Pug Sc queue

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Akalukz
Posts: 1822

Re: Pug Sc queue

Post#111 » Tue Oct 04, 2016 4:07 pm

Twyxx wrote:Wasn't sure if that was serious or not, but I guess I'll take it as a yes.
Assuming the can see chat? It would be pretty easy to figure out. Not sure what level of "snoop" a GM has in game tho.
-= Agony =-

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Gachimuchi
Posts: 525

Re: Pug Sc queue

Post#112 » Tue Oct 04, 2016 4:08 pm

I agree with Jaycub. The pops in NA time were roughly the same as they had been.
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woot
Posts: 47

Re: Pug Sc queue

Post#113 » Tue Oct 04, 2016 4:12 pm

Akalukz wrote:
Luuca wrote:"THEY" think we form premades to

a. farm Easy Renown
b. Farm Easy Medallions
c. Stop Pugs for Fun

"WE" know we form premades because

a. the game dictates to be effective, you must group
b. Class dynamics dictate we group up and coordinate our buffs, debuffs, and morales
c. winning is more fun than losing.

"They" want the benefits of group play without forming and coordinating a group using the tools the game gives them.
"We" want the rewards that come from grouping, but understand that if there is noone to fight, nothing gained.

"WE" will now start coordinating 3, 2-man groups in KE, reforming once we join the SC.
"THEY" will have painted themselves into a corner.

GG
why be a jerk? why not just let the pugs have a pug queue? Group vs Group too hard? That's what this sounds like to me. I can only assume that you guys hold the part instead of running it, or spawn camp in scenarios instead of doing the objectives and such. Must feel great to know that you have to fight pugs to win. Seriously not sure if you are trolling or are for real about this.
maybe "they" need to stomp pugs to get wins?
:twisted:

bloodi
Suspended
Posts: 1725

Re: Pug Sc queue

Post#114 » Tue Oct 04, 2016 4:15 pm

Gachimuchi wrote:I agree with Jaycub. The pops in NA time were roughly the same as they had been.
No way, Peter never plays NA times and he told us there was problems because Stormx2 a guy who claimed several times to not like t4 at all and that he doesnt play it said so.

Penril
Posts: 4441

Re: Pug Sc queue

Post#115 » Tue Oct 04, 2016 4:15 pm

Luuca wrote:"THEY" think we form premades to

a. farm Easy Renown
b. Farm Easy Medallions
c. Stop Pugs for Fun

"WE" know we form premades because

a. the game dictates to be effective, you must group
b. Class dynamics dictate we group up and coordinate our buffs, debuffs, and morales
c. winning is more fun than losing.

"They" want the benefits of group play without forming and coordinating a group using the tools the game gives them.
"We" want the rewards that come from grouping, but understand that if there is noone to fight, nothing gained.

"WE" will now start coordinating 3, 2-man groups in KE, reforming once we join the SC.
"THEY" will have painted themselves into a corner.

GG
"We" will ban your ass immediately if you do this.

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Koensol
Posts: 22

Re: Pug Sc queue

Post#116 » Tue Oct 04, 2016 4:23 pm

peterthepan3 wrote: It could potentially suffer if: a) there are not many premades queuing scenarios at any given time; b) the vast majority of people queuing scenarios only queue for the pug scenario. It's fairly simple, really. It isn't a matter of premades wanting to farm pugs; but if there are no other premades queuing on the other side, then the only people for premades to fight in scenarios are pugs.

Given most scenarios are 12v12 it will be very unlikely these will consist of 2-4 premades, and so pugs will be needed...but if pugs are almost exclusively queuing the pug-only scenario, this will result in longer queue times for 6mans which, ultimately, affects group play.
I understand that in a 12v12 sc it would be difficult to make those consist of premades only. Still, this shouldn't be a reason to let pugs fill in the gaps. It is simply not enjoyable for them. A more viable solution would be to alter the matchmaking system in that it searches for those sc's that will fit with the amount of people/groups that are queued. Maybe it even works that way already? No idea. Anyway, I think that would be a win-win where neither side would have to suffer. Maybe even inprove rewards for playing in a premade vs premade. Just thinking out loud.

