pounce against runaway is already a loss - seriously. The cost of pounce, in addition to the AP sap of the shammy, is just a win/win for the shammy. I would bet that any 1/2 way decent shammy licks his chops when he can actually bait a WL to chase him beyond one pounce.
I agree, but it is the only chance vs runaway. No other melee can even get close though. I have said all along that live pounce was far superior and useful. That is why it is so noticeable in ROR, because it no longer lands on the moving target and has to be repeated over and over.
It is the healing shaman without a big shield available that complain about pounce.
to complain about ib kd is kinda silly since it cools down 50% faster, and gives a consistent 3s kd unlike bg where you might have between 2-5
I'm not complaining about IB knockdown, I was responding to a hypothetical situation where maras have Pounce and Ams have runaway. M1 champ challenge is still an easy and effective way to counter a WL, and easy to coordinate. Getting people to drop current target to focus the cage is the issue.
the crux of the issue which is that pounce lets you effectively ignore an entire branch of cc with one which no other class can do.
Why do you want to punt a squishy, easily Ap drained Wl rather than kill it for renown with a cage and or knockdown? Lava? With maras pull the destro tanks current roll of punting classes into the zerg will no longer exist.
id rather have banish weakness bg m1 because of all the bws and other rdps that order runs
So you are admitting pounce is less of an issue than BW's? Don't complain about pounce when you choose to not negate it by slotting banish weakness M1, or have one of the other popularly rolled tanks do it.
I've healed/guarded many of my Mara/destro mates who wanted to roll Wl's just to be able to legitimately claim how OP pounce is. They die repetitively, do less damage, get less death blows, and continue to play their Maras mostly; yet they obstinately continue to beat the same drum that pounce is OP and Mara isn't.
The only way to end the War balance debate is to forgo lore, and to have all classes on both sides. It would be fun at the character selection screen to roll a Blackguard and choose the path of the BG or IB etc.
But then again I also prefer everyone to have the same gear and talis/potions in pvp games, unless it is a loot corpse system, which the current generation doesn't have the stomach for. We can't even have viable pvp servers anymore.
Equally equipped players would deflate internet egos who prefer to high five over killing inferior equipped players, so it will never be implemented.