can be rotated. His job is to rotate it accordingly and watch guard range (his job, not mdps). So, when a tank sees that his teammate is loosing HP his first reaction should be switch guard and 2nd should be taunt. Get closer to your tank to make his job easier. That's why ;)
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Kragg
Posts: 1788

Re: Hey GMs,what did you do with engineers???....

Post#118 » Thu Oct 20, 2016 6:41 pm

NSKaneda wrote: Teamplay ;) A tank has got guard that can be rotated. His job is to rotate it accordingly and watch guard range (his job, not mdps). So, when a tank sees that his teammate is loosing HP his first reaction should be switch guard and 2nd should be taunt. Get closer to your tank to make his job easier. That's why ;)
Most of time you are without such luxery tho. At least I am. Not to mention tanks who actually do that are rather spread out! Unless it is a guildmate i have to ask for guard even as slayer in PUGs :mrgreen: ;)
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Windhawk1978
Posts: 2

Re: Hey GMs,what did you do with engineers???....

Post#119 » Thu Oct 20, 2016 7:22 pm

One though,
Not problem on buff, its problem on turret and Line of Sight.....and if it is so balance...why u can see full warbands of enginners on order side.....

ToXoS
Posts: 671

Re: Hey GMs,what did you do with engineers???....

Post#120 » Thu Oct 20, 2016 7:26 pm

Windhawk1978 wrote:One though,
Not problem on buff, its problem on turret and Line of Sight.....and if it is so balance...why u can see full warbands of enginners on order side.....
Any screenshots of such a thing?
Of course if you're talking about the 3rd Bitterstone Thunderers, then that's normal.
Now the class is viable, so people try it.

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