But it is just tiresome to see all these arguments about the pugs that are needed to facilitate group play for premades and that without pugs less people will queue for premade sc's. If there are any people from the premade camp that switch to pug only sc, they do it because it yields them easier and faster rewards. If they love group play above all else, they would queue as that, and if all premades do that there will be more than enough chances for regular pops.

As a side note, in general some pugs would actually love to join premades from time to time. But sometimes you try everything but there just arent any groups willing to bring you along, or search a different role, or just flat-out refuse because you "do not even use talis, how pathetic". So for all of you who are saying stuff like pugs are not willing group and expect the same, that is BS.

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drmordread
Suspended
Posts: 916

Re: Pug Sc queue

Post#117 » Tue Oct 04, 2016 4:28 pm

Luuca wrote:"THEY" think we form premades to

a. farm Easy Renown
b. Farm Easy Medallions
c. Stop Pugs for Fun

"WE" know we form premades because

a. the game dictates to be effective, you must group
b. Class dynamics dictate we group up and coordinate our buffs, debuffs, and morales
c. winning is more fun than losing.

"They" want the benefits of group play without forming and coordinating a group using the tools the game gives them.
"We" want the rewards that come from grouping, but understand that if there is noone to fight, nothing gained.

"WE" will now start coordinating 3, 2-man groups in KE, reforming once we join the SC.
"THEY" will have painted themselves into a corner.

GG

trolls will be trolls
or

Why so angry? Don't you want to fight just other premades? Or .... can't you win against pre mades?
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7rere7
Posts: 166

Re: Pug Sc queue

Post#118 » Tue Oct 04, 2016 4:35 pm

Pug only SC's does form a group team but just not coordinated ! Everyone that solo Que's knows they are not going in alone but as a random team!!!!

Dont preach about Premades play to win ! A lot of Premades depending on the SC will not focus on the Battle objective to win ! Maybe that' s why SC siege cannons were implemented at bases .....premade trolling ?

Hypocritical premades whining about weaker premades are going to quit when they get rolled by better premades but when pugs get rolled its fair game !

If winning makes you feel good against pugs , you probably have a low self esteem and insecure issues !

The RoR staff ,(including AZ ) seems to be about healthy "population" over coordinated play !

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peterthepan3
Posts: 6509

Re: Pug Sc queue

Post#119 » Tue Oct 04, 2016 4:39 pm

bloodi wrote:
Gachimuchi wrote:I agree with Jaycub. The pops in NA time were roughly the same as they had been.
No way, Peter never plays NA times and he told us there was problems because Stormx2 a guy who claimed several times to not like t4 at all and that he doesnt play it said so.
I do play NA times on occasion. I am only speaking theoretically, and if you actually knew anything about me you'd know my sole interest is in preserving competitive play given that this is a PvP MMO and that I am hoping competitive PvP is not alienated/sidetracked. That is it. I have reiterated several times that my points/those of others are purely speculative and we have to wait to see what happens (THE PATCH IS 24 HOURS INTO IMPLEMENTATION); doesn't negate from the benefits (and importance) of having a discussion to list the potential pros and cons.

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StormX2
Game Master
Posts: 1080

Re: Pug Sc queue

Post#120 » Tue Oct 04, 2016 4:46 pm

bloodi wrote:
Gachimuchi wrote:I agree with Jaycub. The pops in NA time were roughly the same as they had been.
No way, Peter never plays NA times and he told us there was problems because Stormx2 a guy who claimed several times to not like t4 at all and that he doesnt play it said so.
Previous iterations of T4 made it unplayable for me at the time. This doesn't mean I continuously Hate T4 and avoid it. You make it sounds like my opinion / personal findings are less than accepted.

Ive been keeping an ear open from various guilds on Destro and Order, and I was relaying a very early discovery from that information; that people are in Comms, waiting some time for pops, then choosing to break up the group and do separate things.

Though ive not heard of anyone actually conspiring to solo queue actual premades, these users did end up queuing, and did end up in same SC's while in Comms together.

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